VGEsoterica
Member
The history of Primal Rage 2 is interesting; make a sequel for a hit arcade game...then cancel it when its 90% + done. Why? Because you sent test boards out for location tests that froze and crashed and should have never been sent in the first place then you WONDER why feedback was negative.
But you press on with development anyway. Create models with 1000 photographs and digitize them into the game. You market the HELL out of it....get everyone hyped. You send it out for NEW location tests...and feedback is great!
Then if you are Atari and Midway...you get cold feet, worry a home console port may be too hard...and throw out a few years worth of work and money by cancelled the sequel to a hit game when it was just getting buttoned up to ship.
Great business decision guys!
But for real Primal Rage 2 is legit even if its not finished. It has some interesting design choices people will either love or hate...but you can see the passion in the game design and gameplay and this one should have absolutely been finished and shipped
But curious GAF...who here has played Primal Rage 2? Or what other examples of straight up BONEHEADED business decisions in gaming do you have for me? (Like Xbox One game sharing bad)
But you press on with development anyway. Create models with 1000 photographs and digitize them into the game. You market the HELL out of it....get everyone hyped. You send it out for NEW location tests...and feedback is great!
Then if you are Atari and Midway...you get cold feet, worry a home console port may be too hard...and throw out a few years worth of work and money by cancelled the sequel to a hit game when it was just getting buttoned up to ship.
Great business decision guys!
But for real Primal Rage 2 is legit even if its not finished. It has some interesting design choices people will either love or hate...but you can see the passion in the game design and gameplay and this one should have absolutely been finished and shipped
But curious GAF...who here has played Primal Rage 2? Or what other examples of straight up BONEHEADED business decisions in gaming do you have for me? (Like Xbox One game sharing bad)