Literally them grabbing teams and pushing them for things they aren't ready for, causing them to remove resources from elsewhere to make up the debt is literally the definition of mismanagement.
Undead Labs has been working and planning towards a major escalation of the State of Decay IP for years now. moving from AA to AAA in this case involves an escalation in budget and ambition. That’s all.
Especially since this isn't the first time, and MS has been making similar types of mistakes/blunders for some time now.
Certainly not the first time MS has provided the funding required to scale up games. All this falls under better studio management.
For some weird reason, you consider these ‘blunders’. And that’s nonsense.
.There's a difference between teams working together, and being forced to move resources to address a fault because of bad decision making
Where’s the ‘fault’?
One team more proficient than the other in UE is providing support. And that’s not support pulled from active Coalition projects. The end result will translate to BETTER games for both studios, especially for Undead Labs.
Turn 10 and Playground games have been supporting each other for the past decade…both studios are some of the most efficient in the business and both make the best rated racing games in the past decade. Yet you’re pretty much calling this type of collaboration - standard across the entire industry - a ‘bad thing’.
Maybe less opening new threads and more understanding how games are made by big publishers?