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Halo: Infinite |OT| Campaign. Evolved.

Classicrockfan

Gold Member
Is there an easy way to kill these huge blue porcupines that have green canons they usually come in pairs,seems like I’m unloading a lot of bullets and nothing.
 

DrCheese

Member
Is there an easy way to kill these huge blue porcupines that have green canons they usually come in pairs,seems like I’m unloading a lot of bullets and nothing.

You have to get behind them and unload into their backs. I'm used to them now from other games so find it fairly easy to get behind them, but you can use the grapple or the speed up thing.
 

Classicrockfan

Gold Member
You have to get behind them and unload into their backs. I'm used to them now from other games so find it fairly easy to get behind them, but you can use the grapple or the speed up thing.
Ah ok I’ll try I have two red ones that are wanted I think and I’m having trouble.thanks alot.
 

Crew511A

Member
Just finished. And I though Bungie was lazy with the Library level. Holy shit the indoor stuff in this game is worse than that. Outdoor stuff was great.

I noticed that when I did a speed run for beating the main campaign under 8 hours. I thought the exact same thing about it resembling The Library. Some of those levels just went on and on.
 

BeforeU

Oft hope is born when all is forlorn.
Was away for a month and finally got a chance to comply the campaign just fee days ago. Did anyone else found the OST boring? And not standout?

fyi i was a huge fan of Halo 5 OST

Also the indoor levels were boring as fuck. I liked the story and characters. Definitely step up from H5.
 
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Dibils2k

Member
Has there ever been a word of Ray Tracing? cause it was supposed to be brought in with an update, is that still happening
 

adamsapple

Gold Member
Looks like Infinite is finally getting a patch to fix the first person animations so they run at the full frame rate instead of 30 FPS.

 

jorgejjvr

Member


So I made onyx some months ago, hasn't logged in forever. And now I'm back at placement matches? How come
 

Crew511A

Member
Mediocre game with boring side-quests ripped straight out of a Ubisoft game. Repetitive forerunner hallways, lack of new guns and enemy types as well. 7/10.

I think that's harsh, but to each his own. I loved it the first time around, but have no desire for a second play through. I agree about the long, boring forerunner areas, but my biggest gripe was the bosses on Legendary. So many of them were bullet sponges that could kill you in one hit, and you're stuck fighting them in close quarters. Really 343? The first boss is practically right on top of you after the cutscene, so it's a crap shoot in terms of whether you even get to move before dying. That happens again later with another boss.

Reach on Legendary was hard, but fair. Infinite on Legendary is just cheap.
 

kiphalfton

Member
Playing through the campaign and although gameplay is enjoyable, I think the move to open world was a mistake. I think a lot of devs get into a predicament where they blow their budget on creating the world, then have to scramble to fill it in. Clearly the game has been padded out with copy & pasted FOB’s/side missions/enemies, there’s some nonsense upgrades, etc. Strip that away, and the game is pretty bare bones.

Also the dialogue is pretty atrocious from NPC’s as I’ve heard some movie references (I.e. “hold onto your butts”) while they’re riding shotgun. It’s not even funny, and more so sad than anything. Mainly because I have zero connection with any of the side characters, since I’m always having to rescue these copy & pasted marines and then they disappear into the ether.

I’d give the game a 7/10, based on what I’ve played so far, if only because a a big proponent of what helps prop it up is the gameplay.
 
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