Mr. PlayStation
Member
So this game launched like a year ago and it had some frame rate issues on base machines. Ended up missing out on this gem back then. Saw it go on sale and picked it up. After 27 hours the story concluded and I had the biggest smile. Full disclosure this is my first ever proper star wars related experience (haven't seen any of the SW movies except portions of Phantom Menace and Last Jedi).
Stig Asmussen, Jason De Haras and the kick ass team which he formed together comprising of former veterans from Sony Santa Monica, Naughty Dog and Insomniac Games over at Respawn, knew exactly what they were doing with the game. The game is oozing with passion. It's the perfect game to bring in both fans of SW and newbie such as myself into the universe. It's Uncharted meets Demon's/Dark Souls meets God Of War 3. The bonding between BD-1 and Cal was so damn good, even managed to top that of the bonding between Jack Cooper and BT7427 from TitanFall 2 for me. So many memorable and goosebump moments in this game. The visuals are top notch, Respawn have mastered the Unreal Engine 4 with this game, the Art Direction is strong with this one. There were so many moments where I felt like I'd been transported into the strange desolate planet we're exploring. Runs like a dream at 60fps over on the PS5. Highly recommend this game. I can't wait for the sequel, hope it gets a sequel!
+ve
-Story, voice acting and music.
-amazing set piece moments.
-combat and Dark/Demon's Souls type approach to traversal/exploration and combat.
-Visuals are outstanding, from beautiful snow capped mountains, underwater segments to battleship type locations.
-Character interaction with NPC's was good. Greez and Merrin became my favorites along with BD-1.
-ve
-Loading can be brutal in this game, especially during death and respawn. Doesn't matter if it's running off of the internal storage or external HDD, takes a while
-Ran into weird glitch across one particular planet where the locations certain indoor prop wouldn't have loaded, preventing me from progression. Fortunately closing the game and loading the save back fixed it.
-Weird audio glitch where all game audio would just mute by itself and no I didn't accidentally mute via the controller's mic button.
Stig Asmussen, Jason De Haras and the kick ass team which he formed together comprising of former veterans from Sony Santa Monica, Naughty Dog and Insomniac Games over at Respawn, knew exactly what they were doing with the game. The game is oozing with passion. It's the perfect game to bring in both fans of SW and newbie such as myself into the universe. It's Uncharted meets Demon's/Dark Souls meets God Of War 3. The bonding between BD-1 and Cal was so damn good, even managed to top that of the bonding between Jack Cooper and BT7427 from TitanFall 2 for me. So many memorable and goosebump moments in this game. The visuals are top notch, Respawn have mastered the Unreal Engine 4 with this game, the Art Direction is strong with this one. There were so many moments where I felt like I'd been transported into the strange desolate planet we're exploring. Runs like a dream at 60fps over on the PS5. Highly recommend this game. I can't wait for the sequel, hope it gets a sequel!
+ve
-Story, voice acting and music.
-amazing set piece moments.
-combat and Dark/Demon's Souls type approach to traversal/exploration and combat.
-Visuals are outstanding, from beautiful snow capped mountains, underwater segments to battleship type locations.
-Character interaction with NPC's was good. Greez and Merrin became my favorites along with BD-1.
-ve
-Loading can be brutal in this game, especially during death and respawn. Doesn't matter if it's running off of the internal storage or external HDD, takes a while
-Ran into weird glitch across one particular planet where the locations certain indoor prop wouldn't have loaded, preventing me from progression. Fortunately closing the game and loading the save back fixed it.
-Weird audio glitch where all game audio would just mute by itself and no I didn't accidentally mute via the controller's mic button.