cash_longfellow
Gold Member
This popped up on my feed. Kinda mirrors my thoughts.
“We are happy to have you”
But also….
“you suck”
This popped up on my feed. Kinda mirrors my thoughts.
So Factions in development hell and one hell of an incompetent PC port.
Naughty Dog's reputation is getting a few blemishes there.
So insecure that you have to get defensive over simple facts?That you Hendricks?
It is you!So insecure that you have to get defensive over simple facts?
The name isn't development hell, it's called normal AAA game development. Even if they almost mean the same.Because I'm hoping it's been in development for a while haha
Yes, because SSM had less development teams than ND and specially Insomniac. Now SSM is supposed to have 2 if it's true that Cory's new IP pitch from late 20218 was greenlighted and are working on it.SMS have a worse output
It has been delayed to make changes, which doesn't mean it's in development hell.Factions being in development hell doesnt surprise me.
Are you serious or joking? These 3 years they have been developing this game.Development beginning 3 years after shipping TLOU2 does. What were they doing the last three years? Herman? Hello?
In that interview he never said that they weren't going to make crossgen games. In fact he said there that they were going to continue supporting PS4 several years after PS5 release because most players were going to take several years to make the jump.We believe in Generation shit
So they're increasing their investments in GaaS products..
They have this GaaS product in development for a long time, in one of the most popular IP they own..
So they scale down the dev team?
I would be taking my sweet time if it meant not releasing shit like Redfall and Babylon's Fall anyway
I'm sure they took their sweet time on that recent PC port too, eh?
That's where I'm at. It's just another GAAS battle royle style game. Basically all Sony has now are Marvel games and GAAS. It's pretty lame.As someone who doesn't give a flying f*ck about that game, It's hard for me to care, I much rather see what Naughty Dog do next.
Guess it wasn't going well...
Think of it like halo infinite f2p.But it *is* the studios first live service game. Of all the criticism, this is the weirdest one.
Examples?Really makes me appreciate the studios that consistently deliver solid single player + multiplayer, every time out.
what he meant was:But it *is* the studios first live service game. Of all the criticism, this is the weirdest one.
Where did you read this?The fact is, game quality DONT MATTER to sony.
Bungie said that they found out the game is DOES NOT HAVE ABILITY TO KEEP THE PLAYER COMING BACK.
It might be the best game in the world but if it's not making money for 3 fucking years with players constantly engaging... then it's not enough.
I am sick of this maximizing profits. Everything has to be played forever. Good game is not enough
Arkane says hi.
play station is already suffering from homogeneity between their games.So basically everything has to be homogenised according to Bungie vision.
Naughty Dog should be given a chance to develop its own method of player engagement and retention.
Say what you will about Redfall, I don't think it will have issues with retention and engagement once it's firing on all cylinders with constant slew of updates. It feels good to explore and play.
I think it might be the opposite, i.e., Naughty Dog would be going easy on monetization, while Bungie suggested more aggressive and long-term-sustainable monetization tactics.Well I hope in this case that means if there were aggressive monetization schemes being implemented, they are being stripped out. Even if that requires a delay to do so, it's better than putting a game out there that just comes off as insanely greedy and gating the vast majority of good content behind additional paywalls.
Although it would still be emblematic IMO that Sony have jumped into GaaS too fast too quickly, it'd at least signify they are making efforts to correct the mistakes before they take root among the gaming public.
I think it might be the opposite, i.e., Naughty Dog would be going easy on monetization, while Bungie suggested more aggressive and long-term-sustainable monetization tactics.
Overall, I think it came down to post-launch support. Naughty Dog was never great at that, while Bungie really is. ND likely did not have solid plans for post-launch support, which could make this game like a Halo Infinite.
I don't see Sony abandoning this project anytime soon. This IP is too big now, and TLOU Online is most likely to be successful among all their other new GaaS initiatives.
They will reassess, come up with a solid post-launch roadmap with support from Bungie (most likely based on Seasons and Expansion story drops), and release this game in 2-3 years.
On the other hand, I think it'd be a good for Sony to reassess whether they want studios like ND, SSM, SP, and Insomniac to make these GaaS games. I don't think they should be making them. Let specialized teams handle those games. For instance, they could expand Firewalk or Bungie and ask them to make an MP game in the TLOU or Ghost of Tsushima universe. AAA game development now takes way too long to be able to afford experimentations and learnings.
This is just the hardcore bubble who hate anything GAAS. I do too
Casuals have had the complete opposite response to the showcase
It's my opinion this project was forced on them by the powers that be to be something far bigger than the original MP component of TLOU2. They are not a MP developer and its pretty obvious their hearts not in this. Seems the SP game has been in development for a while with a smaller team so hopefully we'll see that at some point soon.what hurts the most is that so much time and effort is being put not even into a traditional bombastic single player experience that ND are best at
their resources are being poured into a fucking live service game, i hate the new era of PlayStation
Yeah, that's a good point.While I personally would not want to try something that is outside of my studio's forte, without having another of our usual projects in the works simultaneously, I think it also comes down to what the studio really wanted to do. If they decided on their own that they really wanted to pursue this, so be it. If that's what they were passionate about, let them pursue it. Don't force them to work on something they don't want to or tell them they can't try something they really want to. That's how you lose talent. That's how you stagnate your teams. Sony shouldn't be going around telling these studios "no" to what they want to work on. But, they should advise against it if they feel it might not be a good idea. With the understanding that should they waste a bunch of time and money, there are consequences.
Just go on TikTok. They all think Spiderman 2 is the best thing ever, MGS3 is an exclusive and love CG trailers. They also lose their minds over Friday Night At Freddy's and Destiny 2 expansion Cayde 6 6 returnWhat, can you show me this opposite response to the showcase please? Becuase all I've heard personally from people in work etc was it wasn't that great.
Please share more terrible takes . It's hilarious you're trying to paint as if Naughty Dog and 343i are of the same caliber.If this where 343 this thread would be 1,437 pages of venom.
They should probably shut down naughty Dog over this.
Please share more terrible takes . It's hilarious you're trying to paint as if Naughty Dog and 343i are of the same caliber.
Naughty Dog's last game was a 93 MC that won 322 GOTY awards from media and gamers, which became the record-holder for the most number of GOTY awards ever in history, and sold over 10 million copies in quick time.
Scrap factions for a tax write off and go back to what you do best.
Shouldve just released TLOU2 with a similar multiplayer mode to the first one.
In hindsight, yes. But they wanted to do something new and ambitious. Had it worked, they could have got a billion-dollar hit and lots of recurring revenue. That would have allowed them to expand their studio significantly and make pursue multiple projects simultaneously.Scrap factions for a tax write off and go back to what you do best.
Shouldve just released TLOU2 with a similar multiplayer mode to the first one.
I deadass would've taken a CG trailer over this crap
As long as the total revenue numbers go up, that ain't going to happen unless he has some skeleton's in the closetI can't wait for Jim Ryan to get fired.
It gets worse...
Apparently Bungie looked over a build of the game and reported back saying it looked dogshit
It’s in that article Bloomberg or whateverWhere did you read this?