thinks Halo Infinite is a new graphical benchmark
This continues Lara's 3rd person action adventure series reboot that started in 2013 with Tomb Raider, and it's sequel Rise of the Tomb Raider in 2015.
The areas that are improved in Shadow of the Tomb Raider from previous games are there's more puzzles to solve, some are easy some are hard but it was a pleasure playing through them in this traditional 15 hour game that's a break from your now normal 100 hour RPG open world games.
I loved the world of Paititi and how it gives you side quests, save points and marketplaces to upgrade, and manage weapons. It's something those 100 hour RPG open world fans will love.
The game in my eyes is a serious threat to Naughty Dog's Uncharted as there's no shortage of jaw dropping moments, puzzles and enemies to fight.
Shadow of the Tomb Raider has more puzzles yes but it's still an action machine, exploring the "ancient cities" has never been more of a thrill and I give it a B+. Brace yourself for a 13 hour game.