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Valve's Gambling Problem | People Make Games

Bernkastel

Ask me about my fanboy energy!


Interesting video containing interviews from users of gambling sites, gambling psychologists and ex-Valve employees
3:08 Opening a crate in CS:GO gives an animation like a casino showing everything you could win. In reality what you win is predetermined before the animation. To my knowledge this is the only game that does that kind of creepy animation.
GivingHonestEkaltadeta-size_restricted.gif
4:27 Some skins in CS:GO are so rare that have been sold for almost 100,000 USD
01011001 01011001 made an interesting thread that this guy touches upon 5:18. The way of winning these skins in Valve games and selling these on the open market is like NFTs, as if Valve invented NFTs in video games before it was a thing. CS:GO skins do behave like NFTs.
6:26 There are no safeguards in this arrangement against underage gambling
8:43 Valve did next to nothing to prevent this industry
9:14 Semi-Professional CS:GO player reveals that match fixing not only just still happen in CS:GO, but its also an open secret(he speaks from 9:23)
9:47 In 2016 a gambling research firm predicted that it would take over 4 billion USD of bets that year
10:13 These sites pay top youtube/twitch streamers where they gamble on these sites publicly in front of their audience, inevitably having a great time and winning big(because of course its rigged for their sponsors) encouraging their viewers to invest in these sites
10:34 Talks about the TmarTn and ProSyndicate scandal who owned csgolotto. All the lawsuits against them were dismissed by 2017. From 11:59 talks about other such sites which had stakes from popular streamers.
12:39 Valve finally told 12 such sites to shut down with legal threats. But this was just a move to get the game industry to stop paying attention to them. These sites today are even more advanced, more feature-rich and more popular than before. 13:33 skin.club claims more than 3 million users, 13:36 key-drop.com claims almost 9 million users who made 200 million bets.
14:04 These are sites are often very colorful with this busy teenage aesthetic aimed at young people with loyalty reward schemes and mini games like mobile games. 14:15 Some areas of these casinos are branded tie-ins with youtubers. None of these sites responded d

14:58 Speaking to CS:GO's problem gamblers (a lot of underage gamblers confessing after getting older)
21:47 A psychologist who studies gambling talks about how it impacts young gamblers

22:42 This can happen to any game that uses Steam inventory. 22:46 Like Rust which is developing its own betting industry(like howl.gg).

23:42 Interview with ex-Valve employees who spoke about why Valve does not want to destroy this industry
25:47 and how Valve profits from them

33:24 Quesetions to Valve from People Make Games. Valve refused to answer any of them.
This is just Part 1. The next part will be about how Valve operates internally and even more extensive interviews from ex-Valve employees.
 
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reksveks

Member
I have wondered for a while, whether people have an issue with NFT's or Digital Scarcity cause digital scarcity doesn't require any blockchain tech.
 

poppabk

Cheeks Spread for Digital Only Future
It's crazy how this whole gambling apparatus sprang up. I still dont understand whether you can put real money in at the outset. I guess you can buy a skin with just cash?
 

Guilty_AI

Member
No wonder so many industry lead companies want to invest in NFTs. Its this but even harder to control, so they have more excuses not to do it.
 

VN1X

Banned
I've spent hundreds of EU on CS:GO but I've also made a some back as well (and managed to buy games 'for free' from that years later).

Sue me. "lollipop_disappointed:
 

Bernkastel

Ask me about my fanboy energy!
This is just Part 1. The next part will be about how Valve operates internally and even more extensive interviews from ex-Valve employees.
Not gonna lie, Part 2 is mostly garbage


00:56 Valve has a board of directors, and among them both Gabe Newell and Yahn Bernier own actual Superyachts worth each costing 100 million US$ and crewed by around 20 people.

10:41 Talks about Stack Ranking among Valve employees. Microsoft had a similar ranking that they abandoned in 2013.
15:49 Because of this stack ranking some people think they have to work on something that is perceived valuable. A lot of decisions were made on how they would be ranked among there peers at the end of the year, for example not working not wanting to work on long term projects that may or may not pay off.
16:18 Some people would involve themselves in other risky projects at the beginning of the year, and then they will go back to the more well known projects as it gets closer to review time. This is so they will be reviewed higher by their peers due to recency bias.

Past this is just them questioning Valve being apolitical and refusing to involve themselves in politics.
 
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