But that's still more than we cam hope for at the moment.Fucking Metal Gear Rising Revengeance in 4k at 60fps with better textures.Pure Bliss.And yes I know PC version does exist but for us console plebs we need a curent gen MGRR.If it is a game by any chance, most likely a remaster, don't get hyped.
Jokes on you, that's exactly what majority of the MGS fans want, lmao.If it is a game by any chance, most likely a remaster, don't get hyped.
But that's still more than we cam hope for at the moment.Fucking Metal Gear Rising Revengeance in 4k at 60fps with better textures.Pure Bliss.And yes I know PC version does exist but for us console plebs we need a curent gen MGRR.
Yep. The issues you mentioned and no ultrawide. We could do with a proper PC port with the TLC it deserves.Even on PC can't play at 4K60 properly without VRR because when you use patches to run it above 1080p (because it doesn't acquire the actual available resolutions from either Windows or the display) and are outputting via HDMI its framerate capped/v-sync'd to 59hz so there a frametime spike every second that I found unbearable so I put it on the back burner until I have a VRR display (I use a 2016 TV, not a monitor) or it gets remastered.
So TL;DR it would be a boon even for PC users.
But..I WANT a remaster...If it is a game by any chance, most likely a remaster, don't get hyped.
No it needs more than just that.But that's still more than we cam hope for at the moment.Fucking Metal Gear Rising Revengeance in 4k at 60fps with better textures.Pure Bliss.And yes I know PC version does exist but for us console plebs we need a curent gen MGRR.
*remakeOne of the best games ever. Hope we get a remaster.
Yep. The issues you mentioned and no ultrawide. We could do with a proper PC port with the TLC it deserves.
There's a couple of them on NexusMods, this texture mod looks great. Add RTGI with ReShade and call it a day.is there a nice mod for metal gear rising on PC ? something that enhance the graphics on it ? will probably be better than a remaster being sold at high prices by these companies / devs these days anyway.
One of the best soundtracks in gaming!
A remake would be great, but i won't say no to a remaster.
those QoL improvements would be absolutely awesome.No it needs more than just that.
I dont know why MGR has this odd rose tinted glasses outlook about it. It NEEDS QoL changes beyond just the 4k/60. It needed these same QoL changes back at release too.
For instance it needs on the fly weapon swapping as a MUST. A dedicated block/parry button as well.
But knowing Platinum if they do ‘remaster’ it, it will be a lazy port and the same poor design choices will remain.
oh, so you just want a different game, that's not a "QoL" change rofl, you literally want to change how the core mechanic of guarding, and thus the entire combat system works in the game; smh some of y'all man.A dedicated block/parry button as well.
They want narrative driven games... you know, life is to busy with work, marriage, kids, etc to dedicate some time learning a game :rollseyes:oh, so you just want a different game, that's not a "QoL" change rofl, you literally want to change how the core mechanic of guarding, and thus the entire combat system works in the game; smh some of y'all man.
Are you really this dense? Block being on the same button as Attack is stupid, it was stupid back then and its still stupid now. Swapping it from one button to another IS A QOL CHANGE ffs…oh, so you just want a different game, that's not a "QoL" change rofl, you literally want to change how the core mechanic of guarding, and thus the entire combat system works in the game; smh some of y'all man.
It has nothing to do with any of that and everything to do with how godawful and underbaked a lot of the gameplay was…They want narrative driven games... you know, life is to busy with work, marriage, kids, etc to dedicate some time learning a game :rollseyes:
If you can't handle pressing forward + attack to block, you wouldn't be able to handle pressing forward + different button either; your "QoL" change is dumb as shit.Block being on the same button as Attack is stupid, it was stupid back then and its still stupid now.
The way block works is a key part of why the game feels so fun to play (once you master block) and its not even that hard. The in game guide that tells you how to do it is a little obtuse and could be improved, my first playthrough I managed to get further in to the game without understanding it than I should have which made the difficulty feel brutal. Otherwise it should not be changed, it's not QOL, it would either have to dumb the game down or actually make it harder. Throwing in forward joystick moves with your attacks to time blocks is very fluid. I think the blade wolf fight was the "you must learn how to block now" fight and I managed it without learning, which was a nightmare. Somehow I made it all the way to Sam without learning it which is probably an impossible boss without blocking decently well.Are you really this dense? Block being on the same button as Attack is stupid, it was stupid back then and its still stupid now. Swapping it from one button to another IS A QOL CHANGE ffs…
Smh at some of y’all man.
Me wanting a objective improvement does not mean I found it difficult…The way block works is a key part of why the game feels so fun to play (once you master block) and its not even that hard. The in game guide that tells you how to do it is a little obtuse and could be improved, my first playthrough I managed to get further in to the game without understanding it than I should have which made the difficulty feel brutal. Otherwise it should not be changed, it's not QOL, it would either have to dumb the game down or actually make it harder. Throwing in forward joystick moves with your attacks to time blocks is very fluid. I think the blade wolf fight was the "you must learn how to block now" fight and I managed it without learning, which was a nightmare. Somehow I made it all the way to Sam without learning it which is probably an impossible boss without blocking decently well.
The way block works is a key part of why the game feels so fun to play (once you master block) and its not even that hard. The in game guide that tells you how to do it is a little obtuse and could be improved, my first playthrough I managed to get further in to the game without understanding it than I should have which made the difficulty feel brutal. Otherwise it should not be changed, it's not QOL, it would either have to dumb the game down or actually make it harder. Throwing in forward joystick moves with your attacks to time blocks is very fluid. I think the blade wolf fight was the "you must learn how to block now" fight and I managed it without learning, which was a nightmare. Somehow I made it all the way to Sam without learning it which is probably an impossible boss without blocking decently well.
If we get MGR2 I really want wall running(which was meant to be in the first game) and on the fly weapon switching. Better destruction/slicing physics too like imagine wall running across a tall building and slicing it so debris falls on enemies below.
Also more weapons and they should be fleshed out like the elastic pole not the sai and cleaver with only a few moves for each. And there should be at least 10-12 levels too.
Narratively I want to see Vamp and/or Solidus Snake return somehow(nanomachines maybe?) because of their personal connection to Raiden they would make for great rival/antagonist dynamics. Sam should come back but this time he is on Raiden's side.
Game should have been delayed to PS4/Xbox One. Feels like half a game. It's still extremely good despite being half a game so it would be god tier if platinum fully realised their vision.I wasn't too thrilled about this game sadly. I felt it looked ugly, the level design was bad, the camera was bad (way too close) and S ranking stuff was tough because you could easily miss fights or civilians would die within a split second. I also didn't like the weapon system.
The block was fine though, it was the same as in Bayonetta with the bracelet. It was a Parry if you will. Personally I feel comfortable with a block on the movement stick. You don't have to use another button for it.
Yeah the game was really rushed. I always felt the extra weapons were meant to offer more. They were there but I saw little reason to use them over the sword. I believe they were exclusively bound to the hard slash button.