TheMan
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Could have sworn they confirmed that early but maybe notStill no info on backwards compatibility with PS VR games?
Could have sworn they confirmed that early but maybe notStill no info on backwards compatibility with PS VR games?
Sony has their own patent on that
Is this why they have a new lawyer locked and loaded?
Facebook has there's filed on that site aswell. They sound pretty close except sony avoids using the word VR, they both reference the HMD. User/VR vs Player/Game was all that was needed to fool the teacher lol.Sony has their own patent on that
Systems and Methods for Detecting and Displaying a Boundary Associated With Player Movement - Sony Interactive Entertainment America LLC
Systems and methods for indicating that a boundary is crossed during execution of a video game are described. One of the methods includes generating, by a camera, a field-of-view, the field-of-view enwww.freepatentsonline.com
I don't understand how you would have to move your head. 4000x2040 pixels is the resolution you see at every moment. If you move the screen a little farther in you'd get more than 1080p easily
While someone smarter than me can calculate the exact PPD of a likely 35-45 FOV virtual cinema screen, it's not really necessary. Each eye is 2K x 2K with an ~90 degree FOV. Half that to a 45 degree virtual screen and you're looking at roughly 1K x 1K. VR displays are still comically low res, resolution has only barely moved in a decade.I dont understand it either. I would think the referenced size of the virtual screen would make a difference. E.g simulating an 100 feet screen to a 100 inch screen.
No, you can't patent an idea, you can patent a method of doing something. The word VR and AR is used within the patent and HMD is just a broad term for any headset you wear on your head which makes it broad enough to cover both AR and VR headsets.Facebook has there's filed on that site aswell. They sound pretty close except sony avoids using the word VR, they both reference the HMD. User/VR vs Player/Game was all that was needed to fool the teacher lol.
rift s has a cable and uses the same setup. Mobile is reference to the person/user being mobile/moving.
They are about to drop a video that's gonna be very much like this and the quest versions of it, which Meta has a patent on. We all know how petty zuck the fuck is.
Sony has their own patent on that
Systems and Methods for Detecting and Displaying a Boundary Associated With Player Movement - Sony Interactive Entertainment America LLC
Systems and methods for indicating that a boundary is crossed during execution of a video game are described. One of the methods includes generating, by a camera, a field-of-view, the field-of-view enwww.freepatentsonline.com
Facebook has there's filed on that site aswell. They sound pretty close except sony avoids using the word VR, they both reference the HMD. User/VR vs Player/Game was all that was needed to fool the teacher lol.
Again, you can't patent a general idea, you can patent a method of doing something.Any such patents would be instantly nullified in court by prior art, which belongs to Valve with their Chaperone system.
Speak for yourself - mine were pretty useful.Yeah, people need to kinda remember that parents are useless until you can get companies or the courts to recognise the fact that other companies are infringing on your patents.
I suspect no one big here is taking anyone to court. There isn't the same level of animosity here as the big cases currently going around e.g. Ericsson vs Apple.
Have you got another company to back off on infringing on it?Speak for yourself - mine were pretty useful.
Which is why no one has or ever will attempt to challenge anyone else in court over this. Being in violation of some aspect of several other critical function patents is guaranteed. Patents are stockpiled as litigation deterrents.Again, you can't patent a general idea, you can patent a method of doing something.
Valve's Chaperone Patent filed Nov 2015
SENSORY FEEDBACK SYSTEMS AND METHODS FOR GUIDING USERS IN VIRTUAL REALITY ENVIRONMENTS - VALVE CORPORATION
Sensory feedback (“chaperoning”) systems and methods for guiding users in virtual/augmented reality environments such as walk-around virtual reality environments are described. Exemplary implementatiowww.freepatentsonline.com
Sixense Entertainment, Inc Patent on the same thing Filed July 2015
US Patent for System and method for assisting a user in remaining in a selected area while the user is in a virtual reality environment Patent (Patent # 9,851,786 issued December 26, 2017) - Justia Patents Search
A method and apparatus is disclosed for assisting a user, wearing a head mounted display (HMD) that covers a user's field of vision and has a tracker providing information regarding the position and orientation of the HMD, in locating a physical controller located on a physical base station. A...patents.justia.com
You already look like the guy on the couch so why not?Yeah, I'm not shelling out $400+ to look like this. Sorry Sony.
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Flat 4K content will be downsampled to the virtual 1080p screen. It should look a bit better than native 1080p content, like in real TVs.
If I had to pick between the two, the guy on the couch seems like a much better choice.You already look like the guy on the couch so why not?
LOL. No one is going to pay a $100 price hike for a 2 year old product. They legit torpedoed themselves, fractionalized their sales. I understand the reasoning, but this is a loss they've got to eat until the Quest 3, where they can price hike it under a guise of spec/technological advances. Imagine the shitstorm of a PS5 or SX increase to $650, that's literally what they're trying. Actually it's much worse, cause the VR market isn't anywhere near as established as the console space.
Interesting move. I don't think it has much to do with the supply chain but just the billions Meta are investing.
It would be interesting to the PSVR2 price now.
I never really thought about it, but a PS Plus Collection type thing for the VR headset would kind of make sense.Going to be leaps and bounds better then the trash tier quest 2.
Might get one if they offer a good VR offering on PS extra.
Yeah, I'm not shelling out $400+ to look like this. Sorry Sony.
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I never really thought about it, but a PS Plus Collection type thing for the VR headset would kind of make sense.
Yeah, I'm not shelling out $400+ to look like this. Sorry Sony.
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Interesting move. I don't think it has much to do with the supply chain but just the billions Meta are investing.
It would be interesting to the PSVR2 price now.
Downsampling improves the image of games, so I thought it would do the same to movies.I'm not so sure about that. I've seen AV forum posts that found 4K UHD discs look significantly worse than Blu Ray on a 1080p screen, because they've been downconverted whilst Blu Rays are native.
Here's an example on Highdefdigest https://www.highdefdigest.com/blog/4k-ultrahd-on-a-1080p-display/
It's disappointing that the 'cinema mode' on PSVR2 is stuck in the 1080p era, it's not one for those that appreciate a high level of presentation.
From the article - "I also need to be very clear that these findings are only for downconverting HDR to SDR."I'm not so sure about that. I've seen AV forum posts that found 4K UHD discs look significantly worse than Blu Ray on a 1080p screen, because they've been downconverted whilst Blu Rays are native.
Here's an example on Highdefdigest https://www.highdefdigest.com/blog/4k-ultrahd-on-a-1080p-display/
It's disappointing that the 'cinema mode' on PSVR2 is stuck in the 1080p era, it's not one for those that appreciate a high level of presentation.
I'd keep it as there are still games that are Quest exclusive or simply won't come to PSVR2.I can't wait , wow. Should I sell the quest 2 ?!
Yeah population one and RE4 are pretty neat. Side quest is cool too for Half Life, quake 2 etcI'd keep it as there are still games that are Quest exclusive or simply won't come to PSVR2.
Unless you really don't use it then by all means.
The fun thing with the PS3 is that in the end it was still cheaper than the Xbox 360 if you added the cost of Xbox Live Gold for Xbox since online was free on PS3.I still remember the launch price of the PS3 and I haven't given Sony the benefit of the doubt since. I genuinely wouldn't bat an eye if they bundled it for $1000+.
he's looking better than this fat fuck behind him lmaoYeah, I'm not shelling out $400+ to look like this. Sorry Sony.
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That looks like how some acted here when they lost the GoW avatar bet.Yeah, I'm not shelling out $400+ to look like this. Sorry Sony.
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