Spending on the actual games content -- encompassing full titles, expansion packs, in-game items and battle passes -- held steady when compared to 2020, declining by just 1%. This is all the more impressive given how much lockdown measures boosted spending two years ago while everyone was compelled to stay at home.
Combined revenues from Xbox Live Gold, Xbox Game Pass, Xbox Game Pass Ultimate, PlayStation Plus, PlayStation Now and Nintendo Switch Online are estimated to account for 19% of all spending on games content.
Boxed games sales are sustained somewhat by the success of the Nintendo Switch, but Ampere predicts the market share of packaged game sales compared to digital will continue to drop in 2022, expected to slip to 26% of total spending.
Sony remains the market leader when it comes to driving spend, accounting for 46% of all revenues generated in the console market. Meanwhile, Nintendo's share dropped to 29% -- 2% less than in 2020 -- while Microsoft rose 1% to 25%.
That Gamepass competitor needs to be a thing. Sony can't handle the beating much longer.