Captain Toad
Banned
Yes, everyone understands that.Well, it's not due to the disc those have zero load times.
Discs are basically an unnecessary step, which is why I switched to fully digital for PS5 and XSX.
Yes, everyone understands that.Well, it's not due to the disc those have zero load times.
Discs have become a license verification/installing mechanism now which is fine but even during the PS360 era, game studios were starting to use the disk more and more. The 360 dodged that for the most part due to the SKU that didn't come with a HDD, which I thought was an odd choice by Microsoft given they were the ones to ship their first system with HDD standard (and I know before anyone says it, that there were some titles that did require one (HDD) regardless).Yes, everyone understands that.
Discs are basically an unnecessary step, which is why I switched to fully digital for PS5 and XSX.
Dread didn’t run like shit. Jesus the hyperbole. It gets some framedrops when there’s a lot of shit happening on screen like most games (like it’s normal). Game was super solid tech-wise. “Ran” much better than Elden Ring on PS5 for instance. And I think ER runs fine as well. You people are spoiled!There games can look exactly the same to me, I’d be happy as long as they increase the docked resolution, fps, and load times for their games.
Metroid ran like shit on switch and that was a 2D game
Dread didn’t run like shit. Jesus the hyperbole. It gets some framedrops when there’s a lot of shit happening on screen like most games (like it’s normal). Game was super solid tech-wise. “Ran” much better than Elden Ring on PS5 for instance. And I think ER runs fine as well. You people are spoiled!
Why do they need to? They're setting records with the switch and decade old hardware. Dumbest thing would be to make a cutting edge console.
More hyperbole. Dread looks nothing like a 3DS game. Forget it. It’s a pointless conversation.again, no teven making excuses for elden ring but it' literally a 3d open world game with almost zero loading screens.
comparing that to metroid dread which looks like a 3ds game is crazy
Have you played a Switch game? Anything beyond GameCube level complexity runs like ass.Must be. I'm having a hard time seeing what 12 TFLOPS of power would bring to Mario. Maybe Nintendo would finally turn on anti-aliasing.
Those are $1k kits, so not likely. Even the cutdown Xavier boards are still $400, so we're talking about Nintendo likely still being about four Tegra generations behind, but hey, maybe they'll deliver a machine that manages to push a teraflop for $300...in 2024. And yeah, I understand buying at scale greatly reduces this, but expecting anything other than a refined X2 is foolish. Xavier and it's tensor cores is where they need to land to expect any even remotely decent ports in the near future, but Nintendo would probably have to sell that hardware at a loss...and that all goes without saying Nintendo would almost certainly struggle to deliver games in a timely fashion that even take advantage of said hardware. They are nearly two generations behind in the entire process.Cutting edge in terms of what.
Intel 13900k plus rtx 4080?
Or just the latest Nvidia mobile tegra.
Because they absolutely should embrace the latter.
You don’t have to show up to the plate when you’ve already won.They simply want Nintendo to actually show up to the plate once in a while.
I disagree. There's something to be said about keeping continuous quality. A lot of companies do this when they settle into a groove and get maximum profit. The Switch is decent enough as it is, and the games are fun. But Nintendo could easily improve other aspects of their delivery.You don’t have to show up to the plate when you’ve already won.
Yeah. It's archaic now because they've regressed from what their approach used to be. Did you read the whole post?
I think they mean it took a long time to load which it did.Dread didn’t run like shit. Jesus the hyperbole. It gets some framedrops when there’s a lot of shit happening on screen like most games (like it’s normal). Game was super solid tech-wise. “Ran” much better than Elden Ring on PS5 for instance. And I think ER runs fine as well. You people are spoiled!
104 million people disagree.I disagree. There's something to be said about keeping continuous quality. A lot of companies do this when they settle into a groove and get maximum profit. The Switch is decent enough as it is, and the games are fun. But Nintendo could easily improve other aspects of their delivery.
That's fine. Let them disagree all they want. Nintendo knows how to run their business. I'm not even arguing that. They know how to maximize their profits from the lowest amount of effort possible. But they used to do a lot more with actual initiative and innovation. People can blindly buy things all they want. Doesn't mean Nintendo's putting in the same amount of effort. They just know that people will come out in droves to purchase their next system. It's easy for them. It got too easy. Which is why a lot of their services are awful.104 million people disagree.
Ya they're really struggling with their plan. Pleaseeeee, waste of money. Nintendo ain't listening to dumb GAFer that's for damn sure.Making a cutting edge handheld would ensure they keep getting ports of next gen titles, which means they make more money from 3rd party software sales.
They don't disagree. They've given up but still like Mario.104 million people disagree.
They have a great long-term strategy in that eventually it would become indistinguishable between low end and high end graphics based on human perception.
I think I can understand how they are trying to achieve this.They have a great long-term strategy in that eventually it would become indistinguishable between low end and high end graphics based on human perception.
It seems to be the current sentiment. That Nintendo can't compete in the high-end space. But this is historically not true... and only a trend that has been accepted by Nintendo based on their blue ocean strategy since the Wii.
They have a great long-term strategy in that eventually it would become indistinguishable between low end and high end graphics based on human perception.
They're the true innovators. They brought rumble, they brought gyro, and they brought most controls in general. You know what the other two are going to bring every generation, but you have no idea what Nintendo will do.
Ya they're really struggling with their plan. Pleaseeeee, waste of money. Nintendo ain't listening to dumb GAFer that's for damn sure.
porting/downgrading games to work on the Switch? The Witcher 3, Doom Eternal, Skyrim being some examples
I'm very surprised too. It's a nice console, make no mistake. But a record selling one, knocking everything out of the water? I did not see that one coming, especially after the Wii U (which was flawed in many ways but it did have a number of true gems). Hate the JoyCons. Love the Pro Controller.That's true. At the Switch reveal, I had no idea that Nintendo would:
Look, I love my Switch. I think it's great. It is nothing special though. It's just a Gameboy with TV-out. Which again, is great. But comparatively, it's probably the worst thing Nintendo's ever released. The Switch's design is fairly boring and I'm honestly shocked it made the splash that it did. Right place, right time.
- Release a console that can have its screen scratched by their first-party docking solution.
- Have controls that develop analog drift at such a high percentage that it got the attention of a class action suit.
- Lock you out of your virtual console purchases and instead put that content behind a subscription based paywall.
- Release a Lite version of the "Switch" that literally could no longer do the thing that its namesake said it could.
- Release games where only some of the content necessary for play was actually on the game cart and the rest was a required download.
- Have an account model where you can only play your digital games on more than one system if you have an internet connection even though it's a portable system so online connections are not a given.
What are your standards? Granted, my perspective is that of an almost 43 year old gamer that collects and plays EVERYTHING. I am a fanboy. Mostly of Nintendo and Windows PC because they raised me... But I see the brilliance in Microsoft's overall strategy and Sony's evolution into an undisputed AAA cinematic developer and their branding.OP has low standards for innovation. Really, this thread is just coming off as a non-relevant fan boy post.
That wasn't my intention, yet your input was.Never in my life have I read such an interesting and insightful OP. My life literally changed the moment I was done reading it. I'm enlightened now.
Skyrim on Switch is a downgrade from PS4/Xbox One Skyrim. I don't consider the Switch to be in direct heads-up competition with the PS3 and Xbox 360.Hate to break it to you but Switch is more capable than PS3/XB360 so that was not a downgrade...
I just wish they'd allow games like BotW, which would clearly benefit from the power available, to be released on PC.Nintendo make my favourite games. I just sometimes wish we could see something like Breath of the Wild on a cutting edge console. As in ‘developed’ for the console, not running in 4k on a pc emulator.
Will never happen though. Their balance of power versus profit is off the charts, so they have zero incentive to release a genuinely powerful console.
If you're aiming to defend Nintendo, you're taking on the wrong narrative IMO. The fact that the console is underpowered can't be argued. However they're emphasizing different values in their design. They're not gonna win the horsepower race, probably ever again. But unless they can get other values going, there won't be another hardware proposition. It's just gonna happen in a different way.What are your standards? Granted, my perspective is that of an almost 43 year old gamer that collects and plays EVERYTHING. I am a fanboy. Mostly of Nintendo and Windows PC because they raised me... But I see the brilliance in Microsoft's overall strategy and Sony's evolution into an undisputed AAA cinematic developer and their branding.
I was just feeling good and I think Nintendo is misunderstood when it comes to how they develop hardware.
Except Skyrim is a PS3/X360 game so it will have been upgraded from its source code onto Switch.Skyrim on Switch is a downgrade from PS4/Xbox One Skyrim. I don't consider the Switch to be in direct heads-up competition with the PS3 and Xbox 360.
Nintendo are one of the most prolific major publishers in the industry. They had a bad year in 2020 and a mediocre one in 2018, but apart from that they publish a lot of new games each year. They are certainly not struggling currently.Nintendo studios are not prepared to start developing high tech games all of sudden, Nintendo is investing in old tech for the last decade and half.
We can clearly see that even with old tech Nintendo studios are struggling to have a steady throughput of new games.
Unlike Sony and Microsoft. Sony studios reaching cutting edge technology in the last generation with their in-house engines, and Microsoft already has eight studios developing games on UE5.
So the best strategy for Nintendo imo is to just keep iterating on Nintendo Switch, invest in backwards compatibility and maintenance of digital goods.
The leak from Nvidia had them working on a SoC with tensor cores, so there is hope for that. It could be on Orin instead of Xavier.Have you played a Switch game? Anything beyond GameCube level complexity runs like ass.
Those are $1k kits, so not likely. Even the cutdown Xavier boards are still $400, so we're talking about Nintendo likely still being about four Tegra generations behind, but hey, maybe they'll deliver a machine that manages to push a teraflop for $300...in 2024. And yeah, I understand buying at scale greatly reduces this, but expecting anything other than a refined X2 is foolish. Xavier and it's tensor cores is where they need to land to expect any even remotely decent ports in the near future, but Nintendo would probably have to sell that hardware at a loss...and that all goes without saying Nintendo would almost certainly struggle to deliver games in a timely fashion that even take advantage of said hardware. They are nearly two generations behind in the entire process.
And the experience compared to the PS4/Xbox One versions is a graphical downgrade. What's your point?Except Skyrim is a PS3/X360 game so it will have been upgraded from its source code onto Switch.
That it's not a game made for pS4 that was downgraded to Switch like Witcher 3 or Doom. It's a PS3 game that's been upgraded to Switch but the upgrade is limited compared to the upgrade that PS4 got. Also Switch is essentially a portable higher spec ps3/x360 which is pretty bloody awesome.And the experience compared to the PS4/Xbox One versions is a graphical downgrade. What's your point?