Beetle core in RetroArch, that's Mednafen too but with the nice (after you get used to it, since it's the same for all emulator cores and you don't need to relearn their quirks) RetroArch interface/input mapping etc. Other than that, SSF stand alone is probably the most accurate and also lets you deinterlace games like Virtua Fighter 2 (making them full res, it's not some wobble filter) and to replace mesh transparencies with real transparencies (but it doesn't do high res like Kronos or anything like that). Though some SNK 2D fighting games have issues on that, everything else is spot on.Kind of curious what emulator does everyone prefer? Trying to get VF Remix up and running in MedGUi and it doesn’t seem to recognize my HRAP Pro for Xbox One
RA can seem tricky to use different devices as p1 and p2 for different cores/games but once it clicks it's easy to get it right for all of them, I use my DS4 as primary for emulating PlayStation or Dreamcast, my Fighting Commander for the Saturn and Final Burn Neo arcade games, but then also set certain Saturn games that play best with analog like racing games or on FBN Space Harrier, Outrun and other such stuff to use the DS4 as well, set it up to act like a Twin Stick for Virtual On games, set the Commander for Dreamcast 6 button fighting games, etc., learning RetroArch is worth it.
Edit: Ugh, new page... FML... Some highlights from previous pages to kick it off...