I've been putting off buying DDS1 for months now, and I'm thinking about picking it up before it becomes too hard to find without paying a premium price on eBay. But I've got some reservations--help me out here.
The thing is--the take-no-prisoners difficulty of SMT: Nocturne just about ruined me for traditional RPGs. That was a hard, hard game, and I loved it. The reviews I've read about DDS say that it's more "accessible" than SMT: N, but seems to me that in order to create that accessibility, the designers took out everything that actually made Nocturne such a challenge (like the limit on acquired skills, the demon fusion, etcetera). And after Nocturne, the idea of playing a simpler RPG (in which all the obstacles can be overcome simply by powerlevelling) seems almost like a waste of time to me.
I could still get into the game, though, if it's somewhat challenging. So how hard is the game? Are we talking harder than FFX, for example, or about the same level of difficulty? (Note that I don't consider a super-high encounter rate as difficult--it doesn't matter if battles come every five seconds if each of those battles is stupid simple to beat.) Or is my perception of the game's difficulty wrong--is it actually pretty hard?
The thing is--the take-no-prisoners difficulty of SMT: Nocturne just about ruined me for traditional RPGs. That was a hard, hard game, and I loved it. The reviews I've read about DDS say that it's more "accessible" than SMT: N, but seems to me that in order to create that accessibility, the designers took out everything that actually made Nocturne such a challenge (like the limit on acquired skills, the demon fusion, etcetera). And after Nocturne, the idea of playing a simpler RPG (in which all the obstacles can be overcome simply by powerlevelling) seems almost like a waste of time to me.
I could still get into the game, though, if it's somewhat challenging. So how hard is the game? Are we talking harder than FFX, for example, or about the same level of difficulty? (Note that I don't consider a super-high encounter rate as difficult--it doesn't matter if battles come every five seconds if each of those battles is stupid simple to beat.) Or is my perception of the game's difficulty wrong--is it actually pretty hard?