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GTA VI on Switch 2 Rumor Thread

Ehhh. I'm in no rush. Even if it launched on the SW2, I'd likely still wait to get it. I'm just not hyped for this game like I used to be. I remember doing the midnight launch to get GTA4. Now, I'm not even sure I'll buy it in it launch window. Maybe wait for a few patches.
 
If there is an intend, Take2 will wait until the SW2 install base is big enough.

Fake news, GTAV & RDR2 hasn't even come to the system yet.

I think Take2 is in a weird spot where GTAV is tied to GTA Online and they want this brand perception, that's why we never got GTAV on OG Switch, it could run the base game like PS3/360 did but it can't handle the online experience.
And I guess if they bring GTA to Switch 2, then it will be GTAVI to not muddy the watters.
Just my 2 cents.
 
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lets not compare a corridor tps story driven game with a full open world with lots of npc, cars, planes, boats, dynamic weather, day and night cycle, physics, fast paced action, traffic simulation and top notch tech, at least LordOcidax LordOcidax examples made sense.
Let's not compare Fromsoft with Rockstar. As fine as the artists at Fromsoft are, their technical ability is miles behind what Rockstar were able to achieve in the past.

Would be funny if the 'omg downgrade' screenshots of the past few days were from the Switch2 version of the game :messenger_grinning_sweat:

But in all seriousness, I'd buy GTA VI for Switch 2 in a heartbeat if it ever came to the platform, same as Crimson Desert.
The latter one will even implement cross save, I somehow doubt we'd get that with a Rockstar title.
 
If there is an intend, Take2 will wait until the SW2 install base is big enough.



I think Take2 is in a weird spot where GTAV is tied to GTA Online and they want this brand perception, that's why we never got GTAV on OG Switch, it could run the base game like PS3/360 did but it can't handle the online experience.
And I guess if they bring GTA to Switch 2, then it will be GTAVI to not muddy the watters.
Just my 2 cents.
Let's hope that's not the case, I only say that because they straight up killed GTA Online on Steam deck with a BS reason. My theory is to sell the full package on Switch 2 as some form of deal done under the table with Nintendo.
 
Consider the CPU situation, it will cut a lot, basically a different game (dlss can reduce GPU pressure, but CPU-bounded situation will still be CPU-bounded)
  • how the in game event generated need to ben changed,
  • the lighting solution need rewrite in RAGE engine
  • the world logic (i.e. simulation complexity) reduce: how NPC react, how ploice system runs in the game
  • cut lot of objects in the game
  • cut special effect
  • frame rate cut to 10~15 fps (current gen console 30fps, pro may feature a 40 fps mode for 120hz display)
  • reduce lod a lot
  • ...
People use some game as example, do you think these game has the same complex open world design.

You'd better expect RDR2 (original PS4) and GTAV (from PS3->PS5), or a Cloud version of GTA6 in the future.
 
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Consider the CPU, it will cut a lot, basically a different game, and how the in game event generated need to ben changed, the lighting solution need rewrite in RAGE engine
GTA6 is basically GTA5 or RDR2 but prettier… Theres nothing revolutionary like some people think. It's going to be the same as Cyberpunk or AC Shadows on PS5 vs SW2… Less NPCs, less cars on SW2 and done.
 
I'm gonna repeat what I said a dozen times: they didn't port GTA 5 on switch, which was basically a ps360 title so that port wouldn't have been that hard to make. It would have been easy money for them but they didn't do it. So why would they port the next one since we know that Switch 2, while honestly powered for 2025 10w portable, will struggle a lot to have this game running on it?
 
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