Tiago Rodrigues
Member
Don't give them ideas.if anything this gen could have been a chance to bring back add ons.
Don't give them ideas.if anything this gen could have been a chance to bring back add ons.
Nailed it.
Yup and those 'millions of PCs' you are talking about don't run games at all. Again office PCs aren't counted. Why would it take extra budget to make an XSS game specifically when the XDK creates 3 versions of games in the first place? MS has taken into account development on their SKUs hence the reason they changed their dev kit.You seem to be unaware that there are millions upon millions of PCs with no dedicated GPU at all, and guess what, those don't matter either because 99% of games with a noteworthy budget are developed for consoles first and foremost.
The xss will require extra budget from every developer this gen because unlike PC xy, and that's the part you seem to have a very ...very....hard time understanding, games are required to run on it, and contrary to popular belief games aren't just scalable with a slider....
If you are talking about first party titles Sony has always had good single player, third person games and MS has produced the highest rated first party titles this year. It doesn't change the fact PC is still the place with the best graphics when you are rocking the best GPU, not console.Hate to break it to you but when I played fist party titles, I used to play the best version of the game before this shitfest started.
and again: it doesn`t matter.Yup and those 'millions of PCs' you are talking about don't run games at all. Again office PCs aren't counted
Oh god, the naivety.....you sure as hell have zero software background if you think that it`s that easy, especially if you actually want to make full use of the top end platform and not run into massive optimization troubles.Yup and those 'millions of PCs' you are talking about don't run games at all. Again office PCs aren't counted. Why would it take extra budget to make an XSS game specifically when the XDK creates 3 versions of games in the first place? MS has taken into account development on their SKUs hence the reason they changed their dev kit.
Ppl like you seem to think that everything can just be done with some target sliders, and for simpler projects thatĀ“s actually not wrong. The issues start the moment you start to reach the capacity limits of the higher end hardware and have to try to translate optimization to lower tier hardware. ThatĀ“s the point where feature cuts and reimplementations start. ThatĀ“s the same for all kinds of software.Games ARE scalable on the GPU and that is the primary difference between the varying platforms.
This is actually bang on the money.There are cheaper PS5 consoles, they are called PS4 and PS4 Pros.
No, it would be a dumb idea: there's already the PS4 and PS4 Pro for a cheaper, less powerful SKU. So devs who want to make this can just make the game crossgen, as it's the case of Forza Horizon 5, Halo Infinite, Horizon Forbidden West God of War Ragnarok or GT7.i know we got the PS5 Digital but the only difference is there isn't a disc drive. i'm thinking of something like what the Series S is to the Series X. in addition to no disc drive: smaller ssd, less processing power acrossing CPU/GPU, lower resolution/fps.
we're well over a year into this generation and getting hold of a PS5 is still difficult. same goes for the Series X but the Series S is easy to get hold of. I know there will people coming in with "but xbox has no games hur duur" but if you put that aside the fact is that Microsoft has a next gen console that is easily available to access Gamepass and games like Forza Horizon 5, Flight Simulator, and Halo Infinite.
i'm holding off for a Series X but as time goes on i'm more and more tempted to just grab the Series S. if I were a PS fan and were struggling to get a PS5 then right now I'd love if there was a Ā£250 playstation console.
I think the shortage of next gen consoles have changed those plans.I'm confused, you think we're 3-4 years away from PS4/XB1 being dropped as a target platform?
They'll be dead before the end of 2022.
Most games in dev now will not launch on the last-gen consoles when they finally launch.
I say no too. The reason is that it's really not needed. The digital has the exact same performance and is $100 cheaper. The reduction in power wouldn't make enough difference price wise.
I think the shortage of next gen consoles have changed those plans.
Itās very possible that a good amount of big 3rd party games will continue to be cross gen because too much money will be left on the table for that to not happen.
People still canāt walk into a store and buy a PS5/Xbox Series so why would companies not continue cross gen? I think we will see more next gen only first party games though but I question if this will be the case for 3rd party games.
Maybe, I'm not sure how it would impact production but I'd agree it could be a possibility.Plus it would lead to less premium PS5s being available and I don't think many want that to happen.
No I didn't buy a PS4 Pro.I riddle you this then, did you buy the ps4 pro or xbox one x? Because in a way it's not any different than a half upgrade......
No I didn't buy a PS4 Pro.
And it was six years between the launches of the PS4 and the PS5, and the difference in GPU power, CPU power, and RAM is massive.
Playing games at 1080p (or less), at 30fps on a Series S wouldn't feel like a proper next-gen upgrade and it seems plenty agree with me.
Even if they think that now, in three years time I imagine they'll see things differently.This is where I think you and other people diverge. There are plenty of casual gamers that would consider a ps4 to something like a series s a pretty big upgrade. The cpu is about double the output, the gpu about triple, and ssd light years ahead of ps4. As far as resolution is concerned, tons of these people are sitting in front of 50 or 55" tv's from 12+ feet away and can't even see 4k........unless they have better than 20/20 vision.
Maybe, I'm not sure how it would impact production but I'd agree it could be a possibility.
It would be great if cross gen games where dumped by the end of 2022 and the PS5 and Xbox Series X were supported exclusively going forward but I am saying I would not be surprised if that didnāt happened.If you look at the sales of PS5 at least (no idea about XBX/S because MS isn't brave enough to share the numbers), at this point in the gen, they aren't that far behind the PS4 gen at the same period after launch. By the end of 2022, the cross-gen period would be 2+ years, as originally stated, and if you're following game sales numbers globally, in most western regions, PS5 versions of games are quickly and increasingly outselling the PS4 versions.
Publishers have access to all this data and more. So there's virtually no future where PS4/XB1 get supported for another 3-4 years -- the added dev burden of targetting 8-9 platforms alone is a reason enough to dump them. Even if the console hardware supply continues to see difficulty beyond 2022, once the majority of new game sales are on PS5/XSXS consoles (and we're already almost there), the legacy boxes will get dumped.
Even if they think that now, in three years time I imagine they'll see things differently.
A less expensive, lower spec PlayStation would still be a real console. it would just be different. And more affordable.That would only have made supply of the real console even worse, since they'd be splitting the APU production between the two (the current two PS5 models have the same APU). So no.
Depends on the person. I bought day one and think the PS5 is a massive difference compared to PS4.This is actually bang on the money.
Letās be honest, there arenāt that many compelling reasons to get a PS5 at the moment. You honestly might as well stay with a PS4 until the library grows a little.
(The argument for a Series S as a gamepass machine is a lot more legitimate IMO.)
A less expensive, lower spec PlayStation would still be a real console. it would just be different. And more affordable.
Alright, a proper "next-gen" console then. Which I don't consider the XSX to be. It weirdly straddles the land between last and current gen.
Please explain how the Xbox Series X is not a next-gen console.
If they only want access to a newer games they won't have upgraded yet anyway, and what you said about the CPU, GPU, RAM jump won't be relevant now anyway.Doubtfull, the jump in graphics isn't really the primary reason they bought it to begin with, it was access to newer games. The enhanced graphics and ssd are a bonus that would continue.
And none of this is even covering situations like small kids who really don't care, secondary tv's/rooms, etc.
If they only want access to a newer games they won't have upgraded yet anyway, and what you said about the CPU, GPU, RAM jump won't be relevant now anyway.
Regardless in Europe it's much easier to get than any of the other new consoles. Go online or to talk to people and a lot of gamers just aren't interested in getting it. It's a less attractive option for at least one reason, probably several.
Yeah some people. But relative to the proper next-gen consoles it's much less in demand. It's been that way since the beginning of the year.People still want newer stuff, even if it's not top of the line. Like a midrange phone vs a flagship, and yet those still sell. And they are also easier to get. Talk to some people and they won't be interested in midrange, only the flagship.
OP asked for an answer, not an argument. Nightmare-slain is correct, no need for a cheaper PS5 when digital version is the best value console you can buy.good argument
First I'm hearing that PC is not a consideration when developing games now. I suppose all those PC versions of games just happen by accident. Just because two of the platform holders either ignore the PC or develop games for it years later doesn't change the reality that the PC absolutely is a target for the vast majority of games today. Name a major 3rd party game that isn't on PC.and again: it doesn`t matter.
No PCs matter for the game design.
big budget games aren`t designed for PC hardware ranges but for the standardized fixed console hardware. That is the target and the design-limiting factor in all directions. Your whole argumentation with PC hardware is rubbish because that side is simply irrelevant.
Oh god, the naivety.....you sure as hell have zero software background if you think that it`s that easy, especially if you actually want to make full use of the top end platform and not run into massive optimization troubles.
Ppl like you seem to think that everything can just be done with some target sliders, and for simpler projects thatĀ“s actually not wrong. The issues start the moment you start to reach the capacity limits of the higher end hardware and have to try to translate optimization to lower tier hardware. ThatĀ“s the point where feature cuts and reimplementations start. ThatĀ“s the same for all kinds of software.
And we already see how tight the performance budget is on the "real" next gen systems. So how low exactly is the XSS allowed to drop during the gen before the "somewhat parity"-rule is thrown overboard?
Yeah some people. But relative to the proper next-gen consoles it's much less in demand. It's been that way since the beginning of the year.
Yes!!!! Thats what I wanted.. a normal sku and a Monster one to brute force 60 fps / 4k for everything ... start the generation already with a 1.000 pro choice ...No they should build a 20 TF monster that I would gladly pay $1000 for
And what about when we get the PS5 Pro and Series XX? How will the Series S fare then? I don't even want to think about it to be honest.Hmmm never thought about this but there are people crying out for a pro version later in the generation which will introduce another console spec. I don't think I've seen anyone complaints over that prospect.
Yet when the XSS is brought into a discussion....
One day I will understand why someone are so tempted to have a noticeable weaker sku just to save 100 bucks...i know we got the PS5 Digital but the only difference is there isn't a disc drive. i'm thinking of something like what the Series S is to the Series X. in addition to no disc drive: smaller ssd, less processing power acrossing CPU/GPU, lower resolution/fps.
we're well over a year into this generation and getting hold of a PS5 is still difficult. same goes for the Series X but the Series S is easy to get hold of. I know there will people coming in with "but xbox has no games hur duur" but if you put that aside the fact is that Microsoft has a next gen console that is easily available to access Gamepass and games like Forza Horizon 5, Flight Simulator, and Halo Infinite.
i'm holding off for a Series X but as time goes on i'm more and more tempted to just grab the Series S. if I were a PS fan and were struggling to get a PS5 then right now I'd love if there was a Ā£250 playstation console.
There are unfortunate limitations of certain parts but very few hardcore PC-only gamers are suddenly going to become console owners. People are going to buy what they are going to buy.I think the market is all messed up. There is probably a large group of early adopters that are snapping up ps5's and series x. Shortages of pc video cards are putting more pressure on this area than ever before.
What I'm saying though, is that in a normal electronic market, even the video game one, there's plenty of reason and traction for a mid range skew. They basically proved that last gen but in reverse by having ps4 and ps4 pro.
The ps4 became the mid range, the ps4 pro the high end. If a ps5 light existed this gen, it would simply be ps5 light and ps5.
I for one think it would have been cool to have a $249 5tf sony machine in a compact form factor with ssd and current architecture.
There are unfortunate limitations of certain parts but very few hardcore PC-only gamers are suddenly going to become console owners. People are going to buy what they are going to buy.
And what we are seeing is Series S consoles constantly in stock at retailers, while the PS5 and Series X disappear immediately because most people don't want a nerfed next-gen console. It shows a huge difference in how much the Series S is wanted, and I'm sure a low-end PS5 would be more popular as it's a bigger brand, but far less wanted than the main PS5 also.