MastaKiiLA
Member
Is this leaving Sony, or them starting a new Sony-affiliated studio? I guess time will tell.
The only Sony dev that gets a AAA budget is Polly. One really big jrpg or action/fighting game from Japan Studios would make a big difference in tone towards the problem.I love ps jpn studio games like gravity rush and puppeteer but jpn studio is not making great games like other japaneese studios aka capcom or se
is not this the time this studio make realy great AAA games??
the studios internal teams seem experimenting concepts for long time
for god sakes it is an old 1994 studio with more than 400 people
wee need better-higher scope games
We need true AAA Japanese games
I hope team Asobi do that they seem more talented and creative
I like some of their collaborations with from software and level 5 ... I hope they continue that
When you read the interview on Famitsu it seems that Sony want to see Japan Studio make AAA game and Toyama and co were not interested and wanted to make smaller projects.I love ps jpn studio games like gravity rush and puppeteer but jpn studio is not making great games like other japaneese studios aka capcom or se
is not this the time this studio make realy great AAA games??
the studios internal teams seem experimenting concepts for long time
for god sakes it is an old 1994 studio with more than 400 people
wee need better-higher scope games
We need true AAA Japanese games
I hope team Asobi do that they seem more talented and creative
I like some of their collaborations with from software and level 5 ... I hope they continue that
You forget to include the reasons the Remake is as big as it is right now is because of social media, lore videos, and the entire series of Dark Souls, Bloodborne, and Sekiro that came after the original. If it weren't for those, there wouldn't be remake.Aren't people gushing themselves over a JPN remaster right now? (developed with an American company) The PS community is actually interested in first party JPN titles lol.
But the Yakuza games are actually good. Gravity Rush 1 & 2 are just bad games.Yakuza as a franchise is the perfect counter example to what you're saying about advertising here. Sega didnt have confidence that a wacky, distinctly Japanese game would sell well in the west, so they marketed it like it was GTA. People bought it expecting GTA, and disliked all the wacky shit and on rails story missions. People who wouldve liked it for what it was didnt buy it because they thought it was a shitty GTA clone. Instead of realizing the mistake and changing the advertising for Yakuza 2, they cut wacky content to try and force it into that serious mold making for a decidedly worse experience that felt incomplete. For Yakuza 3 through 5, we got no ads and less money spent on localization since they thought Yakuza just doesn't sell well here. We didn't even get a physical release of Yakuza 5. Then memes start spreading the wacky hype shit from the franchise, along with a positive PR push from Super Best Friends Play. People actually know about a product they might want, so they buy 0 and Kiwami. Now every Ryu Ga Gotoku game is localized, and the newest game has an English dub. Like a Dragon was even prominently featured in Microsoft promotional events, despite being a niche playstation exclusive franchise that "won't sell in the west" just 4 years ago. Advertising or lack thereof can 100% kill a franchise.
The only Sony dev that gets a AAA budget is Polly. One really big jrpg or action/fighting game from Japan Studios would make a big difference in tone towards the problem.
Yeah the fact it has no games right now and all their future games are sequels more than anything. Even then DS has had a following since before Dark Souls so saying the PS community doesn't care about Japanese games is incorrect. I've covered the other points as to why last gen (JPN) games failed. In a future where consoles are indistinguishable outside (censored) games why would people that like multiple genres stay with Sony and not just jump ship to PC/Nintendo? Sony's entire appeal to me and others here was how diverse their library was, shunning their JPN devs is a mistake and everyone here knows it. Whether a game sells 850k or 4 mil it overall affects the system's ecosystem.You forget to include the reasons the Remake is as big as it is right now
The studio must do AAA bigger scope games and bigger scope collabs see what bloodborne did for sony ... it is better than any jpn studio internal gameWhen you read the interview on Famitsu it seems that Sony want to see Japan Studio make AAA game and Toyama and co were not interested and wanted to make smaller projects.
So if they make a return to JPN titles you wouldn't care and ignore them then?Yeah the fact it has no games right now and all their future games are sequels more than anything. Even then DS has had a following since before Dark Souls so saying the PS community doesn't care about Japanese games is incorrect. I've covered the other points as to why last gen (JPN) games failed. In a future where consoles are indistinguishable outside (censored) games why would people that like multiple genres stay with Sony and not just jump ship to PC/Nintendo? Sony's entire appeal to me and others here was how diverse their library was, shunning their JPN devs is a mistake and everyone here knows it. Whether a game sells 850k or 4 mil it overall affects the system's ecosystem.
cocks
Heimdall_Xtreme , GET ITT AND KILL THIS JERK!!!But the Yakuza games are actually good. Gravity Rush 1 & 2 are just bad games.
Me : I don't like how they are treating the JPN devs first or third party since I mentioned SELECTIVE ports censorship and their non existent budget for solo developed JPN games.So if they make a return to JPN titles you wouldn't care and ignore them then?
Yeah you're one of "those". Alright that's all I need to know.Me : I don't like how they are treating the JPN devs first or third party since I mentioned SELECTIVE ports censorship and their non existent budget for solo developed JPN games.
You : So like uhhhh if they make a return to JPN titles you wouldn't care and ignore them then?
-Arcadia- this is what I meant earlier when I said a conversation just reaches a point where nothing else can be said. All you can do is stare, laugh at something and never interact with it again.Yeah you're one of "those". Alright that's all I need to know.
Why did you say that!!!???But the Yakuza games are actually good. Gravity Rush 1 & 2 are just bad games.
Well one released a game this year and another didn't.Why did you say that!!!???
Playstation got a taste of that really big money/public interest starting with TLOU during the late PS3 years. Ever since then, most of their AAA games has been following a similar trend.Yeah the fact it has no games right now and all their future games are sequels more than anything. Even then DS has had a following since before Dark Souls so saying the PS community doesn't care about Japanese games is incorrect. I've covered the other points as to why last gen (JPN) games failed. In a future where consoles are indistinguishable outside (censored) games why would people that like multiple genres stay with Sony and not just jump ship to PC/Nintendo? Sony's entire appeal to me and others here was how diverse their library was, shunning their JPN devs is a mistake and everyone here knows it. Whether a game sells 850k or 4 mil it overall affects the system's ecosystem.
cocks
Bro why do you care so much about a company you abhor? You sound like abused spouse suffering from stockholm syndrome.-Arcadia- this is what I meant earlier when I said a conversation just reaches a point where nothing else can be said. All you can do is stare, laugh at something and never interact with it again.
And whats the deal?Well one released a game this year and another didn't.
You are mentally ill.Bro why do you care so much about a company you abhor? You sound like abused spouse suffering from stockholm syndrome.
I'm not against Japanese culture. I'm just tired of people saying the sky is falling for Japan Studio because people are leaving the company.You are mentally ill.
I'm reporting you for derailing this thread with your snobbish neurosis against those who have an interest in Japanese culture.
This. It is really crazy that Sony let their potentially best studio (SIE Japan Studio) do supporting work etc. SIE Japan could be THE Sony studio. It certainly has vastly more potential than Media Molcule, Naughty Dog and Insomniac put together.I'll definitely wish them well. Gravity Rush is one of the best games ever.
Seems Sony is barely interested in having a Japanese first party studio.
It's important that Japanese developers are nurtured in a climate of complete sterilization of cultural identity.I'm not against Japanese culture. I'm just tired of people saying the sky is falling for Japan Studio because people are leaving the company.
Listen I appreciate what Japan Studio has done for Sony but between you and me, not enough people have given their appreciation for their games to be bigger hits than they should.It's important that Japanese developers are nurtured in a climate of complete sterilization of cultural identity.
In other words, losing lead crratives that created beloved, albeit niche, IPs is crucial for a healthy gaming ecosystem.
It would be a tragedy if every game was the same as the other. Look at Genshin Impact: a complete copycat of BOTW with no unique cultural identity.
Those kinds of games are the worst because they emulate previous Japanese titles but without the soul in them.
Gravity Rush is a prime example of a Japanese IP that is both modern in its design and uniquely Japanese in its aesthetics.
My friend is saying that Sony is doomed with so many talented people/creative leads leaving from Naughty Dog, Sony Bend and now SIE Japan Studio.
He also says that he's never heard of people leaving Nintendo and Microsoft. Only people from Sony leave or get poached.
Gravity Rush 2 got basically no marketing. It isn't "gamers" who did not support them.
No amount of marketing can turn a niche game into a million seller and that's fact, so stop using that BS excuse and move on.
Really man? Ryza did have marketing though and plenty of social media help. Atlus games don't sell much outside Persona and even then they don't break records/are bought by longtime MEGATEN fans. Same goes for Falcom and their fans. Hollow Knight is a Metroidvania that was released on almost everything and is part of the indie dev cult/craze. Can't really compare em to a game that was released on the Vita and then quietly ported to the Ps4.I guess Hades/Atelier Ryza/Hollow Knight/Atlus/Falcom games sold over 800K because of their massive marketing campaigns.
No amount of marketing can turn a niche game into a million seller and that's fact, so stop using that BS excuse and move on.
No you come on man Ryza and Near a Tomato's marketing and social media hype was no more than what was given to GR2 and i followed it's marketing and posts on both twitter and Youtube and it's about the same if not more for GR2 since it was shown at more events from E3 and TGS to PSX, the real marketing for both Ryza and Neir was done unironically by coomers! Yes 2B's ass and Ryza zettai ryouiki/thighs fueled endless fan art and porn from Deviant art and reddit/4chan to pixiv etc.
Really man? Ryza did have marketing though and plenty of social media help. Atlus games don't sell much outside Persona and even then they don't break records/are bought by longtime MEGATEN fans. Same goes for Falcom and their fans. Hollow Knight is a Metroidvania that was released on almost everything and is part of the indie dev cult/craze. Can't really compare em to a game that was released on the Vita and then quietly ported to the Ps4.
So a freebie? I fail to see how can that help a first party title and GR1 was a PS+ game before GR2 release.Lol what? Have you heard of PS+? Have you heard of Rocket League?
Goddamn it Ratkoto. That is still social media and that is still advertisement. People also discussed said games on (other) gaming websites unlike a sequel of a Vita game.No you come on man Ryza and Near a Tomato's marketing and social media hype was no more than what was given to GR2 and i followed it's marketing and posts on both twitter and Youtube and it's about the same if not more for GR2 since it was shown at more events from E3 and TGS to PSX, the real marketing for both Ryza and Neir was done unironically by coomers! Yes 2B's ass and Ryza zettai ryouiki/thighs fueled endless fan art and porn from Deviant art and reddit/4chan to pixiv etc.
These days fan "art" does more than official old school ads.
You obviously didn't visit 4chan/GameFAQS/DA/reddit enough during that time period, "discussion" like in the case of Ryza/Nier A amounts to posting "copious" amounts of jiz- er "fan art" and just..Goddamn it Ratkoto. That is still social media and that is still advertisement. People also discussed said games on (other) gaming websites unlike a sequel of a Vita game.
The point is it was "discussed" either way and it sold.You obviously didn't visit 4chan/GameFAQS/DA/reddit enough during that time period, "discussion" like in the case of Ryza/Nier A amounts to posting "copious" amounts of jiz- er "fan art" and just..
The studio must do AAA bigger scope games and bigger scope collabs see what bloodborne did for sony ... it is better than any jpn studio internal game
Thats not true at all, and yes gamers dont support the games, one thing its vocal people on forums other thing its people buying the thing in real lifeGravity Rush 2 got basically no marketing. It isn't "gamers" who did not support them.
Seems there is growing truth in the Bloomberg report about SCE sidelining SCEJ
More Sony guys jumping off the train, it has been rotating chairs under Jim.
The guy seems ruthless in moving average performing games out? Blockbusters only?
You want Sony to go full Ubisoft? They bought new company made by Désilets (AC2 director) canceled his game and fired him.Hopefully he gets Sony to acquire them
Clearly if gamers supported their projects as much as they claim to do on social media, they maybe would have not left.
Good they left. They clearly don't have it in them anymore.
That being said, it truly does seem like Sony are neglecting Japan and this will bite them in the ass eventually considering how much microsoft are sniffing around. In fact I bet microsoft will acquire Bokeh.
Wonder why...A lot of people leaving Sony lately