Alexios
Cores, shaders and BIOS oh my!
Random videos, real hardware, not emulation. There's no good footage of Aero Dancing i, it's 60fps but this video is 48fps and most others 30. Other than some old school special effects it's beautiful as the series showed tangible improvements with each new iteration despite how fast they were churning these out. Compared to contemporary PC flight sims like IL-2 Sturmovik from many months later, the planes have great detail, the terrain textures are of good resolution and the pop-in for the 3D structures is quite good (granted some Aero games, i included, also released on PC). That Le Mans video isn't the best in image quality but it shows a full 24 car race with changing tod and weather. I can't find great MSR footage that shows off the insane amounts of fully modeled track detail either. I guess people mostly go back to the arcadey Dreamcast games instead of those that demanded quite some time investment when recording and uploading. Also, anyone who says Dreamcast couldn't do sandbox based on Headhunter forgets the Crazy Taxi games with their great vistas and tons of traffic that could easily be halved and still look dense if it was necessary to accomodate different types of gameplay or increase individual polycount. The pedestrians and what not don't look too bad either and yes, there's pop in, but considering all it throws up every single second (again, 60fps vs GTAIII's ~15-30fps and less traffic for all its fancy lighting) it's great.
So ya, it miraculously holds up and was amazing back then and until AAA productions went all in on PS2. I can't even fit videos of every looker like RE Code: Veronica X, Soulcalibur, MSG: Federation vs. Zeon DX, Tokyo Xtreme Racer 2, HOTD2, MDK 2, Zero Gunner 2, Under Defeat, etc.
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