• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

Was Microsoft right to drop it's VR plans for Xbox in hindsight?

Was Microsoft right to abandon VR for Xbox back in 2017?

  • Yes

    Votes: 287 67.8%
  • No

    Votes: 136 32.2%

  • Total voters
    423

Mister Wolf

Member
Here we go again with the gimmick bullshit. People really have no idea what depth perception means I guess.

That said, financially it's definitely the safer bet to not join in on VR so far.

I got more enjoyment gaming with my 3D TV and 3DS than I did my Rift or Rift S. I still have my Rift S and could give two shits about strapping that thing to my head after a day of hard work.
 
Last edited:
Besides the fact that MS have others and more important problems to deal with (like having a solid first party output), VR is not something you can easily add as it's not a service or a company to buy.

Sony needed years of RD before releasing PSVR1 as you need to tackle all different problems (hardware + APIs + software) simultaneously in a competitive and cheap package that is easy to produce. Now the longer MS wait, the harder it's going to be for them to enter the VR arena.
 
Last edited:

Rudius

Member
As someone who loves VR but admit it's slow growth I say it is still too early to say. VR isn't dominant, but it's nowhere near death and it is improving steadily. We need to wait this decade and the next to reality see how it goes.
 

JLB

Banned
Microsoft has much bigger problems to address with their first party. I am doubtful they'd be able to adequately support a VR platform. So from their perspective, it probably makes sense. You only have so many resources, and when you go years without major exclusives despite huge buying sprees you can't really manage to effectively support that platform.

I am just glad that we have someone like Sony that can step in and provide a superb platform with a multitude of support by some of their smaller devs and partners.
which problems?
 

Mephisto40

Member
It's been a success for PlayStation, so there is no reason to believe it wouldn't have been a success for Xbox as well

PlayStation wouldnt be investing the time and money into developing a new headset if the first one had flopped like many people on here claim it has
 
Last edited:

DavidGzz

Member
Yes, and I wish Sony would drop it as well. I need more exclusives to have a reason to dust it off. Thank goodness GoW comes soon but it's been a wait and a half. I've already wasted enough money on VR. It just doesn't hook me for long. It's ''neat", but I am not so sure I'll buy anything for my Quest 2 ever again. It's a lot better wireless, going back to wires is a big no-no.
 
Last edited:

MikeM

Member
Xbox almost abandoned gaming after the One console. It would make sense for them to axe VR and get back to basics and become competitive again in core gaming first.
 
i'm happy they ditched VR. don't think it's worth buying into yet and i can't see the PSVR2 changing things much. VR as a whole is still years way from being mature enough tech wise. Probably going to need another a couple generations.

i think if AR/VR headsets take off in the next couple years from Apple/Facebook then it will help push the tech on which will benefit gaming headsets.

until then Microsoft can focus on making standard games for Xbox/PC.
 
Skipping VR until there is demand is a no brainer unless you want to drive demand putting your money upfront.

Kudos for Sony, Steam and Oculus for keeping at it though, I'm sure it'll grow, but it seems like a 15 million market right now (the amount of headsets sold of meta/oculus quest 2). Even then and I don't know how, it's already bigger than the Wii U was.
 

SLB1904

Banned
Yes, and I wish Sony would drop it as well. I need more exclusives to have a reason to dust it off. Thank goodness GoW comes soon but it's been a wait and a half.
What one thing got to do with other? So by that logic xbox should be flooding the market with exclusives
 
Xbox almost abandoned gaming after the One console. It would make sense for them to axe VR and get back to basics and become competitive again in core gaming first.
lmao maybe Microsoft thought about it but it's been obvious for about 6-7 years now that they were never going to abandon gaming.
 
Skipping VR until there is demand is a no brainer unless you want to drive demand putting your money upfront.

Kudos for Sony, Steam and Oculus for keeping at it though, I'm sure it'll grow, but it seems like a 15 million market right now (the amount of headsets sold of meta/oculus quest 2). Even then and I don't know how, it's already bigger than the Wii U was.
It will definitely grow. Apple is probably going to release their "Reality" headset next year. It likely won't have a huge focus on gaming but it's meant to be using their Apple Silicon which is impressive. The AR/VR market could look completely different in just a couple years. Facebook was meant to be holding off on their next headset to see what Apple does with theirs.

We'll get PSVR2 soon, new Facebook headset, Apple headset, and hopefully Valve are working on a new one.
 

Menzies

Banned
I think it runs counter to their vision of bringing console quality games to billions of players.

Although, Sony is showing how you can release a product, sell for a profit and rely on indies and third parties to sell it for you, risk free. Just don't know if this will amount to anything greater than another 5% attach rate.
 

deriks

4-Time GIF/Meme God
They didn't have the hardware...
They didn't have the software...
The market still has baby steps in support...

Let me think, ok?
 

GenericUser

Member
I really don't care about VR and I own an xbox, so I think it is good that they don't invest money in VR gimmicks. Give me more traditional games instead.
 

phil_t98

#SonyToo
They will be when PsVr2 launches.

Posters here are playing dumb with with the psvr figures. It was launched on a console that this site and the gaming media said would never exist, that if the ps4 did exist it would be weaker and more expensive than the xbone. None of that was true.

The psvr was a dev kit, a test, to see if Sony could create vr games and software. I'm surprised it sold 6 million. It was basically a vita strapped to your face with move controllers and a ps eye toy. But it wasn't about sales, it was about experience. And while Sony were on their arse financially they took a huge gamble on vr.

Come March 2023 Sony will launch a headset, using a console designed for VR. This isn't going to be just another headset, it's years in the making.

So yeah, Sony will make more money than gamepass, because Sony and Nintendo are making more money than gamespass right now.

Come next year, any VR title ported to consoles will be 100% exclusive to a Sony platform. That as a business decision by Microsoft is simply dumb. Though it fits right in with the current state of xbox

when PSVR launched there were a lot more PS4's in the wild then PS'5 so the market is smaller than it was. PSVR didn't sell bucket loads either, as I said earlier the games aunt there for it.

now you said that VR would make more money than gamepass not Sony making more money now so your changing your statement. no way does Sony VR make more money than gamepass will. sorry but you just blind to how much revenue is coming in via gamepass or just stupid
 

winjer

Gold Member
VR is a niche market. Most people have realized it's just a recurring gimmick, that rises and falls every other decade, since the 90's.
Even on Steam, only 2% of users have a VR set.
 

DavidGzz

Member
What one thing got to do with other? So by that logic xbox should be flooding the market with exclusives

So Kinect and the Kinect games didn't get in the way of MS producing something more worthwhile for the Xbox One? The resources being poured into PSVR2 and its games aren't affecting more studio acquisitions instead? Seems pretty logical to me, but you may not see it as a bad thing if you're looking forward to it.
 

Beechos

Member
Yeah vr would be a perfect platfrom for a gamepass type service. Most vr games are trash/short experiences and way overpriced. They would own vr with a service like that.
 
It will definitely grow. Apple is probably going to release their "Reality" headset next year. It likely won't have a huge focus on gaming but it's meant to be using their Apple Silicon which is impressive. The AR/VR market could look completely different in just a couple years. Facebook was meant to be holding off on their next headset to see what Apple does with theirs.

We'll get PSVR2 soon, new Facebook headset, Apple headset, and hopefully Valve are working on a new one.
To be honest, I don't fully understand how are people using headsets for non-gaming tasks. So while I get what you're saying I have no idea what Apple will actually attempt with theirs and make it compelling.

I get the R&D advantages, privacy, but I don't get how that makes sense in a mass acceptance way. Everything seems incredibly niche and I honestly don't know if sales didn't climb a lot due to covid, I think right now anyone launching a VR headset should be careful when expecting the same turnabout.

I've looked into it, I've used it in limited fashion, but I don't get it (for work related things). Perhaps I will at some point.
 
Last edited:

azertydu91

Hard to Kill
To be honest, I don't fully understand how are people using headsets for non-gaming tasks. So while I get what you're saying I have no idea what Apple will actually attempt with theirs and make it compelling.

I get the R&D advantages, privacy, but I don't get how that makes sense in a mass acceptance way. Everything seems incredibly niche and I honestly don't know if sales didn't climb a lot due to covid, I think right now anyone launching a VR headset should be careful when expecting the same turnabout.

I've looked into it, I've used it in limited fashion, but I don't get it (for work related things). Perhaps I will at some point.
Some people uses Vr when they are "alone", it is not gaming but some joystick is involved.
 
Some people uses Vr when they are "alone", it is not gaming but some joystick is involved.
Hahaha.

I remember when porn websites were full of videos meant for Google Cardboard, I'm sure it's still a thing for more advanced headsets, but... It's not exactly more immersive to me that I can look at the ceiling now.

Games and learning simulators seem like the best use.
 
Last edited:

SLB1904

Banned
So Kinect and the Kinect games didn't get in the way of MS producing something more worthwhile for the Xbox One? The resources being poured into PSVR2 and its games aren't affecting more studio acquisitions instead? Seems pretty logical to me, but you may not see it as a bad thing if you're looking forward to it.
What you even talking about? Microsoft dropped kinect in 2014.
Sony acquisition got nothing to do with vr. And if what you saying them acquiring studios for vr, what that got to do with status quo of theirs studios.
Imsonsoniac as a studios released not only flat screen games but also vr games and they are arguably one of the most efficient developers in the industry. Also there a load of 3rd party studios dedicated to vr. Vr doesn't need to take anything away from your standard games.
VR got nothing to with lack of exclusives. Of any company
 

midnightAI

Member
now you said that VR would make more money than gamepass not Sony making more money now so your changing your statement. no way does Sony VR make more money than gamepass will. sorry but you just blind to how much revenue is coming in via gamepass or just stupid
Sony will make (for a while at least and that I guess will continue for quite some time) more money from PSVR than Microsoft are from Gamepass, when talking about Gamepass you should be talking profit not revenue, its no use saying $3.2billion in revenue when they pay out more than that in getting the games on the service (including first party development costs)
 

DragonNCM

Member
VR is useless...... usually you try few games & after that you never play it again. That is a fact.
Thing is you don't have time to play serius games (what demand more then few hours at the time). You are disconnected from world, people & everyting around you.
VR will never be mainstream.
 

fermcr

Member
Kinect was a gimmick, but that didn’t stop MS getting behind it.

Nobody said otherwise. Kinect was a gimmick. VR is a gimmick.
Not even Sony are taking VR seriously.

Do you really expect most people in the future will be using VR and looking like the drones in this room?.... ⬇️
⬇️ ⬇️ ⬇️

MTCLSJNNVVSN6GVZAYV554BD4U.jpg


God forbid if this happens.
 
Last edited:

Connxtion

Member
I still think it would be a pretty good idea to make a deal with Meta and bring the Quest 2 and maybe 3 down the line to the system.

it could work both wirelessly through Wifi and by using a USB cable.

the hardware is already on the market, it already has millions of customers and it's plug and play
My Quest 2 is waiting in hope 😂

With Bonelab coming out this Thursday it’s a missed opportunity to get that on series consoles, would love it if it was. But day 1 on quest 🙌
 

fermcr

Member
Sony have that on lockdown. MS need to focus on cadence of exclusive releases and the ridiculous value of Game Pass. That’s their USP.

Like I said, not even Sony are taking VR seriously.
If Sony was really interested in VR, most of their main studios would be making AAA VR games. For Sony, VR is a addon for indie developers to play with. If it's successful, good for them. If not, no harm done.
 

mxbison

Member
I got more enjoyment gaming with my 3D TV and 3DS than I did my Rift or Rift S. I still have my Rift S and could give two shits about strapping that thing to my head after a day of hard work.

That doesn't make it a gimmick.

It creates completely new possibilities to interact with games. You not enjoying that or a lack of good games doesn't change that.
 
Last edited:

mxbison

Member
I remember when porn websites were full of videos meant for Google Cardboard, I'm sure it's still a thing for more advanced headsets, but... It's not exactly more immersive to me that I can look at the ceiling now.

It's not about looking at the ceiling. It's 3d with depth perception and not just a flat image on a screen.
 

M1chl

Currently Gif and Meme Champion
No it's fucking retarded. They could just easily open the box for Oculus or some other device (maybe through some payed app), bribe Valve for HL: Alyx and Sony domination would be over.
not really, but it would be great
 

Jigsaah

Gold Member
I think so. The only game I've been remotely interested in was Half Life: Alyx. $1000 for the index. Yea I'm good.
 

Pidull

Member
The PSVR, the only console VR that was relevant, as Labo flopped and I'm sure everyone here forgot that existed, only managed to sell 5 million units in 6 years and most of that was earlier in its lifespan.
Labo didn't really flop, Nintendo just didn't support it.

Labo VR units sold out immediately upon release, and whereas Nintendo continued to ship more units for their other Labo kits, it has been really difficult to find any Labo VR units both in stores and online since its release.

Honestly really disappointed in Nintendo for that.
 

Warnen

Don't pass gaas, it is your Destiny!
Yes vr is the modern day motion controller gimmick. It’s fun to start but once you have played super hot it’s all a down hill vomit inducing ride.

That said it is a fun side kinda thing. Kinda more interested in AR stuff but not really games.
 

The_Mike

I cry about SonyGaf from my chair in Redmond, WA
VR is the most overhyped niche in modern gaming.

There were literally people in here believing it would replace gaming as we know it.

I loved my 3d monitor. 3d gaming was game changing for me.

After a couple of days I turned it off and never looked back.

VR is in the same state.

Sony pushed is hard, which is the main reason it got recognised. But years has passed, and the only great game I see people come up with is HL Alyx.
 

phil_t98

#SonyToo
Sony will make (for a while at least and that I guess will continue for quite some time) more money from PSVR than Microsoft are from Gamepass, when talking about Gamepass you should be talking profit not revenue, its no use saying $3.2billion in revenue when they pay out more than that in getting the games on the service (including first party development costs)

do you know profit on PSVR and PSVR games?

5 million units sold. how many PSVR games sold? has a PSVR only game ever topped the charts?
 
It was the right decision for them at that time.
You would be foolish to think that MS has forgotten all about VR, they haven't. They came up with hololens after all.
MS is in a position that maybe a half a dozen companies are, in that they can watch and wait until companies like Sony and Meta perfect and promote VR and then buy their way into it in a short period of time.
While I think VR has a ways to go and won't be mainstream this gen, I'm glad that Sony is continuing to push it forward, because at some point VR will be the future.
 
Last edited:
One game WOW !!!.
Ignoring the billions poured into it by Facebook, steam, vive/HTC and Sony?

Not to mention how many upcoming EA games are VR or have VR modes? Sure is dead though.

Battlefield VR will change the game.
when PSVR launched there were a lot more PS4's in the wild then PS'5 so the market is smaller than it was. PSVR didn't sell bucket loads either, as I said earlier the games aunt there for it.
PSVR was a tech demo. It was akin to Dk2 and the early headsets of oculus and steam. It was a proof of concept sold to those who wanted to try it. PSVR was by far the weakest and shittest of the VR headset on the market at the time, let lone the crappy wires and breakout box and still sold 6 million. That isn't a flop, it's a fucking miracle. Hit man 3 is some kind of magic on that headset, I've no idea how it looks so good.

now you said that VR would make more money than gamepass not Sony making more money now so your changing your statement. no way does Sony VR make more money than gamepass will. sorry but you just blind to how much revenue is coming in via gamepass or just stupid

Vr as a market makes more money than gaming subscriptions as a market. There was a pie chart floating around earlier in the year which showed it. VR is more popular to gamers than subscription services are. That's not taking away from gamepass, because a subscription or digital service is going to be a requirement when VR hits full swing. But right now, to say VR is a gimmick and subscription services aren't, flies in the face of all of the data.

VR is the most overhyped niche in modern gaming.

There were literally people in here believing it would replace gaming as we know it.

I loved my 3d monitor. 3d gaming was game changing for me.

After a couple of days I turned it off and never looked back.

VR is in the same state.

Sony pushed is hard, which is the main reason it got recognised. But years has passed, and the only great game I see people come up with is HL Alyx.

This thread can be summed up as:

Tell me you've never played VR without telling me you've never played VR.
 

Punished Miku

Gold Member
I think they've made the correct call for their business at the time. They're trying to convince people to buy a console. It's a taller order to buy a console and a VR headset. They're coming back from behind. They need to focus on first party console games development as well.
 
Top Bottom