FrenchMovieTheme
Member
playing NCAA 2006 makes me wonder what kind of testing process is typically used in not only a sports game but any game in general. let me ask these simple questions:
1. Does "test" mean they test for specific bugs/defects, or do they actually test for those things AS WELL as gameplay exploits?
2. how long does the testing last? do the testers test the game while it is in progress, before it is pressed, or at random times throughout the development?
3. If a tester reports "hey this gameplay mechanic is broken", how does the designer/producer/whoever respond? or is it a time-sensative issue? wouldn't companies end testing soon enough so they could iron out any problems reported?
4. is it the developers fault when garbage slips through the cracks, or is it the fault of the parent company who is pushing to have the game out the door on X date?
5. is it possibly the testers faults? they just clock in for an 8 hour day and act like they are playing the game but infact dont? perhaps they have people uninterested in sports games playing sports games, therefore they dont see the problem areas?
i ask these questions because year after year, no matter what the company is in a sports game i find some ridiculous bug within an hour of playing the game. it seems to me that it would be IMPOSSIBLE to miss. so what are testers actually doing? how can they not find these things? do testers even exist? is anyone here a tester?
1. Does "test" mean they test for specific bugs/defects, or do they actually test for those things AS WELL as gameplay exploits?
2. how long does the testing last? do the testers test the game while it is in progress, before it is pressed, or at random times throughout the development?
3. If a tester reports "hey this gameplay mechanic is broken", how does the designer/producer/whoever respond? or is it a time-sensative issue? wouldn't companies end testing soon enough so they could iron out any problems reported?
4. is it the developers fault when garbage slips through the cracks, or is it the fault of the parent company who is pushing to have the game out the door on X date?
5. is it possibly the testers faults? they just clock in for an 8 hour day and act like they are playing the game but infact dont? perhaps they have people uninterested in sports games playing sports games, therefore they dont see the problem areas?
i ask these questions because year after year, no matter what the company is in a sports game i find some ridiculous bug within an hour of playing the game. it seems to me that it would be IMPOSSIBLE to miss. so what are testers actually doing? how can they not find these things? do testers even exist? is anyone here a tester?