DunDunDunpachi
Banned
USGamer's article is based on Reggie's recent leadership lecture at Cornell SC Johnson College of Business.
---
Obviously, the Wii wasn't every gamer's favorite console, but its business role in expanding the gaming market is undeniable. I think it was a shot in the arm of the market, forcing Sony and Microsoft (and others) to attempt their own casual devices, eventually leading to the VR devices that we have today.
When discussing the sixth of his seven principles, courage in decision-making, Fils-Aimé brings up the launch of the Wii. He characterized the global video game market at the time as "stagnant," where only one out of every three people played games and that wasn't growing.
"Nintendo diagnosed the problem was that there wasn't innovation in the games," Fils-Aimé. "It was more and more sequels, fill in the blank version two, three, four, it was all the same. There was a lack of innovation in the play styles. The controllers had gotten overly complicated. Nintendo's solution was the Wii Remote, the integral part of the Wii proposition."
---
Obviously, the Wii wasn't every gamer's favorite console, but its business role in expanding the gaming market is undeniable. I think it was a shot in the arm of the market, forcing Sony and Microsoft (and others) to attempt their own casual devices, eventually leading to the VR devices that we have today.
Last edited: