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Tales of Arise Will Play Like A Traditional JRPG With Open World Fields

Mista

Banned
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Speaking in an interview recently (via Wccftech), producer Yusuke Tomizawa revealed that in terms of how players progress through its world, Tales of Arise will function like a traditional JRPG. Players will move through towns, cities, and dungeons, from one to the next, and though the game world itself won’t be open world, it will have open world fields, similar to what JRPGs (and Tales titles) traditionally do.

Tomizawa also confirmed that the battle system will be based on “encounters”, similar to Tales of Zestiria and Tales of Berseria, though he did say that as far as Skits are concerned, fans should expect some changes, especially since characters’ faces will now display a lot more emotions during dialogue and conversations than in earlier titles.
 
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