One of the many criticism of Starfield was it's barren procedurally generated planets, so I'm not sure where you got 'no one cares' from?Games like Starfield and NMS use procedural generation to create their shitty looking environments, and no one seems to care
People are angry about it because they thought that a robot couldn't do what they do, but they found out that it can do it nearly as well and much faster. So they're feeling threatened and lashing out.IA became the buzz word for those who like to get angry at things they don't understand
I agreePeople are angry about it because they thought that a robot couldn't do what they do, but they found out that it can do it nearly as well and much faster. So they're feeling threatened and lashing out.
And it will only get worse for those people as AI will be able to do everything sooner than we think, much sooner. And also if you look at Tesla bot 2, we can see that not only AI can do the work we think it can do later now, but also replace our jobs in literally anything, whether it’s mental or physical jobs.People are angry about it because they thought that a robot couldn't do what they do, but they found out that it can do it nearly as well and much faster. So they're feeling threatened and lashing out.
The fear around the term AI is sci-fi fueled hysteria. What we have now isn't really AI as much as it is predictive machine learning models with high-powered compute behind it. But calling it AI sounds really cool and gets companies to invest billions of dollars into it.I agree
But I'm talking about the use of the word "AI". I've seen people complaining as if any sort of IA was bad
Like LoL
The main fly in the ointment will be people wanting to generate and control wealth produced by the technology. I have no doubt that technology will be able to make it possible to produce enough to go around, but people are still going to want to control it so they have more than everyone else.And it will only get worse for those people as AI will be able to do everything sooner than we think, much sooner. And also if you look at Tesla bot 2, we can see that not only AI can do the work we think it can do later now, but also replace our jobs in literally anything, whether it’s mental or physical jobs.
I welcome the change, if managed well. It would mean we as humanity can pursue our hopes and dreams, while automation takes care of us. Yes a little bit scary maybe, but the only way to go.
A multitude of different shit, actually.I don't think you understand what AI does.
You understand absolutely nothing then. Right now we don't have the tech to do most tasks better than humans. Only pattern recognition will be better. Everything else will be mediocre, because these ai can't generalize.And it will only get worse for those people as AI will be able to do everything sooner than we think, much sooner. And also if you look at Tesla bot 2, we can see that not only AI can do the work we think it can do later now, but also replace our jobs in literally anything, whether it’s mental or physical jobs.
I welcome the change, if managed well. It would mean we as humanity can pursue our hopes and dreams, while automation takes care of us. Yes a little bit scary maybe, but the only way to go.
i'm not against its use either, but AI and procedural generation are different things. Procedural generation can make use of AI but doesn't necessarely needs it, similarly AI has a multitude of other applications that don't involve procedural generation.A multitude of different shit, actually.
And while I've always been a big proponent of "handcrafted content first and foremost", procedurally-generated content undoubtedly has its place in game design.
People who refuse to recognize it are just being myopic.
Yes endless greed is humanities biggest flawThe main fly in the ointment will be people wanting to generate and control wealth produced by the technology. I have no doubt that technology will be able to make it possible to produce enough to go around, but people are still going to want to control it so they have more than everyone else.
Maybe you don’t understand it instead. Right now it’s not good enough to take over anything really, but the speed in which ai is learning together with possessing virtually all knowledge in the world and ever stronger chips, and virtual learning that teaches much quicker than actual people, make it so that ai learning is accelerating into a singularity speed. Before what cost 10 years, take 1 month now. One or 2 years from now what would take 1 month now takes only 1 day then, and things accelerate more and more from there.You understand absolutely nothing then. Right now we don't have the tech to do most tasks better than humans. Only pattern recognition will be better. Everything else will be mediocre, because these ai can't generalize.
The future you are looking at is one filled with mediocre everything, and only the rich producing that mediocre content while everyone else are unemployed. You are rather naive.
I do. If used right.Who the fuck likes procedural generation?
The tech isn't there to do most tasks better than humans, but the tech is there to do many of the basic things well enough to benefit nearly everyone.You understand absolutely nothing then. Right now we don't have the tech to do most tasks better than humans. Only pattern recognition will be better. Everything else will be mediocre, because these ai can't generalize.
The future you are looking at is one filled with mediocre everything, and only the rich producing that mediocre content while everyone else are unemployed. You are rather naive.
You're just doing the thread title in reverse here. Neither is really true.but if those games used AI to generate their worlds, it would look so much better.
Considering what it's used for, the inclusion of procedural generation in Starfield is mostly fine. The main content that people interact with to drive the storylines forward is all hand crafted. The problem with Starfield is that exploration outside of the main storylines is undercooked. The limits on exploration would have been criticized just as harshly even if all 1000 planets had been hand-crafted instead of most of them being procedurally generated.I do. If used right.
Procedural generation is entirely how games like Stellaris, Civilization, and various other 4X games are infinitely replayable. The reason why it works in these games and not well for a game like Starfield is due to game design.
Procedural generation is used to some degree in just about every game. Speedtree is middleware used to produce vegetation without having to manually place everything piece by piece, you simply set parameters. And it’s fine, used in Horizon, Elder Scrolls, Witcher 3, and so on. Even the movie Avatar uses Speedtree.
Procedural generation, like any tool, must be used correctly.
I don't understand why this is so hard for people to wrap their minds around.Previous procedurally created content of games were using assets that they themselves made. The issue are assets pulled outside.
Except it's not a matter of scaling gpus. We need a different paradigm altogether than gradient descent machine learning. Researchers have been failing for decades at this.Maybe you don’t understand it instead. Right now it’s not good enough to take over anything really, but the speed in which ai is learning together with possessing virtually all knowledge in the world and ever stronger chips, and virtual learning that teaches much quicker than actual people, make it so that ai learning is accelerating into a singularity speed. Before what cost 10 years, take 1 month now. One or 2 years from now what would take 1 month now takes only 1 day then, and things accelerate more and more from there.
It’s like compound interest when comparing it to money, except it keeps accelerating spectacularly all the time.
Also the future I describe is the one I would like, but to be honest, humanity will probably fuck it up spectacularly
An ai written story will never compare to something written by even above average writers. Ai produced products won't touch human produced ones, no matter what it is. It is the McDonalds of everything, and we will need to create a new technology that can extrapolate, rather than interpolate to break through that barrier. The current tech will allow the rich to get even richer and consume high high quality products, while the masses will be relegated to cheap ai sloop.The tech isn't there to do most tasks better than humans, but the tech is there to do many of the basic things well enough to benefit nearly everyone.
Your take on mediocrity is an interesting one. For something to be mediocre there must be something better to compare it to. For automation to make things better for everyone then the paradigm of some people living in exorbitant luxury compared to others has to end. That doesn't mean that everyone must settle for mediocre. Technology could make everything relatively luxurious for everyone. But some people just don't want others to have as much as they have. Human greed is the problem, not technology.
You should do some more research. They did solve a lot of these issues already and they’re going analog cpus now, because they’re exponentially faster for ai purposes.Except it's not a matter of scaling gpus. We need a different paradigm altogether than gradient descent machine learning. Researchers have been failing for decades at this.
They haven't solved the intelligence problem. If they do it will be a discovery as profound as a room temp superconductor. Scaling up compute won't help at all.You should do some more research. They did solve a lot of these issues already and they’re going analog cpus now, because they’re exponentially faster for ai purposes.
I don't know that "never" is a word we should be using just yet. A few years ago people assumed that software algorithms would never be good enough to threaten the jobs of news journalists or video game musicians and asset artists, but here we are. I don't think that AI will replace humans and write all fiction, but AI doesn't need to do that. AI could probably do an adequate job of producing most JRPG storylines, though.An ai written story will never compare to something written by even above average writers. Ai produced products won't touch human produced ones, no matter what it is. It is the McDonalds of everything, and we will need to create a new technology that can extrapolate, rather than interpolate to break through that barrier. The current tech will allow the rich to get even richer and consume high high quality products, while the masses will be relegated to cheap ai sloop.
What if I told you most procedural generation tools are in fact AI based and have been for a long time?
By ai I mean current form of ai that is actually just a predictive algorithm incapable of extrapolation or understanding. Of course it's not impossible a breakthrough will be achieved and an actual ai will emerge ala sci fi, but right now we are stuck with glorified token predictors.I don't know that "never" is a word we should be using just yet. A few years ago people assumed that software algorithms would never be good enough to threaten the jobs of news journalists or video game musicians and asset artists, but here we are. I don't think that AI will replace humans and write all fiction, but AI doesn't need to do that. AI could probably do an adequate job of producing most JRPG storylines, though.
The rich getting richer is a completely separate matter from the capability of machines to improve overall quality of life and to provide more for people who need it. I don't think AI is going to make that worse, but it stands a decent shot at making it better.