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Tony Hawk's Pro Skater 1 + 2

Tesseract

Banned
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All set to shred again?

The original birdman Tony Hawk and Vicarious Visions, the studio behind the Crash Bandicoot N. Sane Trilogy, have come together to bring back Tony Hawk’s™ Pro Skater™ 1 and 2, radically remastered for the PlayStation® 4, PlayStation® 4 Pro, the family of Xbox One devices from Microsoft, including the Xbox One X, and on PC via Epic!

Dropping in on September 4, 2020, Tony Hawk Pro Skater 1 and 2 is set to bring back original levels, pro skaters, tricks, modes, and songs from the iconic soundtrack, as well as amp up the experience with new ways to play including online Multiplayer.

Here’s the 411 on 1 and 2:

Same Tony, New Tricks

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Tony Hawk Pro Skater 1 and 2 will feature the full original roster of pro skaters from the turn of the 21st century. That includes Steve Caballero, Geoff Rowley, Bucky Lasek, Elissa Steamer, Kareem Campbell, Andrew Reynolds, Bob Burnquist, Eric Koston, Rodney Mullen, Jamie Thomas, Rune Glifberg, Chad Muska… And of course, Tony Hawk.

These skaters all come with their own Special Moves – from Geoff Rowley’s Darkside Grind to Tony Hawk’s legendary 900 – and have learned a few new tricks over the past two decades, including the Revert, Lip Tricks, and the Wall Plant, allowing you to pull off incredible combos like never before.

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The remaster will also feature all the original levels from the first two games in the franchise, from the Warehouse to The Bullring, as well as many of the songs from the original games to amp you up while you go for that Sick Score. Those levels can be played solo with goals old and new, with a buddy for local co-op, or online with original multiplayer game modes.

All of this will be presented in stunning 4K resolution* with updated and enhanced graphics, running at a frame rate crisper than a perfect 50-50 grind: 60 FPS.

Create-A-Skater and Create-A-Park Return, Revamped

Rather carve up your own park with a skater you created? Create-A-Skater and Create-A-Park are back with some dope features added in.

Create-A-Park will feature a robust editing suite, enabling an incredible level of customization to create the skate park of your wildest imaginations. These parks can be shared online with friends.

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After you create a park, why not create yourself – or a friend… or one gnarly looking poser – in Create-A-Skater? With plenty of customization options, including some that feature iconic skating and street brands, you’ll be able to express a crazy amount of creativity just in your custom skater alone.

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What’s in the Game? - All Tricked Out

Tony Hawk Pro Skater 1 + 2 doesn’t just include tricks from the original two games; Vicarious Visions is bringing in more moves from sequels within this storied franchise that you can use.

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Here are all the notable tricks you can do in Tony Hawk’s Pro Skater 1 + 2

Manual – While a skater has their board on solid ground, rapidly flicking the commands for up, then down (forward and back) will make them lean on the board’s back truck so that only two wheels are touching the ground. This stance must be balanced by using the same commands, or else the board’s front wheels will hit the ground and end the Manual, or the skater will fall back and bail.

Nose Manual – Similar to a Manual, except it is done by rapidly flicking the commands for down, then up, for the two front wheels of the board to be only touching the ground.

Flatland Tricks – While performing a Manual or Nose Manual, pressing buttons mapped to grind, flip, and grab commands will let the skater perform tricks such as a Casper, Pogo.

Revert – "The Revert became one of the great staples of the franchise, we knew from day 1 that we wanted to include them." says Leo Zuniga Lead Designer at Vicarious Visions, and you can be sure that the Revert is included in Tony Hawk’s Pro Skater 1 + 2 and this demo. As a skater is landing a trick on a vert surface, e.g. a half-pipe or bowl, pressing either (or both) buttons mapped to switching stances will allow the player to pivot the board 180 degrees, adding to their current combo and potentially extending it with a Manual or Nose Manual.

Spine Transfer – If there is another vert surface opposite a skater’s current vert surface, e.g. two bowls or half-pipes next to each other, pressing the same Revert command while in mid-air will allow them to seamlessly “transfer” from surface to surface, which directly adds to their current combo and potentially could be key to finding extra points via Gaps.

Acid Drop – If a skater Ollies, No Complies, Boneless, Nollies, or Fakie Ollies over a vert surface and presses the command used to Revert, they will land in the transition, allowing them to gain serious momentum and could let them start or continue a combo with a Revert into a Manual or Nose Manual.

Wall Ride – Veteran skaters already know this but it’s worth repeating: If a skater jumps alongside a vertical surface – e.g. a wall – and presses the button normally used to Grind, they will have their board skid along the wall while they ride it, allowing them to gain points and start or continue a combo.

Wall Plant – If a skater jumps directly into a vertical surface and presses the command used to perform a Boneless move, they will come off their skateboard and use their feet to leap off the surface with serious momentum in the other direction as they return onto the board, rather than slam themselves into the surface face first.

Trick Transitions – A skater can transition between tricks by double tapping either the grind, grab or flip buttons while doing pretty much any trick, especially grinds.

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What’s in the Game? – Tricks Old and New

Along with other customizable features within this demo, such as in the Settings, you’ll be able to fully customize and re-map Tony Hawk’s trick list.

In other words, Tony will be ready to ride with The 900, Kickflip McTwist, and 5-0 Overturn Grind. However, there are two other Special Trick spots that are open.

Want Tony to hit a Rowley Darkslide, as made famous by street skating icon Geoff Rowley? What about Tony trying some insane tricks from new skaters, such as Aori Nishimura’s Hardflip Backside Nose Pick? All those, and many, MANY more, are available to select in those open slots, or as a replacement to Tony’s original Specials.

Special Tricks aren’t the only fully customizable ones; Grab, Flip, and Lip Tricks are also customizable and re-mappable. So, if you want to swap out Tony’s Grab Tricks, so that he pulls off a Cannonball instead of an Indy, it’s possible.

You may also notice a few newly named tricks: Weddle Grab, Weddle Backflip, and Reacharound Invert. These tricks were created by Chris Weddle, a skater with hearing loss, who pioneered all three tricks. With the launch of the remaster, Vicarious Visions was happy to celebrate Chris' legacy with the renames and hope fans enjoy these tricks, and dozens upon dozens more, in this demo and in the full game.

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Here are the 37 new artists confirmed to appear on Tony Hawk’s Pro Skater 1 and 2:

  • A Tribe Called Quest
  • A. Swayze & the Ghosts
  • Alex Lahey
  • All Talk
  • American Nightmare
  • Backchat
  • Baker Boy
  • Billy Talent
  • Black Prez ft. Kid Something
  • CHAII
  • Charlie Brown Jr.
  • Cherry Kola
  • Chick Norris
  • Craig Craig ft. Icy Black
  • Crush Effect ft. KARRA
  • Destroy Boys
  • DZ Deathrays
  • FIDLAR
  • JunkBunny
  • Less Than Jake
  • Machine Gun Kelly
  • Merkules
  • MxPx
  • Pkew Pkew Pkew
  • Reel Big Fish
  • Rough Francis
  • Screaming Females
  • Skepta
  • Spilt Milk
  • Strung Out
  • Sublime
  • Super Best Frens Club
  • The Ataris
  • Token
  • Tyrone Briggs
  • Viagra Boys
  • Zebrahead

And the original games’ artists:

  • Anthrax
  • Bad Religion
  • Consumed
  • Dead Kennedys
  • Dub Pistols
  • Even Rude
  • Fu Manchu
  • Goldfinger
  • Lagwagon
  • Millencolin
  • Naughty by Nature
  • Papa Roach
  • Powerman 5000
  • Primus
  • Rage Against the Machine
  • Speedealer
  • Styles of Beyond
  • Suicidal Tendencies
  • Suicide Machines
  • Swingin’ Utters
  • The Ernies
  • The Vandals

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Droxcy

Member
Super stoked childhood memories coming alive once again. Would be insane if they let you toggle between old graphics and new but highly doubt it.
 
Helllllll yeeeeeah day one, stoked they added reverts and spine transfers to it, since thps 4 was my favorite game, first time playing it with a xbox dpad, fear it will be harder then using the playstation dpad.
 
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Tesseract

Banned
just realized i've been using dark themes my whole life

did a sanity check w / light themes, laughed at the over bright fonts

i'll try to fix this tonight
 
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Tesseract

Banned
what i'll prolly end up doing is black filling the transparency tiles, or inverting them with some mirage effect

that's my bad

:pie_roffles:
 

chigstoke

Member
Can't wait for the 4th. Had pre ordered the collectors edition so didn't get the demo, so this can't come quick enough.

All the footage I've seen looks absolutely brilliant, and I've no doubts VV will have knocked this one out of the park.
 

Tesseract

Banned
PATCH NOTES

slated the transparent backgrounds, modern dark users shouldn't notice any differences

bezels and transparencies next

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*edit*

fixed banner linear detect, few more tweaks incoming ...
 
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Looking forward to playing Tony Hawk's Pro Skater 1+2 again. Played both games like crazy on Playstation, Xbox (as THPS 2X), and Dreamcast. I hope some of those songs can be turned off.
 
Looking forward to playing Tony Hawk's Pro Skater 1+2 again. Played both games like crazy on Playstation, Xbox (as THPS 2X), and Dreamcast. I hope some of those songs can be turned off.

Having played the pre-order demo, I can let you know right now. The game features a completely customizable track list, allowing you to disable and enable any song you'd like. While you're playing the game itself, you also can press in on the right analog stick to skip the current song.
 

deafmedal

Member
Great OT bud. Really excited to play this! First thing I'm doing is turning the music off so I can listen to my own playlists which will consist of me, Perturbator and TOOL. Then I will bail so often I will have an IRL concussion. I wonder how long it'll take to re-acclimate to all the levels, nostalgia bomb incoming!
 

Tesseract

Banned
Great OT bud. Really excited to play this! First thing I'm doing is turning the music off so I can listen to my own playlists which will consist of me, Perturbator and TOOL. Then I will bail so often I will have an IRL concussion. I wonder how long it'll take to re-acclimate to all the levels, nostalgia bomb incoming!
yeah, i'm looking forward to online multiplayer hawk with my own playlists

hope voice and text chat is there, maybe some social tools as well
 
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One of the coolest things about THPS was beating the game with each skater and then seeing that so many of the "crazy video game tricks" that looked completely made up for a video game and not possible in real life, they were actually all real.

And it just happened to me again, as someone who has a limited knowledge of actual skateboarding, with this "fire hydrant" trick that I never knew was a real thing.


 
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deafmedal

Member
yeah, i'm looking forward to online multiplayer hawk with my own playlists

hope voice and text chat is there, maybe some social tools as well
Were these on PC back in the day? Hard to imagine not playing this with a pad but K/M is surely 'better'. I may venture online but hotel internet usually always blows. I can end up using all my hotspot data each month just from staying logged in for my digital titles, hence I'll buy the disc.
I am SO looking forward to a relaxed game and not one but two of them with awesome music and nostalgia vibes.
Yup. I imagine the muscle memory for controls will come back quite quick for those who played these games hardcore from the beginning, then it'll just be blissful gaming fun. This is the perfect game for me to play while on the phone with my wife every night while I'm away. The fact that it's a remaster is even better-I hate playing BIG, NEW games on the road knowing how much better they'd be at home, this will be fine on my shitty monitor.
One of the coolest things about THPS was beating the game with each skater and then seeing that so many of the "crazy video game tricks" that looked completely made up for a video game and not possible in real life, they were actually all real.

And it just happened to me again, as someone who has a limited knowledge of actual skateboarding, with this "fire hydrant" trick that I never knew was a real thing.
Thanks for the vid!
 

Antwix

Member
Seems like they added some nice additions to an already great soundtrack. Def picking this up especially since the original skaters are in it.
 

Tesseract

Banned
Were these on PC back in the day? Hard to imagine not playing this with a pad but K/M is surely 'better'. I may venture online but hotel internet usually always blows. I can end up using all my hotspot data each month just from staying logged in for my digital titles, hence I'll buy the disc.
Yup. I imagine the muscle memory for controls will come back quite quick for those who played these games hardcore from the beginning, then it'll just be blissful gaming fun. This is the perfect game for me to play while on the phone with my wife every night while I'm away. The fact that it's a remaster is even better-I hate playing BIG, NEW games on the road knowing how much better they'd be at home, this will be fine on my shitty monitor.
Thanks for the vid!
i believe they were, only ever played them up to gamecube
 
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Agent X

Member
Great thread, Tesseract Tesseract !

Looking forward to playing Tony Hawk's Pro Skater 1+2 again. Played both games like crazy on Playstation, Xbox (as THPS 2X), and Dreamcast. I hope some of those songs can be turned off.

I actually started with Tony Hawk's Pro Skater 2 on the PC many years ago. That particular version of THPS2 contained a few of the first game's levels, but I've never previously owned the "complete" first game. So, a good chunk of this package will be new for me.

Man, this is looking good. In my head this what Tony Hawk has always looked like :messenger_tears_of_joy: I went back to look at the original, nah it didn't! It's weird how we remember things.

It's true, especially after seeing some of the screen shots above. Technology has grown over the last two decades, and now these games have, too. It's really breathtaking to see the effort the developers invested to modernize these games for old and new players alike.
 

Agent X

Member
Were these on PC back in the day? Hard to imagine not playing this with a pad but K/M is surely 'better'.

The first game was never given a proper PC release.

The second game did make it to PC. To make up for the absence of the original THPS, some of its levels were added to the PC version of THPS2.

I almost always played this game with a joypad. There were keyboard controls as well, which I might've tried once or twice just for the heck of it.
 

-Arcadia-

Banned
I’m trying to resist, tons of games atm, but $40 almost flew out of my hands for the skatepark alone these past few weeks. If they’ve really captured the joy of THPS back in the day, as well as giving us combo game-changers like the manual and revert for all levels, I’m probably going to get sucked right back in, and love every second of it.

Btw, this is one amazing looking game too.
 

Tesseract

Banned
I’m trying to resist, tons of games atm, but $40 almost flew out of my hands for the skatepark alone these past few weeks. If they’ve really captured the joy of THPS back in the day, as well as giving us combo game-changers like the manual and revert for all levels, I’m probably going to get sucked right back in, and love every second of it.

Btw, this is one amazing looking game too.
the level of fidelity ain't getting enough praise

the world geometry is complex and detailed, texture work aces w / lots of stark light contrasts (reminiscent of psx games)
 

Tiamat2san

Member
What a pleasure this will be to replay these games.
The remaster seems great.
But, somewhere in the back of my mind, I know activision will fuck us in the end...
 

Soltype

Member
the level of fidelity ain't getting enough praise

the world geometry is complex and detailed, texture work aces w / lots of stark light contrasts (reminiscent of psx games)
Game looks fantastic, saw some footage of the Mall, gave me chills.Any word on when Steam version is coming?
 
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What a pleasure this will be to replay these games.
The remaster seems great.
But, somewhere in the back of my mind, I know activision will fuck us in the end...

There's in-game currency, an XP system, a "gamer card" feature that consists of a skateboard and logo, and loads of opportunity to sell cosmetics.

At the same time, I'd can't think of a game I'd rather unlock content for by playing constantly. And if they do things like they did with the Crash Team Racing remake, they'll be adding new free levels as they add new microtransactions.

I think I posted this before in another thread, but this video offers some interesting speculation:

 

AllyITA

Member
Were these on PC back in the day? Hard to imagine not playing this with a pad but K/M is surely 'better'.
played a massive amount of hours of 2 and 3 with a keyboard; at the time pc joypads where crap and you couldn't easily connect console pads to the PC.. did't have the money to buy one anyway.

THPS2 was actually very good with a keyboard, THPS3 with the revert mechanics got a bit more tricky, but you got used to it pretty fast.
my favorite controller was actually the GC one, the weird button layout was perfect to keep your thumb on the ollie button and roll it side by side for tricks, and the notched control strick worked pretty well too
 
Were these on PC back in the day? Hard to imagine not playing this with a pad but K/M is surely 'better'.
i believe they were, only ever played them up to gamecube
I actually started with Tony Hawk's Pro Skater 2 on the PC many years ago.
played a massive amount of hours of 2 and 3 with a keyboard; at the time pc joypads where crap and you couldn't easily connect console pads to the PC.

You all might find this interesting:





Three other fun facts about this video:

1) This was uploaded after the demo had been out for about six hours.
2) Before factoring in any trick multiplyer, this trick was already worth three times what the sick score for this level will be, which is 100,000 points.
3) The current world record score for the demo is over five times the amount reached in this video.
 
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