NeoGAFs Kent Brockman
Sony Patents 'Video Game Inventory Coach' to Help Indecisive Players with Inventory Management
A recently published patent reveals that Sony is developing an AI coach to suggest items to use or discard informed by community trends.
The patent describes an AI mechanic/assistant that might finally bring an end to the phenomenon of players refusing to use items or resources collected during gameplay out of fear of using it at the wrong time, and subsequently finishing the game without having ever used it. It can suggest items a player doesn’t have but might want to find given their play style or what other players have used in similar situations. If the AI coach finds that a player has at least one similar characteristic in common with other players, it will generate a suggestion based on the outcomes of previous player choices. For instance, if the AI notices a lot of players get stuck on an enemy but found that adding an attribute like poison to a weapon helps players get past the enemy, the AI will suggest an item that has or imbues poison.
The AI will also consider player approach to various situations. If a player is given a myriad of options on how to approach an enemy, it will figure out the player’s favorite approach, say stealthily back-stabbing an enemy or maybe using ranged magical attacks, and adjust suggestions accordingly to better suit individual play style. The advantage here would be in encouraging the player to deeply explore their chosen play style rather than tossing out suggestions for alternate play styles that the player might not be interested in.