SlimySnake
Flashless at the Golden Globes
Even Ghostwire Tokyo has added official VRR support even though it already worked as a non supported game. HFW is one of two high profile games that do not support VRR at all, the other being GT7.
Today they released Patch 1.13. Their second patch since Sony added VRR support last week. The patch notes mention the same lame 'we are still looking into performance mode shimmering issues' excuses they have been making since launch over 2 months and 10 patches ago.
Clearly, the team is unable to fix the performance mode issues, so why not add a 40 fps or 40+ fps unlocked mode a la Ratchet and Spiderman. If they dont have headroom in the fidelity mode to hit 40 fps, reduce the resolution to 1800p or even 1440p. Even 1440p would look better than this bizarre 1800p cb implementation in their performance mode.
The question is why this first party team did not have a VRR patch ready, especially one that is struggling to get higher framerates without making massive sacrifices to image quality? Whats more frustrating is that there has been no communication about when VRR support will be added either.
Today they released Patch 1.13. Their second patch since Sony added VRR support last week. The patch notes mention the same lame 'we are still looking into performance mode shimmering issues' excuses they have been making since launch over 2 months and 10 patches ago.
The team continues to make tweaks to the game's content with the goal to reduce visual shimmering.
Clearly, the team is unable to fix the performance mode issues, so why not add a 40 fps or 40+ fps unlocked mode a la Ratchet and Spiderman. If they dont have headroom in the fidelity mode to hit 40 fps, reduce the resolution to 1800p or even 1440p. Even 1440p would look better than this bizarre 1800p cb implementation in their performance mode.
The question is why this first party team did not have a VRR patch ready, especially one that is struggling to get higher framerates without making massive sacrifices to image quality? Whats more frustrating is that there has been no communication about when VRR support will be added either.