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Nintendo says the transition to its next console is ‘a major concern for us’

Boss Man

Member
VR would be a fun thing for Nintendo to get into, but that probably won’t happen for another couple of generations lol
 

Sorcerer

Member
VR would be a fun thing for Nintendo to get into, but that probably won’t happen for another couple of generations lol
Not in our lifetimes. VR has to become old hat and passee before Nintendo embraces it. We will be using actual holodecks and only then will Nintendo discover VR. Somehow Nintendo will make it a success anyway.
 
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kungfuian

Member
Could see Nintendo going with a local co-op focused AR device (viewable through the portable screen, not glasses). I can totally seeing them having success with something like this. Imagine kids sitting around in circles playing Smash or Pokemon and other AR table top style games. Join local games by walking up, scanning your Amiboos, and jumping into local AR matches with other kids on the playground or at the kitchen table or whatever. And if your not playing, or waiting for a match, you can use your system to watch in some kind of spectator mode.

And of course it would play all the standard stuff too.
 
I think the best way to prepare a transition is to have a bunch of Switch 2 exclusive games ready for release, short after release and then for the next 1-2 years. The worst thing that could happen is they release a Switch 2, there's a software drought and everyone (including developers) just kinda sticks to Switch 1. It happened once with the transition from Nintendo DS to Nintendo 3DS, and it took a lot of hard work (and Japan market carrying hard) to make 3DS a non-flop.
 

Celine

Member
VR would be a fun thing for Nintendo to get into, but that probably won’t happen for another couple of generations lol
The whole need for VR to isolate the player inside a headset is very un-Nintendo, who tend to prefer more social experience (for instance in the cheaply made Labo VR, Nintendo envisioned the experience to be short, with multiplayer sessions working by passing the "headset" between users).
If feasible, AR would be more in tune with Nintendo's DNA.

Could see Nintendo going with a local co-op focused AR device (viewable through the portable screen, not glasses). I can totally seeing them having success with something like this. Imagine kids sitting around in circles playing Smash or Pokemon and other AR table top style games. Join local games by walking up, scanning your Amiboos, and jumping into local AR matches with other kids on the playground or at the kitchen table or whatever. And if your not playing, or waiting for a match, you can use your system to watch in some kind of spectator mode.

And of course it would play all the standard stuff too.
The need to hold the screen for AR is cumbersome IMO, glasses are preferable because your point of view seamlessly move the camera point of view.
But I agree with your overall idea, in fact what Tilt Five is doing is what I've envisioned Nintendo could be doing down the road:

Doesn't matter if you are an achievement hunter or not. Point is that Nintendo takes forever to adapt what's been a standard for many generations now whether it's achievements or a robust online system.
Nintendo is selling a record number of consoles without what you regard as (mandatory?) "standards".
That's because Nintendo is a trend-setter, their success is based on being "special" (of course the differentiation need to be perceived as valuable by consumers).
 
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Marvel14

Member
"We keep releasing old shit and people keep lapping it up, we take ZERO risks these days, a new console is a BIG RISK, and it involves R&D costs".
I wouldn't call Mario Kart Circuit, Labo and Ring Fit Adventure "Zero Risks"..and why would you bring out a new console if your current one still sells like hotcakes?
 

kungfuian

Member
The whole need for VR to isolate the player inside a headset is very un-Nintendo, who tend to prefer more social experience (for instance in the cheaply made Labo VR, Nintendo envisioned the experience to be short, with multiplayer sessions working by passing the "headset" between users).
If feasible, AR would be more in tune with Nintendo's DNA.


The need to hold the screen for AR is cumbersome IMO, glasses are preferable because your point of view seamlessly move the camera point of view.
But I agree with your overall idea, in fact what Tilt Five is doing is what I've envisioned Nintendo could be doing down the road:

I personally agree that glasses are better for immersion but doubt Nintendo would go this route. The tech in this Tilt-5 is at least a few years away, way out of their price range, and has many limitations including a very small FOV and the need to wear glasses.

Also I don't think holding an AR device in the form factor of a Switch would be any more cumbersome than what already exists. It would be exactly the same, and the cost of an AR device that is closer to a Switch, tablet that offers a 'magic window' into the game world is much more realistic for where we are with this tech.

Where Nintendo would succeed is in the novelty factor and also their software is particularly positioned to do well in this space. Pseudo holographic Smash Bros, Pokémon Battles and collecting, Animal crossing, wii style sports, Mario Party, etc. Many new and fun ways to engage customers that hasn't been done before or in any kind of truly social local co-op way.
 
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_Ex_

Member
It's going to be a Switch 2 in the most boring way possible. Higher resolution screen, more powerful graphics rendering, better battery life, and perhaps analog sticks that won't drift. Nintendo will do this so they can maintain backwards compatibility with the existing Switch library. Don't expect innovation and daring from this company anymore.
 

SNG32

Member
They most certainly could do something exactly like that, or VERY close to it.

But they won't.

I've always loved Nintendo since I was a kid, but man, they still make some bizarre decisions. Which I respect the hell out of cause they do whatever they want, but sometimes I wish they'd just listen to their fans more.
They definitely will go with the hybrid going forward. Remember they did a Wii successor which failed horribly. They will definitely try a switch succcessor. Hybrid is very safe for them and they can continue to dominate in that area. Especially if they continue to use Nvidia dlss can help a lot in terms of graphics to somewhat keep up with PS5 and Series X. If they do a full next gen console they are fucked.
 

Faithless83

Banned
It has to be portable and at least as powerful as the steam deck.
Plus, adding costs to the software development part of things, due to the increased graphics.
I would be concerned too if I was nintendo. :messenger_grinning_sweat:
 

Celine

Member
I personally agree that glasses are better for immersion but doubt Nintendo would go this route. The tech in this Tilt-5 is at least a few years away, way out of their price range, and has many limitations including a very small FOV and the need to wear glasses.

Also I don't think holding an AR device in the form factor of a Switch would be any more cumbersome than what already exists. It would be exactly the same, and the cost of an AR device that is closer to a Switch, tablet that offers a 'magic window' into the game world is much more realistic for where we are with this tech.

Where Nintendo would succeed is in the novelty factor and also their software is particularly positioned to do well in this space. Pseudo holographic Smash Bros, Pokémon Battles and collecting, Animal crossing, wii style sports, Mario Party, etc. Many new and fun ways to engage customers that hasn't been done before or in any kind of truly social local co-op way.
Tilt-5 states that the glasses have a (diagonal, I believe) FOV of around 110 degrees (which I wouldn't call "very small" by VR/AR standard) and weight around 100 grams.
You could reserve the system for $359 and that's the asking price from a small start-up, not a big corporation like Nintendo who have more leverage on costs.
The main downside is that Tilt-5 game system need to be tethered to a PC or smartphone thus the computational unit isn't included within the system price.

A Switch-like device (in handheld form) held as a viewport to a AR world to look around (thus moving constantly the device) would be more cumbersome than the current usage in which the user remain mostly still.
 
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supernova8

Member
Loop Trump GIF

Source (answer to Q4 in that PDF):
⼀⽅で、将来、新しいハードウェアを発売するときにスムーズな世代交代ができるかという点は、過去の Wii やニンテンドーDS をはじめとするハードウェアの世代交代の経験を振り返っても、当社の課題の⼀つであると認識しています。そのために、(ニンテンドーアカウントを通じた)お客様との⻑期的な関係の構築に注⼒しています。

Their (frankly shit) translation:
“However, the question of whether we will be able to just as smoothly transition from the Nintendo Switch to the next generation of hardware is a major concern for us. To help alleviate this risk, we’re focusing on building long-term relationships with our customers"

My (professional Japanese translator) translation:
"However, looking back at previous generations like the Wii and the Nintendo DS [implying poor transitions], we recognize that one of the challenges we face is whether we can seamlessly transition from one generation to the next whenever we launch our new hardware in the future. To that end, we're focusing on building long-term relationships with our customers (through the Nintendo account system)."

It doesn't say "concern" anywhere in the Japanese. In fact the Japanese for concern (at least used in a financial context) is 懸念, which doesn't appear in the Japanese (or any of the Q&A document for that matter). It doesn't even say "major" anywhere. If I were Nintendo I would be thinking of getting VGC to take down this article as it could negatively (and unnecessarily, since the translation is wrong) affect the share price.

bit of context: maybe their translator thought 課題の⼀つである meant "number one challenge" when it actually means "one of the challenges".
 
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Wohc

Banned
Nintendo should join GAF. After reading all the concern here their own concern will become insignificant.
 

Ozzie666

Member
Nintendo needs to restrain itself here, avoid forcing some innovation into their next product. The Switch was a perfect storm and the concept should be able to carry them for another generation. For the most part, people just want more power. I'm not saying a little bit of the Nintendo innovation, but moderate. Don't break the working model. Nintendo really needs back to back successful products.
 

iHaunter

Member
Unfortunately, Switch's specs were behind and old at launch. Their premier launch game drops to 8 FPS. They're going to really struggle this generation in terms of advancement of their games. Though the average Switch user doesn't seem to care about graphics.
 

MAtgS

Member
Translation - "We still don't want to implement an achievement system to our next system that's been widely available for 3 generations now. So we are very scared and prefer continuing to live in our own bubble"
And they do achievement like stuff in a bunch of their game.s Mario Party and Pikmin have internal cheevos. Just pull the damn trigger already.
 

Rest

All these years later I still chuckle at what a fucking moron that guy is.
I don't know anything about Steam deck, but can Nintendo just make a more powerful switch roughly the same size but with better graphics that plays switch 1 & switch 2 games for switch 2
This is really the thing to do.
And if the tech exists for 3D screens the size of the Switch, throw that in too.
On a hardware interface level, better sticks all around.
The Switch is awesome, just make a better one.

Just make "Switch 2" and call it done.
 

GeekyDad

Member
The switch was a gimmick that ended up not a gimmick. It’s in nintendo dna to make gimmicks that can sell.
Gimmicks have a shelf life of about a month. NES, SNES, GBA, DS, Wii, Switch, they've lasted quite a bit longer. I'd say it's in Nintendo's DNA to make innovative gaming options, rather than gimmicks.
 
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Fitzchiv

Member
They've painted themselves into a corner. By converging two lines (handheld and TV consoles) their eggs are all in one basket - making continuity much more important. I'd they fuck up the next launch they fuck up their entire model.

The issue, as many point out, is a significant part of their catalogue is recycled content. If they actually want to provide continuity and lock in the Switch userbase then they've got to stop that shit - if you've bought a retro title that works on WiiU, it should work on Switch, and should work on Switch 2. I've got XBL Arcade titles on my Series X I bought 15 years ago...
 

Thaedolus

Gold Member
Gimmicks have a shelf life of about a month. NES, SNES, GBA, DS, Wii, Switch, they've lasted quite a bit longer. I'd say it's in Nintendo's DNA to make innovative gaming options, rather than gimmicks.
The only legit gimmicks Nintendo has gotten into have failed pretty badly. ROB, Virtual Boy, Wii U…you can find them, but overall Nintendo has been pushing stuff forward. I wonder if we see the Steam Deck without the Switch?

All they have to do is release a BC capable, more powerful Switch and I’m sold. They can pretty easily have a Nintendo > Super Nintendo situation plus add backwards compatibility and cross gen and it’ll sell itself…which means they’ll probably do the total opposite because Nintendo
 

NahaNago

Member
I honestly think it won't be as big of an issue this time around thanks to the xbox series s. Without that console, Nintendo trying to make a powerful enough portable system in order to get as many of the third party AAA as possible would have been really difficult. They should hold off on the next console as long as possible since the switch console sales are still comparable to next gen sales. Contact Samsung over that foldable screen so that they can make the next handheld more portable but with similar screen size.

The AR that was mentioned earlier is something I do think that Nintendo should be exploring more. I don't think that it should be their main console but a spin off for like card games or fun platformers.

I still think they should have made a ds switch so that they could have sold all of those ds and 3ds game. They could have made this version a couple of years after the regular switch but with a much higher price tag since it would have a second screen attached.
 
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skneogaf

Member
Until Nintendo does full digital backwards compatibility then I'm not buying any more Nintendo products. I bought a lot of games on the wii U and not a single one works on the switch.
 

Daymos

Member
Apparently you can just upgrade your console and keep adding to the same sales total. Like if ps5 had been called the PS4 super-pro they could aim for 200 million ps4s sold! Then we could just add graphics sliders and resolution choices to PS4 games and stop all this scalping nonsense.

Makes me wonder why we count things like this. Isn't it userbase and software sales that are important over hardware anyways
 
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Star-Lord

Member
Honestly, Nintendo don't even need to focus on a full next-gen console. If they aim for a PS4 Pro/Xbox One X mid-gen refresh, with a unit capable of running 1080p60 as a minimum, with full backwards compatibility, then you just know the system will sell. They hit a sweet spot with the original Switch, then improved the screen quality with the OLED model. If they bring that quality with the above specs, then they're on to a winner. I don't want/need portable 4K gaming; just a silky smooth 1080p60 experience will do.
 
Loop Trump GIF

Source (answer to Q4 in that PDF):
⼀⽅で、将来、新しいハードウェアを発売するときにスムーズな世代交代ができるかという点は、過去の Wii やニンテンドーDS をはじめとするハードウェアの世代交代の経験を振り返っても、当社の課題の⼀つであると認識しています。そのために、(ニンテンドーアカウントを通じた)お客様との⻑期的な関係の構築に注⼒しています。

Their (frankly shit) translation:
“However, the question of whether we will be able to just as smoothly transition from the Nintendo Switch to the next generation of hardware is a major concern for us. To help alleviate this risk, we’re focusing on building long-term relationships with our customers"

My (professional Japanese translator) translation:
"However, looking back at previous generations like the Wii and the Nintendo DS [implying poor transitions], we recognize that one of the challenges we face is whether we can seamlessly transition from one generation to the next whenever we launch our new hardware in the future. To that end, we're focusing on building long-term relationships with our customers (through the Nintendo account system)."

It doesn't say "concern" anywhere in the Japanese. In fact the Japanese for concern (at least used in a financial context) is 懸念, which doesn't appear in the Japanese (or any of the Q&A document for that matter). It doesn't even say "major" anywhere. If I were Nintendo I would be thinking of getting VGC to take down this article as it could negatively (and unnecessarily, since the translation is wrong) affect the share price.

bit of context: maybe their translator thought 課題の⼀つである meant "number one challenge" when it actually means "one of the challenges".
1st page of the thread looks like clown world now.
 

Von Hugh

Member
Mothefuckers just don't know how to make a successful sequel to a console.

SNES sold less than NES. GameCube sold less than N64. GBA sold less than GB. 3DS sold less than NDS. WiiU sold less than Wii.
 

Tams

Member
It's easy, Switch 2 with nVidia's next gen mobile tech. If they switch to AMD they will have BC issues.
There are plenty of ARM SoCs around that could quite easily be switched too. As far as I know, Nintendo don't use anything unique that Tegra may have to offer.

Hell, there are Samsung SoCs with AMD GPUs in them now.
 

Wohc

Banned
But how are they gonna make you buy the same games again if the new hardware is backwards compatible?
Just like the competition does: Remasters/Remakes/Directors Cuts, paying for patches and so on. But in Nintendos's case it's not a big deals anyways since even their old games still sell for around 50 Euro.
 

Bo_Hazem

Gold Dealer
Nintendo need to continue with the Switch brand and the hybrid format. Full backwards compatibility is a must. Otherwise I'm probably not gonna bother.

This is the right formula, but then they can't resell them for full $60 again.
 

Spukc

Gold Member
Switch 2: generational leap in processing power and fully backwards compatible. There, problem solved. This is not rocket surgery.
107.65 million Nintendo switch units shipped as of March 31, 2022
Nintendo Switch 2? 0

they will prolly only upgrade when chip shortages are better and people will stop buying the old hardware
 
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supernova8

Member
1st page of the thread looks like clown world now.
Yeah all it takes is one guy on Twitter who thinks he's a good translator to fuck it all up. I thik he's the one who gave VGC the translations for the Yuji Naka thing too but I cannot be bothered going through all the tweets (Balan Wonderland-related stuff is absolutely not worth anyone's time lol)
 

Mr Hyde

Member
This is the right formula, but then they can't resell them for full $60 again.

Nintendo are no strangers to backwards compatibility. Wii U could run Wii-games and Wii could run GameCube disc. You can still put out remasters even with backwards compatibility. Look no further than Sony and their select PS5 Director's Cut editions.
 

cireza

Member
they will prolly only upgrade when chip shortages are better and people will stop buying the old hardware
They don't have to rush. And they can put their games on shelves, and port them for the next console when they want more or else, to have flexibility over the release schedule.
 
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