IbizaPocholo
NeoGAFs Kent Brockman
https://www.polygon.com/2018/10/11/17961496/tomb-raider-death-animations
Over the course of the last three Tomb Raider games, I have seen Lara Croft impaled on a spike. Watched a tree branch jut through her jaw. Seen her writhe in pain as her stomach is pierced by a metal bar. Watched her pelvis get obliterated under the weight of several boulders.
But while the franchise has changed a lot in its many sequels and reboots — sometimes for the better, with Lara having more realistic proportions; and sometimes for the worse, with actual tomb raiding becoming optional content alongside endless murder — these death sequences are one thing that have stayed the same.
And with all the advancements in tech — did you know there’s a real-time physics simulation dedicated to rendering Lara’s ponytail? — these scenes have become so realistic that they’ve almost tipped into being creepy torture porn.
Check (or not) the link for the full story.
Over the course of the last three Tomb Raider games, I have seen Lara Croft impaled on a spike. Watched a tree branch jut through her jaw. Seen her writhe in pain as her stomach is pierced by a metal bar. Watched her pelvis get obliterated under the weight of several boulders.
But while the franchise has changed a lot in its many sequels and reboots — sometimes for the better, with Lara having more realistic proportions; and sometimes for the worse, with actual tomb raiding becoming optional content alongside endless murder — these death sequences are one thing that have stayed the same.
And with all the advancements in tech — did you know there’s a real-time physics simulation dedicated to rendering Lara’s ponytail? — these scenes have become so realistic that they’ve almost tipped into being creepy torture porn.
Check (or not) the link for the full story.
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