Sounds like a strawman to me. There are no absolutes to game development. For every dev claiming to have issues there are devs who claim there are no problems at all. The 'lies from usual suspects' are the people who coincidentally don't have the platform exaggerating that this is a universal problem with no solution.
Riky was rightly questioning if the features of the platform were being used. Since the evidence points to no, it is completely reasonable to question the veracity of the claims that the XSS has some sort of fundamental problem. Thankfully those who are most 'concerned' have little to worry about because they don't own the system anyway.
Exactly, why is it a problem to want all the hardware features to become used regularly? Since there are very good Series S versions of some games then it's obviously possible, this news of extra ram helps, how much we don't know but more is better.
It will be interesting to see if Turn 10 talk about if they are using deeper day one integration of Tier 2 VRS or if they are using SFS or both to get real time RT into Forza on Series S, something like DF said would be a step up for consoles and on a console that some people have constantly questioned.
It will show that it is capable after all, I don't see the problem with trying to find out how that was achieved.