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WORLDS UNITE - SEGA x CAPCOM (Archie Comics) as a Successor to UMVC3?

CAPCOM - 21 :
Retain from UMvC3:
Arthur (Improve Armor mechanic)
Firebrand
Zero
Strider
Morrigan (Lilith alt)
Haggar
Chun Li
Ryu/Evil Ryu (takes place of Akuma, flippable like Shiek/Zelda in Smash, Sakura/Dark Sakura alt)
C Viper
Dante
Vergil
Chris Redfield
Wesker

New:
MegaMan, Similar to Shuma Gorath and Rocket Raccoon
Ada Wong, equipped with hookshot. Maybe similar to Hawkeye and Bionic Commando
Leon Kennedy with Knife and rocket launcher
Male Hunter, heavy armor (Female heavy armor alt)
Female hunter, lighter armor with felyne (Male with light armor and felyne alt)
Dr Wily in robot, giant character similar to Sentinel
Jedah, Just because he's the best character Capcom ever had. He can replace Magneto and Iron Man.
M Bison, to play like a less crazy Phoenix

Sega - 21:
Sonic, as a rushdown character with specials being akin to his various powerups. Maybe similar play as Felicia (Shadow/Mechasonic alt)
Knuckles, although I cant think of what you could do to his character to make it interesting, but he's popular so, sure. Maybe replacing X23/Spidey?
Dr Robotnik, like a fixed MODOK
Chaos like a fixed Nemesis (Giant dark Chao alt)
Amy Rose could play like Tron Bonne. I hate her character so if she's a no I wouldn't mind.
Nights/Reala(alt) as a ranged, Trish like character
Shinobi (Musashi) could be a good Taskmaster foil
Beat/Gum(alt) as a stand on for Wolverine
A boss from House of The Dead would be amazing. I recommend The Magician since he's the most popular and would fit perfectly
Kazuma (Yakuza, Alt: Ryo from Shenmue) could probably be a good pummeler character like SheHulk/Iron Fist
Dural with various moves from the Virtua Fighter series could seriously fit in well, like a Hulk and Captain America mixed
Altered Beast with the wolf transformation. Noone seriously remembers the other transformations. Save them for supers or something
Death Adder, seriously could play like Soki from TvC
Space Harrier to play like Saki/Roll from Tatsunoko vs Capcom
HUnewearl - rushdown character with tons of traps and techniques
FOmarl - space control character similar to Dormammu
RAcast - Brawler esque character with decent speed and ranged options
Bayonetta - Could play like a combination of Deadpool and Dr Doom. She's best equipped to fill those boots and provide comic relief
Shiva (Streets of Rage) - I always felt like Juri and Maki/Guy could fit in Marvel 3 with some tweaks. Give him a barrel throw or other projectile to move in and I think he'd be a great candidate and exciting to watch and fight Haggar
Vyse - Already plays a big role in comic, I believe. It'd be great to have a character similar to one of my favorites from Tatsunoko vs Capcom and I could see him fitting a few movesets from that game. Should be easy to fit into one character who could fit
Yu Narukami - Persona 4/Ultimax main character. Has a sword and a good moveset already from P4U. Could replace with the Persona 5 protagonist, but we don't know much about the character.

I'd love to see more post like these!

I complete agree that Capcom could just tweak existing Capcom characters for the new game, most people playing these games want to keep specific character play styles the same, with the addition to some buffs and whatnot.

I don't want to see Zero or Vergil nerfed too much either, but I'd love to see all the capcom characters in UMVC3 return! One thing I wouldn't mind is them keeping the same art/design style, but perhaps make the menu and overall tone of the game a bit lighter specially since if they go with "Worlds Unite" its based around Sonic and Megaman's world, in fact the whole thing starts with Chaos Control and the Emeralds.

I think focusing on Sonic and Megaman could be a good way to introduce some of these classic characters and more hardcore sega/capcom characters to other people. I actually didn't get into resident evil, Devil May Cry, or Okami alone... It was because of Vanilla Marvel that I decided to look these characters up and play the games they belonged to.

A common complaint I see here is people worrying about too many Sonic characters, to be completely honest I believe the game would have to have a few sonic characters and a few megaman (original) characters similar to how the comics are being done....

At minimum because the story involves these characters at most...
Sonic
Tails
Knuckles
Shadow
Metal Sonic
Eggman (Boss Character, or Playable)

Megaman
Roll
Protoman - (Breakman)
Bass
Zero
X
Dr.Wily - (Boss or Playable)
Sigma
megaman_sonic_4.jpg


Now even what I said doesn't even include robot masters which are very unique and depending on how things could go could also be included in the roster. (Very unlikely, maybe a few?)
ku-bigpic.jpg


Having too many (Sonic/Megaman characters) could limit interest in the game with some people, but I do believe the game should center on those properties... Similar to UMVC3 having a larger number of Street Fighter / Resident Evil vs Xmen Avengers compared to other series in the game.

Also some of the sonic characters have some pretty unique abilities shown more often in the comics and other obscure games like "Sonic Battle" on the GBA which I loved! http://en.wikipedia.org/wiki/Sonic_Battle most notably Shadow and Knuckles and Tails, they really stood out from sonic in their fighting styles.
 

PSqueak

Banned
No more licensed crossovers, please.

Capcom needs something with in-house IPs only they would be able to support long-term. These contracts are never open-ended, so support dies off much quicker and eventually abandoned. Capcom has too many good properties for a versus-style fighter they could build upon for years to go outside of their catalog.

Last time they tried it we got Fighting Jam.

We all remember how that went.

Something about partnering seems to make them put extra effort.
 

Nyoro SF

Member
I would approve of this happening.

Selvaria is pretty cool in the DBFC crossover game, and she was created on the cheap/quick. With actual resources behind it... sweet mother of god.
 

vg260

Member
Last time they tried it we got Fighting Jam.

We all remember how that went.

Something about partnering seems to make them put extra effort.

One failed attempt doesn't mean they can't ever get it right, especially now being more careful about what projects to do and knowing what people expect out of fighters.
 
A SEGA X CAPCOM fighting game would be awesome!

I have a LOT more affinity for SEGA than for Marvel, so it would be a dream come true. Especially if it'd have gameplay like Power Stone.

Just think of all the cool matchups:

Sonic vs Mega Man
Eggman vs Dr. Wily
Akira Yuki vs Ryu
Pai Chan vs Chun-Li
Joe Musashi vs Strider Hiryu
Axel Stone vs Cody
Blaze Fielding vs Poison
Max Thunder vs Haggar
Bayonetta vs Dante
Rent-A-Hero vs Captain Commando
Space Harrier vs Forgotten Worlds soldier
Gillius Thunderhead vs Arthur
Wonder Boy vs Maximo
Alex Kidd vs SonSon
E-SWAT cop vs Bionic Commando
Ryo Hazuki vs Batsu
Bahn vs Daigo
Altered Beast centurion vs Jon Talbain
Omochao vs Servbot


OMG YES, didn't see this till now. Love it!

Also I forget sega now owns this...
 
That would have to make Capcom of Japan care about Megaman and SoJ actually acknowledge the comics (or their console non Sonic IPs). Still, if it does happen I'd love to see Axel and Blaze from Streets of Rage vs Cody and Guy (or Maki, even) from Final Fight.
 

PSqueak

Banned
That would have to make Capcom of Japan care about Megaman and SoJ actually acknowledge the comics (or their console non Sonic IPs). Still, if it does happen I'd love to see Axel and Blaze from Streets of Rage vs Cody and Guy (or Maki, even) from Final Fight.

Can someone e-mail or tweet the comic promos to Ono? He could get the ball rolling...
 

Mesoian

Member
Niitsuma is probably the only person at Capcom who'd direct something like this anyway. Do we know what he's currently doing? He's not doing Capcom All-Stars, and neither is he working on Marvel 4 or Tatsunoko 2.

I wanna say he's on one of the Dragon's Dogma projects, but I remember reading that ages ago so who knows what his current status is.

Right now, he's probably just helping out with SF5.
 
Can someone e-mail or tweet the comic promos to Ono? He could get the ball rolling...

Neither Capcom or Sega really are in a position to actually make this game, but why not?

Though to be honest, I'd rather have a Fighters Megamix 2 by AM2 even if that's even more of an impossibility.
 

gelf

Member
Neither Capcom or Sega really are in a position to actually make this game, but why not?

Though to be honest, I'd rather have a Fighters Megamix 2 by AM2 even if that's even more of an impossibility.
2D fighter I'd want Sega vs Capcom. 3D then yes Fighters Megamix 2 all day long. My ideal Sega roster would probably be quite different for both also.
 
Absolutely. In a second. X is my favorite character of all time, and having him in a fighting game would be a dream come true (well, another one, since Mega Man is in Smash!).

Niitsuma refusing to put him in MvC 3/UMvC 3 even though he was the most highly-requested Capcom character in fan polls by far was a real sore spot for me and turned me off from the game. Putting him in as nothing more than a DLC skin for Zero and Niitsuma claiming that the reason why he didn't include X is because he has no moves suitable for a fighting game - when we're talking about a character who has over 70 canonical weapons and several different armors with varying powers - just made it worse, and not including Mega Man at all on top of that made (the Capcom side of) the roster a joke.

If they were to make all that right in a follow-up, I'd definitely buy it. Having Sonic, Vyse, Aika, Death Adder, Tails, Knuckles, Axl, Sigma, Ryu, Nina, etc. would just be a huge bonus.
 
Yesssss. It would be amazing! :)

- Akira
- Sonic
- NiGHTS
- G
- Bayonetta
- Jack Cayman
- Ecco
-
Princess Solange
-
Vincent Brooks
 

Sesha

Member
There's no way there'd be more than three or four Sonic characters. I like to think of Sonic as equivalent to Resi in that it's Sega's most recognizable property. Resi had 3 reps in vanilla MvC3 and 4 in Ultimate. Same goes for Virtua Fighter. So three or four should be enough.

I wanna say he's on one of the Dragon's Dogma projects, but I remember reading that ages ago so who knows what his current status is.

Right now, he's probably just helping out with SF5.

I don't think he is on DD anymore. After all, it seems like at least half of Capcom was working that, including people like Makoto Ikehara (BoF director). Working on SF5 seems likely. I doubt it if they were hesitant about SF5 they'd greenlight another Niitsuma game right now, especially after UMvC3 sold less than a million.
 
There's no way there'd be more than three or four Sonic characters. I like to think of Sonic as equivalent to Resi in that it's Sega's most recognizable property. Resi had 3 reps in vanilla MvC3 and 4 in Ultimate. Same goes for Virtua Fighter. So three or four should be enough.



I don't think he is on DD anymore. After all, it seems like at least half of Capcom was working that, including people like Makoto Ikehara (BoF director). Working on SF5 seems likely. I doubt it if they were hesitant about SF5 they'd greenlight another Niitsuma game right now, especially after UMvC3 sold less than a million.

Didn't Ultimate eventually reach a million? I know that Capcom said they were initially disappointed, but sold to expectations in the long run.
 

Sesha

Member
Didn't Ultimate eventually reach a million? I know that Capcom said they were initially disappointed, but sold to expectations in the long run.

Yeah, it's sold 1.2m. While long term sales are decent, it was a slow seller at first, and it took over a year for it to reach 1m.
 
Yeah, it's sold 1.2m. While long term sales are decent, it was a slow seller at first, and it took over a year for it to reach 1m.

especially after UMvC3 sold less than a million.

Didn't Ultimate eventually reach a million? I know that Capcom said they were initially disappointed, but sold to expectations in the long run.

Being announced 3-4 months into MvC3 as a separate release and released 7 months later REALLY hurt it. Especially since Super SF4 released 3 months later and got a lot more of Capcom's promotion.

Capcom screwed up Marvel's timing. Should've really been an 'expansion pack' like they first planned. I could live without the new cinematics.

That would make 2017 the earliest a Vs title could come out. A year after SFV seems appropriate.
 

Village

Member
\

Sega - 21:
Sonic, as a rushdown character with specials being akin to his various powerups. Maybe similar play as Felicia (Shadow/Mechasonic alt)
Knuckles, although I cant think of what you could do to his character to make it interesting, but he's popular so, sure. Maybe replacing X23/Spidey?
Dr Robotnik, like a fixed MODOK
Chaos like a fixed Nemesis (Giant dark Chao alt)
Amy Rose could play like Tron Bonne. I hate her character so if she's a no I wouldn't mind.

Wow, thats some dream shit.

You know it would just be sonic shadow and maybe eggman.

Chaos tho, like they even give a shit about that guy tho
 
Yeah, it's sold 1.2m. While long term sales are decent, it was a slow seller at first, and it took over a year for it to reach 1m.

You know what sold the game and hurt it?

The revision, had they kept the plan to have UMVC3 as a DLC upgrade (paid or free) I think it would have performed better.

Do those sales include vanilla marvel too? But I think hype and the fanbase (tournament scene) promoted the game more than capcom ever could. And to be honest I think this game (Sega x Capcom Worlds Unite) would draw more people in the long run..

A good number of marvel fans I knew got the game and sold it in a week, but the fans of capcom (or both) usually at least were aware of the tournament scene and stuck though the learning curve and harsh online environment.

overall I think this game would sell better provided they put at LEAST the same effort into the game with the only difference being the characters and companies involved. I think Sega fans would dig into this with ease, specially fans of sonic and megaman, and of course capcom fighting fans would check it out too.

Ultimately Sega x Capcom or Project X Zone as a fighter or a Capcom All Stars game in the Vs. Series style is what I really want from them right now, more so than Street Fighter V...
 

Beth Cyra

Member
Absolutely. In a second. X is my favorite character of all time, and having him in a fighting game would be a dream come true (well, another one, since Mega Man is in Smash!).

Niitsuma refusing to put him in MvC 3/UMvC 3 even though he was the most highly-requested Capcom character in fan polls by far was a real sore spot for me and turned me off from the game. Putting him in as nothing more than a DLC skin for Zero and Niitsuma claiming that the reason why he didn't include X is because he has no moves suitable for a fighting game - when we're talking about a character who has over 70 canonical weapons and several different armors with varying powers - just made it worse, and not including Mega Man at all on top of that made (the Capcom side of) the roster a joke.

If they were to make all that right in a follow-up, I'd definitely buy it. Having Sonic, Vyse, Aika, Death Adder, Tails, Knuckles, Axl, Sigma, Ryu, Nina, etc. would just be a huge bonus.
I'll never forget this.

I've never heard more bullshit poor out of a developers mouth then Niitsuma desperately trying to justify Inafune's baby on over X despite so many people saying flat out they wanted X.

The attack thing was so good given X has nearly every attack Zero can have plus SF attacks.
 
I'll never forget this.

I've never heard more bullshit poor out of a developers mouth then Niitsuma desperately trying to justify Inafune's baby on over X despite so many people saying flat out they wanted X.

The attack thing was so good given X has nearly every attack Zero can have plus SF attacks.



I hate to be a huge Mega Man X fan Nazi, but X and Zero have two completely different fighting styles... Zero has adapted enemy abilities though the use of his sword, and rarely if ever uses his buster.

X has always been about his buster attacks, with even using sometimes two X busters. You saying they have the same attacks is like saying Ryu could do everything Akuma could do, while yeah they are very similar, they still are different enough to warrant their own character slots.

X as a Zero costume is just that, a costume. X has never displayed the skill to pull off zero's saber specials outside of a saber beam like attack. But I mean game devs can do whatever the hell they want....

All I want to say is... I wouldn't have preferred X over Zero... I wanted them together, if not X I would have taken a shitty volnutt port from Tatsunoko... But Joe and Frank are vastly different from Tatsunoko. With Tron involved it only seemed natural that Volnutt would have been in UMVC3. The fact Inafune left before UMVC3's release tells me something...
 

Village

Member
Absolutely. In a second. X is my favorite character of all time, and having him in a fighting game would be a dream come true (well, another one, since Mega Man is in Smash!).

Niitsuma refusing to put him in MvC 3/UMvC 3 even though he was the most highly-requested Capcom character in fan polls by far was a real sore spot for me and turned me off from the game. Putting him in as nothing more than a DLC skin for Zero and Niitsuma claiming that the reason why he didn't include X is because he has no moves suitable for a fighting game - when we're talking about a character who has over 70 canonical weapons and several different armors with varying powers - just made it worse, and not including Mega Man at all on top of that made (the Capcom side of) the roster a joke.

If they were to make all that right in a follow-up, I'd definitely buy it. Having Sonic, Vyse, Aika, Death Adder, Tails, Knuckles, Axl, Sigma, Ryu, Nina, etc. would just be a huge bonus.

Eh, i mean no megaman sucks.

But there is a fighting game With RE and DMC characters in it. I wouldn't call it joke, maybe a disappointment. Frankly I would throw X out of window to have another fighting game With RE and DMC character in it. That just me . I never got too disappointing, because phoenix wright, Viewtiful joe, Aurthur and firebrand, Frank west, Albert Wesker, the sons of sparda, Chris ' fuck bolders" redfield, Mike hagar, Strider, ect. I dunno a " joke" eh... this isn't a mario not in smash situation. Not to anyway.

I just didn't like the " we can't actually tell why he isn't in " i would like for once for them to be frank. Because I wanted to know

I don't believe the " spite inafune " reasoning either. Because Inafune always liked Zero WAY more than X.
 

Beth Cyra

Member
I hate to be a huge Mega Man X fan Nazi, but X and Zero have two completely different fighting styles... Zero has adapted enemy abilities though the use of his sword, and rarely if ever uses his buster.

X has always been about his buster attacks, with even using sometimes two X busters. You saying they have the same attacks is like saying Ryu could do everything Akuma could do, while yeah they are very similar, they still are different enough to warrant their own character slots.

X as a Zero costume is just that, a costume. X has never displayed the skill to pull off zero's saber specials outside of a saber beam like attack. But I mean game devs can do whatever the hell they want....

All I want to say is... I wouldn't have preferred X over Zero... I wanted them together, if not X I would have taken a shitty volnutt port from Tatsunoko... But Joe and Frank are vastly different from Tatsunoko. With Tron involved it only seemed natural that Volnutt would have been in UMVC3. The fact Inafune left before UMVC3's release tells me something...
I didn't say they have the same, they X had the potential. As Light said there is no Limit to what X can do with his abilities and X gets the Saber.

He also can get Zero Buster. X can do what Zero can should the need arise just as Ryu can with Akuma and things like the Demon, indeed when he let's the Hadu take over.

It also doesn't say anything he left before. We still got bad art Rock because they wanted an Inafune character.
 

Village

Member
I didn't say they have the same, they X had the potential. As Light said there is no Limit to what X can do with his abilities and X gets the Saber.

He also can get Zero Buster. X can do what Zero can should the need arise just as Ryu can with Akuma and things like the Demon, indeed when he let's the Hadu take over.

It also doesn't say anything he left before. We still got bad art Rock because they wanted an Inafune character.

Eh... That what they said. And then the story happened, and then zero was the guy.
 

shaowebb

Member
Knuckles is someone I would make with a Charge punch like Shen Woo's in King of Fighters. Longer you charge it the better its distance power and armor. Eats projectiles. Give him Rocket raccoon's Dig and Storm's gliding hover which is cancellable into Batsu's divekicks which look like his flying superman style fists. Basically a character with the ability to get in and start combos that go in the air fairly well. Give him a boulder throw and a boulder punch that shatters the boulder into a spread shot and a bitching airdash and walljump.

Rest is up for grabs but thats the most Knuckles arsenal I could add without resorting to a pause glitch that lets him infinite jump and timer scam you.
 
Re: Capcom x Capcom

It was almost certainly a game that existed at one point and was intended to play like MvC3, but the below-expectations sales of SFxT tanked it internally.
 

Village

Member
Zero was made the guy after 5 games and heavy Dues X machina with the virus to even catch up to X in terms of potential.

i mean maybe , but at the end of the day he was still the guy. And survived, and had his own series after body transplants. And then was a ghost and helped children in the future, twice.

What i'm saying is, kids don't invent megaman robuts all it leads to is several time skip convenient apocalypses. Also whiley secret best scientist.
 
Wow, thats some dream shit.

You know it would just be sonic shadow and maybe eggman.

Chaos tho, like they even give a shit about that guy tho

For whatever reason, Amy Rose is often regarded as the second most popular Sonic character. I have no clue why. Shadow is popular too but he'd be extremely similar to Sonic except with a gun(?) so I don't see what he could possibly add to a fighting game besides taking a slot up.

And I said Chaos since he seems to be quite a popular character and is featured in the Worlds Collide series, and we need more Sonic villains. He would fit Nemesis' old role to a tee, and be less boring.
 
Regarding Zero in Mahvel, they really should've just ported over the whole Megaman Crew from Tatsunoko alongside X. They could've even made Zero's alt be his MMZ design.

For whatever reason, Amy Rose is often regarded as the second most popular Sonic character. I have no clue why. Shadow is popular too but he'd be extremely similar to Sonic except with a gun(?) so I don't see what he could possibly add to a fighting game besides taking a slot up

Shadow could have energy projectiles with Chaos Spear, teleports, and maybe some attacks with the skates. He's never really been known to use spin dash, so that alone makes him different from Sonic.
 

Sheroking

Member
Regarding Zero in Mahvel, they really should've just ported over the whole Megaman Crew from Tatsunoko alongside X. They could've even made Zero's alt be his MMZ design.

Nah.

UMVC3 has great cast diversity for the most part, we just don't get to see at high level because of the balance issue. Didn't need multiple Mega Man characters, although Mega Man himself would have been nice.
 

Village

Member
For whatever reason, Amy Rose is often regarded as the second most popular Sonic character. I have no clue why. Shadow is popular too but he'd be extremely similar to Sonic except with a gun(?) so I don't see what he could possibly add to a fighting game besides taking a slot up.

And I said Chaos since he seems to be quite a popular character and is featured in the Worlds Collide series, and we need more Sonic villains. He would fit Nemesis' old role to a tee, and be less boring.

To respond to you in order, if your name isn't sonic or shadow the hedgehog. You probably aren't more popular than shadow the hedgehog. Mike pollock will sing you a song about that.

Also, he woudn't be. He has a myriad of powers... that sonic doesn't have , including but not limited to

And entire superform that isn't actually super shadow
-Time stop
-Time slowing
-super super speed
-Chaos blasts,
-The ability to weapons out of chaos energy like vigils swords. More often than not this is a spear but occasionally it has taken other forms
-Teleportation
- and all the various chaos shit he had in sonic battle

He wouldn't be simular to sonic at all... there was already a fighting game with shadow in it. Called sonic battle, where he didn't even fight anywhere like sonic, but more like dormammu and wesker

No even talks about chaos.. at all. Don't take being in the comics as popularity. They push the sinister six in the comic, the love for those characters seems to be minimal at best. Its just what whatever writer likes and seems interesting at the time
 

shaowebb

Member
Nah.

UMVC3 has great cast diversity for the most part, we just don't get to see at high level because of the balance issue. Didn't need multiple Mega Man characters, although Mega Man himself would have been nice.

This really. Marvel has a wonderful assortment of cast, but not really a wonderful balance. Its busted as hell and as such it bottlenecks the visibility of the roster extensively on streams and general teams. Doom missiles eeeeeeeverywhere.
 
I didn't say they have the same, they X had the potential. As Light said there is no Limit to what X can do with his abilities and X gets the Saber.

He also can get Zero Buster. X can do what Zero can should the need arise just as Ryu can with Akuma and things like the Demon, indeed when he let's the Hadu take over.

It also doesn't say anything he left before. We still got bad art Rock because they wanted an Inafune character.

Not to mention the fact that X, canonically, dwarfs even Zero in terms of power and potential, especially from X3 on. His and Zero's abilities are completely different to boot, and there's more than enough room for both of them with completely different play styles in one fighting game. They wouldn't need to (and shouldn't) be anything alike.

Zero being Inafune's baby has nothing to do with it. He was an easy import from Tatsunoko vs. Capcom, which makes it even more frustrating that we couldn't have even gotten MegaMan Volnutt if we couldn't get X. Niitsuma also admitted he didn't have a whole lot of pre-existing love or regard for the Mega Man series compared to a lot of the other represented characters and franchises, which probably had more to do with X not getting in than anything. Niitsuma really just didn't care what the fans wanted.
 
Nah.

UMVC3 has great cast diversity for the most part, we just don't get to see at high level because of the balance issue. Didn't need multiple Mega Man characters, although Mega Man himself would have been nice.

I just really wanted Roll back. She was so much to use. Plus, powered up broom swing assist would be hilarious to see in MvC3's engine.
 
For whatever reason, Amy Rose is often regarded as the second most popular Sonic character. I have no clue why. Shadow is popular too but he'd be extremely similar to Sonic except with a gun(?) so I don't see what he could possibly add to a fighting game besides taking a slot up.

And I said Chaos since he seems to be quite a popular character and is featured in the Worlds Collide series, and we need more Sonic villains. He would fit Nemesis' old role to a tee, and be less boring.


You are losing me now man, Shadow can pretty much do whatever sonic can do, but he isn't as fast (unless someone can confirm) without chaos emeralds. He also has Chaos force, he can do some crazy stuff without chaos emeralds like energy projection, teleportation, Flight etc... (Things sonic cannot do without being super sonic)

If anything I could see him fighting similar to wesker, but with projectiles. He would be the Sega side Vergil/Wesker/DarkPhoenix. Probably low health but crazy speed and damage. Don't write off a character because you don't know about him. Be creative and look at the abilities they have displayed throughout the series, and still if you are not a fan, then don't write off a character you don't know.

I'd also state that knuckles could be similar to super skrull with diving and digging underground, he can lift boulders and have attacks with super armor (ala hulk / hagger) I think he would make an excellent grappler with maybe a few long range but very slow projectiles (throwing objects) and a lot of short teleports via dives or digging underground.

Tails is basically rocket racoon, traps and weapons etc... making small robots for attacking ala peacock skullgirls. I do like the chaos Idea though, but as far as villains go I see that going to Metal Sonic.
 

SykoTech

Member
Sega has an amazing stable of characters. Perhaps the most diverse, creative, and varied of any gaming company. The problem is it would just become Sonic and his shitty friends vs Capcom.

Yeah, that would be my fear if such a project came to be too. I'd love a Sega vs Capcom theoretically, especially if Selvaria was in. But it would probably end up being Sonic & Shitty Friends All-Stars vs Capcom.

And X still wouldn't be playable for some stupid reason.
 
You know, I'm not sure what the comments about Sonic hogging the SEGA side of things are based on. The Racing games have him and his friends front and centre, but it's a Mario Kart clone, so that's a given, plus his name is on the box. Yet despite that, both games feature a crazy diverse range of classic SEGA heroes, going as deep as Shenmue and Bonanza Bros. in the first one to Shinobi and Skies of Arcadia in the second.

In a fighting game aimed at an older crowd, the extended Sonic cast would almost certainly make way for more SEGA characters. Though Eggman as a Tron Bonne clone would be excellent.
 
You know, I'm not sure what the comments about Sonic hogging the SEGA side of things are based on. The Racing games have him and his friends front and centre, but it's a Mario Kart clone, so that's a given, plus his name is on the box. Yet despite that, both games feature a crazy diverse range of classic SEGA heroes, going as deep as Shenmue and Bonanza Bros. in the first one to Shinobi and Skies of Arcadia in the second.

In a fighting game aimed at an older crowd, the extended Sonic cast would almost certainly make way for more SEGA characters. Though Eggman as a Tron Bonne clone would be excellent.

Totally agree!

Eggman as a Tron Bonne type character with summons similar to phoenix wright and Frank West. Hell If I could draw decently I would draw up some move sets for the fun of it.

So I'm thinking a transforming Eggman (transforms using a hyper meter), probably a nightmare to program into a game, but possible. Thinking a modok / sentinel character with a base form from game start.
This form could focus on projectiles and traps, with using assist characters you could set up a ton of combos or just zone spam. (probably good mobility and one cheap teleport for getting away).
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This second form would be faster and have super armor on attacks. I feel it would just have more weapon spam or zoning potential.
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Last form would be a heavy form that is about grabs and fullscreen rush attacks (Ala big band from skullgirls) with super armor or invincible frames like hagger and tron.
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There is a ton of potential here for all sega (sonic and shitty friends) and capcom megaman characters for design in a fighting game. The problem is people simply don't want to think creatively and simply write off existing characters and designs. Both sonic and megaman have a vast history (not to exclude other series from Sega and Capcom) thats being overlooked by some people commenting here, hell by gaming in general, and even the current developers working on these series!

Shit like this (image below) made Sonic, Sonic!

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You know, I'm not sure what the comments about Sonic hogging the SEGA side of things are based on. The Racing games have him and his friends front and centre, but it's a Mario Kart clone, so that's a given, plus his name is on the box. Yet despite that, both games feature a crazy diverse range of classic SEGA heroes, going as deep as Shenmue and Bonanza Bros. in the first one to Shinobi and Skies of Arcadia in the second.

In a fighting game aimed at an older crowd, the extended Sonic cast would almost certainly make way for more SEGA characters. Though Eggman as a Tron Bonne clone would be excellent.

Agreed kind of . The "kind of", being the notion that this would even be aimed at adults. Marvel 3 didn't seem adult, it was actually cartoony as hell. I mean you could have point, but on the other hand, sonic attracts peeps, and odds are that crossoever could be plenty cartoony like the comic book. So it could be like 4 sonic characters to the 4 street fighter dudes that would be on the other side. 5 if you count dudes like mike haggar

You are losing me now man, Shadow can pretty much do whatever sonic can do, but he isn't as fast (unless someone can confirm) without chaos emeralds. He also has Chaos force, he can do some crazy stuff without chaos emeralds like energy projection, teleportation, Flight etc... (Things sonic cannot do without being super sonic)


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He has chaos powers yes, the chaos force doesn't actually exist anymore. Penders took that with him in his magical fanfiction bag, and it kind of only existed in the comic book to explain the chaos phenomena and explain away some stuff in the games that weren't explained like how after sonic adventure 2 and growing as time went on shadow just had powers with out chaos emerald use, to which it seemed as though he was restricted to that in his first game . That said though, he isn't as fast as sonic, he rolls around at the speed of sound man. Use of powers pushes that more in shadow's favor. Sonic jokes about this in the comics.
 
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