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Strange Scaffold announces dark incremental narrative game CLICKOLDING for PC (due out on July 16)



Via Gematsu:

Publisher and developer Strange Scaffold, and publisher Outersloth, have announced dark incremental narrative game CLICKOLDING for PC (Steam). It will launch on July 16.

“We exist in a time where it’s hard for a game to be allowed to exist if it doesn’t fit into a clear genre or audience demographic,” said Strange Scaffold studio head Xalavier Nelson Jr. in a press release. “With the support of Outersloth, and a track record for delivering games that don’t take the easy joke but instead use any topic as an opportunity to deliver a deeper experience, I want to make another project that challenges this environment. Another project that says video games should still step into new, uncomfortable, and undeniably compelling spaces.”​


ABOUT THIS GAME​

CLICKOLDING is a dark incremental narrative game about thumbing a tally counter to satisfy the distressing masked man sitting in the corner of your hotel room. If you leave, you don't get the money, and you can't come back. If you stay...

You won't be the same.
And neither will he.

click_it_again.gif

Features​

  • Lovingly detailed 3D tally counter.​
  • Polished, mature, one-sitting storytelling from the developers behind Life Eater and El Paso, Elsewhere.​
  • A surreal encounter with the Original Clickold in a land beyond space and thought.​
  • Weird jazz from award-winning composer RJ Lake (Space Warlord Organ Trading Simulator, Unbeatable).​
  • A locked bathroom door.​
 
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