• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Sony invests in AccelByte

Varteras

Gold Member

AccelByte, a platform that helps game creators build backend services and tools, has raised $60 million in Series B led by SoftBank Vision Fund 2, with participation from Sony Interactive Entertainment and returning backers Galaxy Interactive and NetEase.
AccelByte’s platform enables developers to build, scale and operate live service games across the player experience loop, including lobby, friends, matchmaking, cloud progression, achievements, season pass, launcher and patcher and more.
The firm has seen strong traction as the game industry has experienced explosive growth in well-funded, venture-backed studios. AccelByte claims it has tripled its customer numbers since the Series A, and more than 30 studios are building on the AccelByte platform, Lie told TechCrunch. Its current clients include Dreamhaven, Build A Rocket Boy, 1047 Games, KRAFTON, Deep Silver Volition, Theorycraft Games, Remedy Entertainment, Raid Base and Starbreeze Studios, among others, Lie noted.

A small investment on Sony's part but one that is clearly in an effort to further their live-service goals.
 

yurinka

Member
A small investment on Sony's part but one that is clearly in an effort to further their live-service goals.
Nah, it's related to any game game with any kind of standard online components, like trophies, lobbies for MP, online leaderboards, ingame metrics to track usage statistics and so on. Doesn't have to be even a MP or GaaS game.
 

Varteras

Gold Member
Nah, it's related to any game game with any kind of standard online components, like trophies, lobbies for MP, online leaderboards, ingame metrics to track usage statistics and so on. Doesn't have to be even a MP or GaaS game.
They kinda already have that going for themselves don't they? Seems a rather coincidental situation to be talking about pushing hard into live-service and then invest in a company that would help that along if they're not related.
 

yurinka

Member
They kinda already have that going for themselves don't they? Seems a rather coincidental situation to be talking about pushing hard into live-service and then invest in a company that would help that along if they're not related.
Well, this tech is helpful for mostly any single dev. Even SP games have leaderboards, trophies, metrics and so on. It's very helpful for MP games too.

In both cases they mention live-service or GaaS because it's trendy for companies because the biggest AAA games and mobile games are GaaS.

But GaaS only means periodical post launch support, releasing updates with new content, features, tweaks or fixes. Mostly to keep the player engaged to see if buys more DLC or MTXs. But well, to release new game updates you don't need this tech. Or you can make plenty of DLC and MTX pre release and to don't have post launch support: to plan it as a product and not as a service.

This kind tech (or their competition like GameSparks or Playfab) is helpful to all devs. And yes, the ones who plan their games as live services/GaaS too.
 
Last edited:

lh032

I cry about Xbox and hate PlayStation.
Jimbo on acquisition/investment:
Please Stand By Stay Tuned GIF by ALLBLK
 
Last edited:
Top Bottom