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The Sphere Hunter: Dead Space 2 Is Fearless

IbizaPocholo

NeoGAFs Kent Brockman


Dev History 00:00 - 06:09

Welcome To The Sprawl 06:09 - 11:30

Gameplay Analysis 11:30 - 32:25

Story Analysis 32:25 - 01:02:25

Outro/What Comes Next 01:02:25 - 01:04:33

Dead Space 2 is a 2011 survival horror game developed by Visceral Games and published by Electronic Arts. It was released for PlayStation 3, Windows, and Xbox 360 in January. The second mainline entry in the Dead Space series, set on the Titan-based Sprawl space station, the story follows series protagonist Isaac Clarke as he fights against both an outbreak of the monstrous Necromorphs and debilitating mental illness induced by the alien Markers. Gameplay features Isaac exploring a series of levels, solving puzzles to progress, and finding resources while fighting off Necromorphs. The game included a competitive multiplayer, with the Sprawl's security forces fighting teams of Necromorphs.

Pre-production began in 2008, immediately following the release of the original Dead Space. The storyline, alongside building upon and expanding the series lore, focused on Isaac's deteriorating mental state, with classic nursery rhymes being used as motifs playing into the narrative and Isaac's visions. The gameplay was adjusted based on feedback from players and the team's experience, in addition to making it faster-paced and having more overt action elements. Multiplayer was included as a separate mode based on both fan feedback and requests from Electronic Arts.

Announced in 2010, Dead Space 2 saw an extensive marketing campaign from its publisher. It was supplemented by several other multimedia projects including the novel Dead Space: Martyr, the animated movie Dead Space: Aftermath, the spin-off game Dead Space Ignition, and a mobile prequel. A downloadable content expansion, subtitled Severed, was released in March 2011 and followed characters from the spin-off Dead Space: Extraction.

Dead Space 2 received critical acclaim. Reviews of the game praised its gameplay, narrative, atmosphere, graphics, and audio and level design, with many calling it superior to the original Dead Space. The game sold two million copies during its opening week, but according to later developer interviews Electronic Arts was disappointed in its commercial performance. A direct sequel, Dead Space 3, was released in 2013.
 

anthony2690

Banned
I always enjoyed Susie lightings videos
Oh god, my dumb ass looked this up in the past a couple years ago when someone mentioned it elsewhere, I was shocked I tell you🤦‍♂️

surprise-smile.gif

my reaction minus the smile
 

Hugare

Member
One of the GOATS

I've replayed both DS 1 and 2 after Callisto Protocol, and 2 havent aged a day

DS 1 is way older than people think. Playing it today isnt nearly as fun as it was on release.

There are tons of design problems that people ignore due to nostalgia.

But DS 2 is perfection. As timeless as RE 4, and imo, sometimes even better.

It's better than DS in every way: looks gorgeous, way more enemy variety, way better gameplay, better pacing, mission design, Zero G navigation, setpieces

And yes, it's scarier than DS 1. You can thank that to stalkers. Those mfs always made my heart race.

The first encounter with them on the Unitology church is scarier than any part from DS 1
 

Fret Runner

Member
Video form wikipedia page readings with gameplay footage spliced in.

I hope you guys are looking forward to my Leisure Suit Larry retrospective. I'm currently penning the script.
VlEMmrv.png
 

Umbasaborne

Banned
I just played through it a few months ago for the first time. Prior to that, my only deadspace experience was playing the first game back in 2008. It was still decently scary, but i dont think i enjoyed the experience all that much. By the end of the game they throw so many enemies at you that it becomes a tedious wave based a gauntlet that eschews much of the thick atmosphere found in the early portions or the first game.

Also big fan of suzies videos. They are always well researched and have made me seek out some more niche survival horror games
 
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