I've seen some scrrenshots, it's a remaster and not a remake, so this is not true. Same engine with updated lighting, textures and models.
Right .. to bad you played it 13 years to late controls weren’t that different fro. Other games in that era .I bought it on ebay when it was on sale for an actual dollar and felt like I wanted my money back
The story while it had potential was super tedious, game is repetitive as all hell, generic enemies,
crap camera and just BORING overall which was a shame because its not a 'bad' game halfway decent rental I guess replay value is next to nill even if someone did enjoy it...IMO
Alan Wake getting a remake feels like scraping the bottom of the barrel
Ha! That's fine, I don't mean to upset anyone, I just can't be doing with 30fps now, it's been something I've wanted to see the back of for ages, I'd much rather they sacrificed any other feature to keep the framerate at 60fps.Ugh, more frame rate snobs.
That's what I think when I see comments like yours.
To be fair though, Control is a very blurry and smeary game at 30fps. Something with the motion blur and the reconstruction technique they're using for ray tracing makes everything look ultra smeary. Rift Apart wasn't nearly as bad as that.Ha! That's fine, I don't mean to upset anyone, I just can't be doing with 30fps now, it's been something I've wanted to see the back of for ages, I'd much rather they sacrificed any other feature to keep the framerate at 60fps.
TBH, higher than 60fps doesn't do much for me so I might have to hand my framerate snob card in!
I played Control's raytracing mode for a couple of minutes and had to put it back to 60fps, it doesn't matter how shiny it is to me, if it's 30fps it's too smeary and blurred for me to feel like it's worth the trade off.