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Sony Files New Patent for MMO Processing System

IbizaPocholo

NeoGAFs Kent Brockman

MMOs are the pioneers of modern-day live-service gaming, and Sony is taking the genre into account with a new patent. The new patent by Sony details an MMO processing system utilizing various networks, compute units, and the cloud. According to the patent, computes are assigned to process gaming interactivity between one or more users in the game world. When the number of users surpasses the predetermined limit of a region, subregions and additional computes are assigned to continue processing interactivity in the game world.

The patent outlines the process with a diagram of compute units, networks, and the game cloud system acting as the central compute. As shown in the diagram, each compute unit relays information across a network and into the central compute. This MMO processing system will likely be utilized in a new PlayStation title since the applicant of the patent is Sony Interactive Entertainment. In addition, the patent is a potential sign of PlayStation bringing third-party MMOs to its latest platform, PlayStation 5.

The MMO patent is another indication of new live-service experiences coming soon to PlayStation 5.

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