64bitmodels
Reverse groomer.
Over the past 10 years, it's made very clear that shareholders do NOTHING to benefit a game company. They're responsible for forcing publishers to rush games out on time, they're why microtransactions, lootboxes and day one DLC are in games to begin with, and they're overall one of, if not the main cause of games going downhill since 2012. It's actually a thing where if shareholders don't see increased profits every quarter, they can actually sue your company. Valve is the one gaming company i know of that's private, and they seem to be the most pro consumer company as of right now. Despite that, they're also one of the most rich companies in gaming as of right now. Why don't more companies go private, and what do shareholders offer that's worth fucking over so many games? This is a genuine question.
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