Wait for June. Nintendo's focus rn is 100% totk.All this talk of this remaster just reminds you of what the hell is going on with Prime 4.....virtually nothing is known or is it being saved for Switch 2?
Wait for June. Nintendo's focus rn is 100% totk.All this talk of this remaster just reminds you of what the hell is going on with Prime 4.....virtually nothing is known or is it being saved for Switch 2?
Probably saved for Switch 2. They will likely release Prime 2 and 3 again before the next installment.All this talk of this remaster just reminds you of what the hell is going on with Prime 4.....virtually nothing is known or is it being saved for Switch 2?
A Youtuber I occasionally watch did an interview with one of his friends who works as a concept artist at Retro earlier this year. He's implied that he saw the game and was very impressed with what he saw. Development seems to be going well.All this talk of this remaster just reminds you of what the hell is going on with Prime 4.....virtually nothing is known or is it being saved for Switch 2?
Yeah but even so, it's not as if this game is soo big that it would span multiple discs. (or whatever format the switch uses)..it should have been out already but I suppose they want to wait so it gets some extra boost in power with whatever the next Switch is called...A Youtuber I occasionally watch did an interview with one of his friends who works as a concept artist at Retro earlier this year. He's implied that he saw the game and was very impressed with what he saw. Development seems to be going well.
Just finished this, never got far in the Gc version. Man this game was good. Final battles were chefs kiss
Development was rebooted in 2019 and then you know what happend a year later which probably further delayed completion. We also have no idea how large the game is, I expect it to be significantly bigger than the first three Prime games.Yeah but even so, it's not as if this game is soo big that it would span multiple discs. (or whatever format the switch uses)..it should have been out already but I suppose they want to wait so it gets some extra boost in power with whatever the next Switch is called...
Without a doubt (it will be bigger) after all this is Prime 4 we are talking about...no walk in the parkDevelopment was rebooted in 2019 and then you know what happend a year later which probably further delayed completion. We also have no idea how large the game is, I expect it to be significantly bigger than the first three Prime games.
Yeah, i'm waiting for news on a new Mario game. Probably after TotK.Wait for June. Nintendo's focus rn is 100% totk.
Game has character and is dripping with atmosphere but the music is in meh teritory. It sounds like eurosynth from the 90’s or something and it doesn’t really fit the vibe of the game. Fans hyped this ost so much and complained about the music in Dread that I was expecting something better than what I heard
Between 12-16 hours tops. You could squeeze it in and it’s a great palette cleanser.How long is this game? I beat it too long ago but am considering grabbing this before Zelda
Game has character and is dripping with atmosphere but the music is in meh teritory. It sounds like eurosynth from the 90’s or something and it doesn’t really fit the vibe of the game. Fans hyped this ost so much and complained about the music in Dread that I was expecting something better than what I heard
I rly took my time, and there was some baked in afk time, 15 hours not sure exactly how switch counts itHow long is this game? I beat it too long ago but am considering grabbing this before Zelda
I think there's a save point right next to that room.Phazon Mines can suck my fucking dick with ZERO save rooms in it. Got all the way and got the power bomb after dealing with nonstop cock sucking pirates with not much life left only to die just after getting the power bomb and now im allllllllllllll the way back to my save just as i got in and i dont keep anything?
Bahahahaha no. Go fuck yourself with that antique game design with no checkpoint. I refuse to drop the difficulty over shitty design. Game deleted.
Hopefully 2 and 3 if they come out will at least add checkpoints outside of saves. If not, no thanks.
I think there's a save point right next to that room.
Honestly tho, the phazon mines are the worst part of the game. I think they did it on purpose, cause they wanted you to hate it as you play, and then they did it in the Dark World of MP2.I just looked at a map online, youre right. Have no idea how i missed that...Fucking piece of shit game lol....ill give it another go in a day or so, thanks.
Huh.music is in meh teritory. It sounds like eurosynth from the 90’s or something and it doesn’t really fit the vibe of the game. Fans hyped this ost so much and complained about the music in Dread that I was expecting something better than what I heard
What in the hell? This is the game that basically proved first-person platforming could be done right, after dozens of botched experiments since the early low-poly 3D shit you could find on PC before consoles even entered the 3D era. It never felt so natural to do platforming in first person before MP.I didn't care for the first-person platforming. It often felt like a guess if I would land on a platform, because I was often jumping blind. That and some areas were so dark it was difficult to see, or having to jump in X-ray vision made visibility even worse.
If that’s how you feel here, forget MP2. That game’s first hours are about kicking your ass. Also, you missed the save point right after the Power Bomb as somebody already told you, so that’s your fault and not the game’s.Phazon Mines can suck my fucking dick with ZERO save rooms in it. Got all the way and got the power bomb after dealing with nonstop cock sucking pirates with not much life left only to die just after getting the power bomb and now im allllllllllllll the way back to my save just as i got in and i dont keep anything?
Bahahahaha no. Go fuck yourself with that antique game design with no checkpoint. I refuse to drop the difficulty over shitty design. Game deleted.
Hopefully 2 and 3 if they come out will at least add checkpoints outside of saves. If not, no thanks.
Or, complaining about it and loving Souls games.The trek into the Phazon mines is one of the game's most memorable parts alongside the backtracking out of the Phendrana laboratory once the power goes out. Imagine complaining about it and then wondering why modern gaming is automated cinematic garbage.
Huh.
What in the hell? This is the game that basically proved first-person platforming could be done right, after dozens of botched experiments since the early low-poly 3D shit you could find on PC before consoles even entered the 3D era. It never felt so natural to do platforming in first person before MP.
I’ve seen many people complain about the game being too dark. The GC version seemed to be, too. Just increase your TV’s brightness a few notches and everything will be clear. I know, your perfectly calibrated current-gen HDR games don’t need that. MP does and doing it can only make the game play as intended. You’re meant to see where you’re going here. If something is too dark that’s not artistic choice, it’s your screen is set too dark.
If that’s how you feel here, forget MP2. That game’s first hours are about kicking your ass. Also, you missed the save point right after the Power Bomb as somebody already told you, so that’s your fault and not the game’s.
That was Turok: Dinosaur Hunter, on the N64, five years earlier. Assuming there wasn't some other game that did it even earlier.What in the hell? This is the game that basically proved first-person platforming could be done right, after dozens of botched experiments since the early low-poly 3D shit you could find on PC before consoles even entered the 3D era. It never felt so natural to do platforming in first person before MP.
Yeah. I think the reason why people like the Souls games (and genre) is because those titles have the balls to punish you for your mistakes. Metroid Prime could maybe use some modern QoL features such as a warp between save points, but as it stands the game is just willing to make you work a bit for your progress. It's not unfair or badly designed, but it does take some commitment and effort and some people just can't stand that. Backtracking and redoing are basically taboo at this point.The trek into the Phazon mines is one of the game's most memorable parts alongside the backtracking out of the Phendrana laboratory once the power goes out. Imagine complaining about it and then wondering why modern gaming is automated cinematic garbage.
Also the power bomb really feels great. Also the next section of getting the plasma beam was my awe moment of the game back then.Got to the save station today at the power bomb on my first try with plenty of life to spare
Just needed to vent last night and try again today
Yeah Prime and this section in particular evokes the same feeling of venturing into the hostile unknown as the Souls games, Prime truly is the precursor of Fromsoft's series, much more than Zelda. Even so unlike with Souls games where it's mostly just the fans talking bollocks and the game absolutely expecting you to die repeatedly to progress the Phazon mines are easily doable first try if you're patient enough, carefully explored beforehand and observe your surroundings while you're here:Or, complaining about it and loving Souls games.
Admittedly I never played Turok, only saw recorded runs of it. The platforming never seemed as forgiving as in MP though, and in Metroid the double jump makes things even more lenient.That was Turok: Dinosaur Hunter, on the N64, five years earlier. Assuming there wasn't some other game that did it even earlier.
Turok is like any post-Quake 3D FPS in that sure there's jumping and indeed many of its levels require quite a bit of jumping but that doesn't mean it was anything like Prime which indeed did FPV platforming right and not just with regular FPS controls and design. Turok's was a pain. Prime's is bliss.Admittedly I never played Turok, only saw recorded runs of it. The platforming never seemed as forgiving as in MP though, and in Metroid the double jump makes things even more lenient.
I honestly think I did the exact same thing you did.I just looked at a map online, youre right. Have no idea how i missed that...Fucking piece of shit game lol....ill give it another go in a day or so, thanks.
Man I just gotta agree with this one, the music feels dated as heck, really a product of its time. I missed this one on the GC so I'm glad I get to play it, it's a great game and a great remaster.Game has character and is dripping with atmosphere but the music is in meh teritory. It sounds like eurosynth from the 90’s or something and it doesn’t really fit the vibe of the game. Fans hyped this ost so much and complained about the music in Dread that I was expecting something better than what I heard
Yeah Retro absolutely nailed it with Prime.Finally got around to playing the remaster. What an absolute classic. Looks amazing and runs perfectly. Still holds up remarkably well as far as I’m concerned and truly remains one of the greatest games ever. Retro are wizards and I can’t wait to see what they do with Prime 4 and possible remasters of the others? I honestly hope they don’t stray too far from the Prime 1/2 formula. It’s damn near perfect. Give me some new and unique locations, a few new power ups and I’ll be happy.
The Prime series is also super under appreciated for just how awesome a sci-fi story it is. There’s so much meat here told simply through scanning your surroundings. I love what they did with the space pirates. Not necessarily evil, just singularly focused on technological advancement/evolution with no morality whatsoever. I continue to believe Metroid would make an amazing sci-fI horror movie franchise.