Horizon Forbidden West is starting to make a whole lot more sense after that tweet from one of its developers.
The open world thing just finally came to a head for me this month. I've happily played dozens of open world games, and I'll probably play dozens more, but being extremely hyped for Forbidden West and then getting what we got, followed up by what Elden Ring delivered just highlighted how fucking dumb the average open world game is designed, and the fact that they are getting worse.
This "warring" you are seeing is because many us are, finally, fed up with how stupid developers think we are as gamers, and frankly how stupid other gamers are that need the sort of GPS direction and constant hand-holding that these games offer.
Anyway, going directly from a game that literally told you exactly what to do every step of the way, both with the UI and Aloy not shutting the fuck up, to something like Elden Ring, which just allows you to play and figure out stuff on your own, was not only a breath of fresh air, but it put it giant spotlight on just how horrible these games have become. They should be more than turn off your brain, follow point A to point B, and look at the pretty graphics.