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[NX Gamer] Spider-Man: Miles Morales - The Best of Both Patch Tech Analysis - PS5

DeepEnigma

Gold Member
Spider-Man takes the world raytracing crown

........from itself!

Oh now you've gone and done it.
tenor.gif
 

Reindeer

Member
But it is using all of the GPU features.

And I very seriously doubt you'll see "vastly" superior games in 2yrs with the exact same scope as Spiderman MM.
It's like saying we wouldn't see much better looking open world games on last gen consoles after GTA5, but we got just that. GTA5 now looks outdated next to some of the open world games on PS4/Xbox.
 
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But it is using all of the GPU features.

And I very seriously doubt you'll see "vastly" superior games in 2yrs with the exact same scope as Spiderman MM.


Of course you doubt it, and of course you'll be wrong.

Just like you're wrong about Cyberpunk being the best looking game for a few decades
 

v_iHuGi

Banned
I'm not really sure. They don't have the tensor cores of the Ampere cards, so they can't do the hw accelerated version that Nvidia have.

But AMD are developing their own version and I THINK it's planned to work on the consoles via software.

How much better that would be than the techniques already in use, like checkerboarding and temporal injection, again, I'm not sure.

It may be that I couldn't really tell that much of a difference anyway. E.g. I can't really tell the difference between the native 4k in Demon's Souls and whatever upscaling they use in the performance mode. So you're not talking to someone who's really much of a resolution fanatic.

I just want a reasonably sharp picture that has good image quality. For me, the 1440p Naughty Dog uses with excellent AA is perfectly fine for my current setup, namely a 55" 4k tv which I sit about 5ft from.

If I can have that clarity, at 60fps, with RT and a jump in fidelity as seen in things like the new Ratchet & Clank and Horizon 2 then that would be fantastic.

Is that possible on the PS5? I'd have thought so, but it's far from proven yet.

They can do all kinds of RTX, having the horse power is another matter.

Ps5 can do path tracing in let´s say a Ps3 or Ps2 game at 1080p maybe.
 
Yes, I have. If it was a matter of time and resources (although this doesn't seem like it took that much time) they should have done this instead of the no RT performance mode.

The standard Performance mode still serves a purpose. It is a little more stable and has higher fidelity than Performance RT mode.

There are Pros/Cons and trade-offs to each of the three modes. They all serve a purpose. It is good to have the three different routes to choose from.
 

VFXVeteran

Banned
Well i´m sure RTG knows more than you since he´s track record is rock solid so i´ll believe him.

+ Ghost of Tsu looks 100x better than Infamous, playing both as we speak so i guess it´ll be the same history here.

Who is RTG? And how "sure" are you that someone knows more than me? How much do I know?

What makes Ghosts look 100x better than Infamous? 100x?? Is this hyperbole?
 

VFXVeteran

Banned
It's like saying we wouldn't see much better looking open world games on last gen consoles after GTA5, but we got just that. GTA5 now looks outdated next to some of the open world games on PS4/Xbox.

Diminishing returns with similar hardware and not much breakthrough in GPU power. Go and calculate it. It's quite easy.
 

RoadHazard

Gold Member
The standard Performance mode still serves a purpose. It is a little more stable and has higher fidelity than Performance RT mode.

There are Pros/Cons and trade-offs to each of the three modes. They all serve a purpose. It is good to have the three different routes to choose from.

Sure, I'm not complaining about any of the modes. But this is the one pretty much everyone wanted from day 1, and it's a bit strange they seemingly didn't realize that.
 

VFXVeteran

Banned
Of course you doubt it, and of course you'll be wrong.

Sawyer I've had an incredible "next-gen" experience on these boards in the last few months. Why? Because I have been correct in everything I've said concerning GPU limitations and ray-tracing limits and predicting how games would look. I've nailed it from just watching reveals and seeing the released product. I've been correct about the GPU power of the PS5 for over a year thanks to inside information. I've been correct about the PC being the primary platform for 3rd party developers. I've told you about Sony giving the PC some love and porting to the PC top games. We've discussed ray-tracing and how it's limitations will be a sticking point for next-gen consoles. I've showed videos of my points very clearly. So me being "wrong" to you holds very little merit.

Just like you're wrong about Cyberpunk being the best looking game for a few decades

As you guys love to lean on DF when it suits your narrative, I'll do the same thing and say that THEY concur with me declaring Cyberpunk the best looking game ever. See? Two can play that game.
 

JonkyDonk

Member
I know it's sacrileges to say, but I think I'll still go for the 30fps mode. For a game like Spider-man, I think fidelity is everything. The game is suppose to look very CG movie-like so I want as much quality as possible, and 30fps doesn't really hamper the gameplay like in some other games. I feel like Insomniac's motion blur does a great job of making 30fps look ok and not like a slideshow.
 
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RNK

Member
The only thing I hope they fix next is the ability to skip cutscenes the second time through. I can understand them wanting people to see them their first playthrough, as they put a lot of effort into them. But new game+, just let us skip what we want..
 
Sawyer I've had an incredible "next-gen" experience on these boards in the last few months. Why? Because I have been correct in everything I've said concerning GPU limitations and ray-tracing limits and predicting how games would look. I've nailed it from just watching reveals and seeing the released product. I've been correct about the GPU power of the PS5 for over a year thanks to inside information. I've been correct about the PC being the primary platform for 3rd party developers. I've told you about Sony giving the PC some love and porting to the PC top games. We've discussed ray-tracing and how it's limitations will be a sticking point for next-gen consoles. I've showed videos of my points very clearly. So me being "wrong" to you holds very little merit.



As you guys love to lean on DF when it suits your narrative, I'll do the same thing and say that THEY concur with me declaring Cyberpunk the best looking game ever. See? Two can play that game.

Ray Tracing expectations were rock bottom knowing that next-gen consoles were going with AMD.

The fact that we have Spider-Man with some excellent showcases of Ray Tracing at 4K or sub-4K 60 FPS is very encouraging, the implementation they went with looks and performs more than I was expecting at the tail end of this generation and we are getting it at launch.

Ray Tracing is still extremely expensive even on high end PC GPUs, it's going to be a while before it completely takes over. What were you correct about with the GPU on the PS5? It seems to be outperfoming the XSX right now, but both consoles are very powerful relative to price and time of release, much moreso than consoles at the start of last gen.

PC is the primary "platform" for third parties in what way? Development? They won't be spending hardly as much time trying to optimize for that platform given how many configurations they need to support.

Sony has like 2 games on PC now? Seems like they are dabbling, who knows if it's a long-term strategy. I don't care either way; with my PS5 I get to play basically everything outside of Xbox and Nintendo exclusives (which I will have those systems for those exclusives). I do not need a high end PC because high end continually changes and it does not offer ANY exclusives.

But all of these are side discussions - mainly, Cyberpunk 2077 right now from my experience on a console is nowhere close to being the best looking game. There are last-gen games that look better. I'm sure that the situation IS different right now on a very high end PC, but I also disagree in the sense that I don't expect it to last very long. From a sheer asset standpoint, Cyberpunk looks like last-gen on steroids rather than true next-gen in terms of overall detail. We will be waiting for a true UE5 nanite game to really bring us the rich level of detail we expect for next-gen, but I don't expect that to take too long and it will certainly blow Cyberpunk away.
 

VFXVeteran

Banned
Ray Tracing expectations were rock bottom knowing that next-gen consoles were going with AMD.

No they weren't. We didn't know anything about what RDNA 2 was going to have with regards to RT. That's a lie.

The fact that we have Spider-Man with some excellent showcases of Ray Tracing at 4K or sub-4K 60 FPS is very encouraging, the implementation they went with looks and performs more than I was expecting at the tail end of this generation and we are getting it at launch.

But that's all you can really rely on. Adding more RT features like lighting isn't going to go well. Look how much they cut from the reflections. Be realistic about this. You'll feel better. You have to keep in mind there is NO DLSS on the consoles and a PC absolutely NEEDS it in order to run properly.

Ray Tracing is still extremely expensive even on high end PC GPUs, it's going to be a while before it completely takes over. What were you correct about with the GPU on the PS5?

It's performance equivalent compared to Nvidia boards.

PC is the primary "platform" for third parties in what way? Development?

Yes.

Sony has like 2 games on PC now? Seems like they are dabbling, who knows if it's a long-term strategy. I don't care either way; with my PS5 I get to play basically everything outside of Xbox and Nintendo exclusives (which I will have those systems for those exclusives). I do not need a high end PC because high end continually changes and it does not offer ANY exclusives.

Good. And yes, they are going to make more ports, but I'm glad you don't care. You are embracing the inevitable.

But all of these are side discussions - mainly, Cyberpunk 2077 right now from my experience on a console is nowhere close to being the best looking game. There are last-gen games that look better.

Not talking about console of course.

I'm sure that the situation IS different right now on a very high end PC, but I also disagree in the sense that I don't expect it to last very long. From a sheer asset standpoint, Cyberpunk looks like last-gen on steroids rather than true next-gen in terms of overall detail.

A complete lie dude. It is, by far, the most detailed world any game has ever come out on. Why do you like spouting this shit knowing that it's false?

We will be waiting for a true UE5 nanite game to really bring us the rich level of detail we expect for next-gen,

Crimson Desert looks just like UE5 demo - without Nanite. So we are already there. And that game still doesn't do as much in the rendering as Cyberpunk does.
 
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No they weren't. We didn't know anything about what RDNA 2 was going to have with regards to RT. That's a lie.



But that's all you can really rely on. Adding more RT features like lighting isn't going to go well. Look how much they cut from the reflections. Be realistic about this. You'll feel better. You have to keep in mind there is NO DLSS on the consoles and a PC absolutely NEEDS it in order to run properly.



It's performance equivalent compared to Nvidia boards.



Yes.



Good. And yes, they are going to make more ports, but I'm glad you don't care. You are embracing the inevitable.



Not talking about console of course.



A complete lie dude. It is, by far, the most detailed world any game has ever come out on. Why do you like spouting this shit knowing that it's false?



Crimson Desert looks just like UE5 demo - without Nanite. So we are already there. And that game still doesn't do as much in the rendering as Cyberpunk does.

We knew AMD was behind nVIDIA big time when it comes to RT. Nobody expected RDNA2 to be very competitive. As mentioned though, Spider-man was a huge surprise in terms of RT performance at launch on consoles. Good things ahead if that's our starting point, although I don't think every game needs it - really depends on the type of look a studio is going for. Demon's Souls doesn't have it at all, but that game is impressive in other ways.

Sure, I don't care if Sony throws exclusives out on the PC so you guys that don't play on consoles can enjoy some of the best looking and playing games the industry has to offer. Sony has almost half the GOTY awards over the past decade, it would be a shame to miss out on it just because you're a hardware elitist.

And Cyberpunk is more detailed in what way than many other open world games? It has a very unique aesthetic that hasn't really been implemented before on this level. It looks great, but the footage I've seen on PC doesn't really hold a candle to the UE5 demo. As mentioned, the overall asset quality of NPCs and the city itself is well designed, but still shows last-gen roots.
 

Reindeer

Member
Diminishing returns with similar hardware and not much breakthrough in GPU power. Go and calculate it. It's quite easy.
Here about this every gen and it proves to be false. Game engines improve all the time to take advantages of new CPUs and GPUs in the consoles, it's the reason why games like Battlefield 5 and Battlefront 2 look so much better and run smoothly on PS4 compared to cross gen title like Battlefield 4 that looked and ran terribly on the same console early on in the gen. These were all games made by Dice, but the improvement to their engine and taking advantage of new hardware meant that they managed to improve the performance and graphics substantially on the same console. That's just one example, there are others.
 

VFXVeteran

Banned
Here about this every gen and it proves to be false.

No it hasn't at all this last gen. We aren't talking about PS3 to PS4.

PS4 to PS5 is diminishing returns for sure. Faster CPU, but same architecture. Faster GPU, but same architecture with recoded drivers and some cache. The I/O is completely backward compatible and yes, it can be used to stream in higher res assets across the bus. That's not an architecture change requiring huge amounts of training on how to code on it. Epic, who isn't even a 1st party developer, managed to take advantage of the SSD in their multi-platform engine in no time.

Game engines improve all the time to take advantages of new CPUs and GPUs in the consoles,

But at the scale of increase that you are talking about? If so, prove it right now. Or really silence up on this. I've challenged you guys for weeks and not a single one of you have answered my call. I'm willing to spend a radical amount of time proving this FUD is wrong.

it's the reason why games like Battlefield 5 and Battlefront 2 look so much better and run smoothly on PS4 compared to cross gen title like Battlefield 4 that looked and ran terribly on the same console early on in the gen. These were all games made by Dice, but the improvement to their engine and taking advantage of new hardware meant that they managed to improve the performance and graphics substantially on the same console. That's just one example, there are others.

BF5 and BF2 run smoothly how? Give numbers, give screenshots, better yet, videos of this. Define "so much better". Are we talking about a radical LEAP in visuals or just an upgrade in visuals. You guys are expecting a radical LEAP in visuals and it's just not going to come.

KZ:SF and Horizon. UC4 and TLOU 2. Spiderman 1 and Spiderman MM.

They are NOT radically different in tech or in visuals or FPS optimization. Anyone who says so is lying to defend an agenda.
 
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Allandor

Member
So 720p RT. Looks still good somehow. They seem to have a good denoising algorithm.
But the taa is really striking. After watching a video that show those ghosting artifacts I see them everywhere. I really hate it when they show something like this in those videos you can no longer ignore after seeing it once. Just like the songs you can no longer understand correctly after someone points out that you can understand totally different words... once heard you no longer hear the correct words.. .
 

Hunnybun

Member
Just been playing this in RT performance mode and happy to report that, for me, I can barely tell the difference in resolution vs regular performance mode. Image quality is still very good, too.

Seems like the best mode to me.
 

Reindeer

Member
No it hasn't at all this last gen. We aren't talking about PS3 to PS4.

PS4 to PS5 is diminishing returns for sure. Faster CPU, but same architecture. Faster GPU, but same architecture with recoded drivers and some cache. The I/O is completely backward compatible and yes, it can be used to stream in higher res assets across the bus. That's not an architecture change requiring huge amounts of training on how to code on it. Epic, who isn't even a 1st party developer, managed to take advantage of the SSD in their multi-platform engine in no time.



But at the scale of increase that you are talking about? If so, prove it right now. Or really silence up on this. I've challenged you guys for weeks and not a single one of you have answered my call. I'm willing to spend a radical amount of time proving this FUD is wrong.



BF5 and BF2 run smoothly how? Give numbers, give screenshots, better yet, videos of this. Define "so much better". Are we talking about a radical LEAP in visuals or just an upgrade in visuals. You guys are expecting a radical LEAP in visuals and it's just not going to come.

KZ:SF and Horizon. UC4 and TLOU 2. Spiderman 1 and Spiderman MM.

They are NOT radically different in tech or in visuals or FPS optimization. Anyone who says so is lying to defend an agenda.
Data for performance for Battlefield 4 vs Battlefield 1, 5 and Battlefront 2 is widely available, the fact that you have no idea about performance of these titles tells me you haven't much knowledge about this specific topic.

KZ:SF, Horizon, UC4, Spiderman and MM are all games that are built around the same hardware, PlayStation 4, so expecting big leaps is just nonsense talk.

You said we would not see a big difference from a cross gen game like MM (built on the PS4 tech) and games built specifically for PS5, but this is absolute crazy talk. There are many examples of games that showed radical improvement visually from PS3/P4 cross gen era to PS4 specific games like improvement from COD: Ghosts (cross gen title) to latest COD games running on PS4, from GTA5 to RDR2, AC: Black Flag to latest AC games, etc.

Let's remember that the leap from PS3 to PS4 was actually less of a technological jump than from PS4-PS5. PS4 CPU was barely fatster than PS3 Cell CPU, some would even argue Cell was more capable. The leap in GPU was around 8X. Compare this to leap in tech from PS4-PS5 and you're talking about massive improvement in CPU, 7X improvement in GPU (if you take into account RDNA 2 efficiency over GCN), massive upgrade in SSD and you're talking about much bigger leap overall than we saw from PS3 to PS4. This is why I find your argument to be nonsensical and untrue.
 
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Data for performance for Battlefield 4 vs Battlefield 1, 5 and Battlefront 2 is widely available, the fact that you have no idea about performance of these titles tells me you haven't much knowledge about this specific topic.

KZ:SF, Horizon, UC4, Spiderman and MM are all games that are built around the same hardware, PlayStation 4, so expecting big leaps is just nonsense talk.

You said we would not see a big difference from a cross gen game like MM (built on the PS4 tech) and games built specifically for PS5, but this is absolute crazy talk. There are many examples of games that showed radical improvement visually from PS3/P4 cross gen era to PS4 specific games like improvement from COD: Ghosts (cross gen title) to latest COD games running on PS4, from GTA5 to RDR2, AC: Black Flag to latest AC games, etc.

Let's remember that the leap from PS3 to PS4 was actually less of a technological jump then from PS4-PS5. PS4 CPU was barely fatster than PS3 Cell CPU, some would even argue Cell was more capable. The leap in GPU was around 8X. Compare this to leap in tech from PS4-PS5 and you're talking about massive improvement in CPU, 7X improvement in GPU (if you take into account RDNA 2 efficiency over GCN), massive upgrade in SSD and you're talking about much bigger leap overall than we saw from PS3 to PS4. This is why I find your argument to be nonsensical and untrue.

Wanted to agree with this. Every generation we hear the same thing from people about how we're reaching the point of diminishing returns and games won't look much better and every generation it's proven to be false. The RSX in PS3 was a 400GFlop gpu. PS4 has a 1.84TFlop gpu which means that PS4 was only 4.6 times more powerful than PS3. Like you said PS5 is more like 7 times more powerful than PS4 and that doesn't take into account the improvements in feature set of the gpu or the cpu or solid state drive.

I'm expecting an even bigger leap than we saw with PS3 to PS4.
 

v_iHuGi

Banned
No it hasn't at all this last gen. We aren't talking about PS3 to PS4.

PS4 to PS5 is diminishing returns for sure. Faster CPU, but same architecture. Faster GPU, but same architecture with recoded drivers and some cache. The I/O is completely backward compatible and yes, it can be used to stream in higher res assets across the bus. That's not an architecture change requiring huge amounts of training on how to code on it. Epic, who isn't even a 1st party developer, managed to take advantage of the SSD in their multi-platform engine in no time.



But at the scale of increase that you are talking about? If so, prove it right now. Or really silence up on this. I've challenged you guys for weeks and not a single one of you have answered my call. I'm willing to spend a radical amount of time proving this FUD is wrong.



BF5 and BF2 run smoothly how? Give numbers, give screenshots, better yet, videos of this. Define "so much better". Are we talking about a radical LEAP in visuals or just an upgrade in visuals. You guys are expecting a radical LEAP in visuals and it's just not going to come.

KZ:SF and Horizon. UC4 and TLOU 2. Spiderman 1 and Spiderman MM.

They are NOT radically different in tech or in visuals or FPS optimization. Anyone who says so is lying to defend an agenda.

Can't take you serious when you doubt the BF4 VS SW BF 2 thing.

I mean IQ, Performance & graphics are a generation ahead it's not even close, same for Battlefield 1 & 5 although bf1 actually runs worse on base.
 
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Azurro

Banned
Who is RTG? And how "sure" are you that someone knows more than me? How much do I know?

What makes Ghosts look 100x better than Infamous? 100x?? Is this hyperbole?

Man, here you go again trolling PS threads for no reason. Ghost of Tsushima does look a lot better than Infamous, you are just starting your song and dance routine of asking people that are obviously not technically inclined to name some technical term for it, and when they obviously can't you'll go "neener neeeneeeeer, consoles suck! Get a PC and get on my level".

Just because people can't articulate in technical terms why a game looks much better it doesn't mean it doesn't indeed look much better. Ghost of Tsushima vs Infamous is a very good example. GTAV on next gen also looks quite dated compared to Red Dead Redemption.

Are you bored?
 

Reindeer

Member
Wanted to agree with this. Every generation we hear the same thing from people about how we're reaching the point of diminishing returns and games won't look much better and every generation it's proven to be false. The RSX in PS3 was a 400GFlop gpu. PS4 has a 1.84TFlop gpu which means that PS4 was only 4.6 times more powerful than PS3. Like you said PS5 is more like 7 times more powerful than PS4 and that doesn't take into account the improvements in feature set of the gpu or the cpu or solid state drive.

I'm expecting an even bigger leap than we saw with PS3 to PS4.
There's various data regarding RSX, I went with 240gflops, but if it's 400gflops then that makes the current gen jump in GPU even more significant. I can understand diminishing returns in terms of design and that we may not see radical improvement in that regard, but the technological leap is still substantial enough for us to see a significant leap in visuals, animations and physics. The only area where there isn't a significant upgrade is Ram, but I think Sony and Microsoft didn't see a reason to add more Ram since even the most demanding games today do not need more than 8GB Vram at the highest settings in 4K.
 
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VFXVeteran

Banned
KZ:SF, Horizon, UC4, Spiderman and MM are all games that are built around the same hardware, PlayStation 4, so expecting big leaps is just nonsense talk.

THIS is my entire argument dude!! THIS is what people are claiming!

"If this is early stage of next gen, wait until you see what devs do later on in the generation.."

We see this talk over and over and over again with NO ONE challenging this BS! So I am. Why don't you tell the people who so adamantly believe that this NOT nonsense as you put it?

You said we would not see a big difference from a cross gen game like MM (built on the PS4 tech) and games built specifically for PS5, but this is absolute crazy talk.

No you won't. If it's by the same company, you'll see typical PC upgraded graphics features. You have NO example of your argument at all. The only way you can test this is if Spiderman 2 comes out later in the generation by the same Insomniac.

Let's remember that the leap from PS3 to PS4 was actually less of a technological jump than from PS4-PS5.

You completely misunderstand the context here. I'm not talking about technological as opposed to architectural differences in hardware. The PS3, by far, was more complicated to master programming for than the PS4. We have oodles of developers admitting that.

You guys need to actually LISTEN to every word I'm saying and ask questions if you are confused instead of putting egregious words in my mouth.
 
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VFXVeteran

Banned
Can't take you serious when you doubt the BF4 VS SW BF 2 thing.

I mean IQ, Performance & graphics are a generation ahead it's not even close, same for Battlefield 1 & 5 although bf1 actually runs worse on base.

I have never paid attention to BF4 vs. BF2. Are they in the same generation? Are we talking about consoles only or PC as well? If we are talking about PC, I can absolutely prove this by purchasing said games on my machine. You give the word.
 

Resenge

Member
You guys need to actually LISTEN to every word I'm saying and ask questions
LIke hell we do!

I'm not saying you are wrong here (mostly because I have learned to gloss over your comments and haven't read the ones here) but you do spout a lot of shit, which undermines any credibility you may have in other arguments in my eyes. Get off your anti Sony platform and be more objective and then maybe more people will start listening to what you have to say.
 
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VFXVeteran

Banned
Just because people can't articulate in technical terms why a game looks much better it doesn't mean it doesn't indeed look much better. Ghost of Tsushima vs Infamous is a very good example. GTAV on next gen also looks quite dated compared to Red Dead Redemption.

Dude, if people are going to shout everyday about how one game looks better than the other, I have no problem with that.

But DON'T make false claims about the development process and about what goes on in a graphics engine when you don't know shit about it! That's all I ask.
 

VFXVeteran

Banned
LIke hell we do!

I'm not saying you are wrong here but you do spout a lot of shit,

I can spout shit all day long in the attitude of which I choose. Everyone does it. If you are talking about making FALSE claims, then we have a problem because I don't make claims that I can't back up with either an insider's words or my own experience or knowledge.

which undermines any credibility you may have in other arguments in my eyes.

My credibility is undermined just like CDPR or any other developer/journalist, etc.. that says something that hardware Sony fans (not even anyone else on any other platform) don't want to hear. I can accept that so I don't care about that.

Get off your anti Sony platform and be more objective and then maybe more people will start listening to what you have to say.

I've 100% ALWAYS been objective about everything I say. THAT'S why I get so much attitude because people can't prove me objectively wrong!
 

Resenge

Member
I can spout shit all day long in the attitude of which I choose. Everyone does it. If you are talking about making FALSE claims, then we have a problem because I don't make claims that I can't back up with either an insider's words or my own experience or knowledge.



My credibility is undermined just like CDPR or any other developer/journalist, etc.. that says something that hardware Sony fans (not even anyone else on any other platform) don't want to hear. I can accept that so I don't care about that.



I've 100% ALWAYS been objective about everything I say. THAT'S why I get so much attitude because people can't prove me objectively wrong!
Orly? How about getting banned for your 9tfs comments? Objective with those were you?

Your 100% objective comment is laughable. I would really like to read what you what you say and not feel like you have some agenda, It is obvious you know your shit but I honestly find it hard when I can read some of your thinly veiled fanboy comments.
 
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VFXVeteran

Banned
Orly? How about getting banned for your 9tfs comments? Objective with those were you?

I got banned for that comment because the mods thought I was ignoring them when they asked me to explain the number. I never saw the request. After I explained to them, all was good.

Don't try to bring up old shit with me and the GAF staff to try and make me look discredible. That's a BS move to do bro. What an asshole.
 

Resenge

Member
I got banned for that comment because the mods thought I was ignoring them when they asked me to explain the number. I never saw the request. After I explained to them, all was good.

Don't try to bring up old shit with me and the GAF staff to try and make me look discredible. That's a BS move to do bro. What an asshole.
You were banned due to your 9tf comment acording to the ban list just as many others were.

You keep saying I am trying to discredit you and that is not my point, I am asking you to be more objective and give up your anti Sony crusade. I am genuinely interested in views from people in the know. Ignore Sony fanboys and rise above all this shit.
 
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Panajev2001a

GAF's Pleasant Genius
I can spout shit all day long in the attitude of which I choose. Everyone does it. If you are talking about making FALSE claims, then we have a problem because I don't make claims that I can't back up with either an insider's words or my own experience or knowledge.



My credibility is undermined just like CDPR or any other developer/journalist, etc.. that says something that hardware Sony fans (not even anyone else on any other platform) don't want to hear. I can accept that so I don't care about that.



I've 100% ALWAYS been objective about everything I say. THAT'S why I get so much attitude because people can't prove me objectively wrong!

The thing is that in most threads where PC is not exalted it seems like you have taken up a crusade of defending the PC (not sure why we are still fighting between two unrelated platforms, an open one sometimes treated as if it was a single machine everyone [as if everyone rocked Threadrippers and dual 3090’s] and a closed walled garden box) and putting people in their place sometimes in a condescending way that ends up permanently derailing the thread itself in bickering.
 
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VFXVeteran

Banned
The thing is that in most threads where PC is not exalted it seems like you have taken up a crusade of defending the PC (not sure why we are still fighting between two unrelated platforms, an open one sometimes treated as if it was a single machine everyone [as if everyone rocked Threadrippers and dual 3090’s] and a closed walled garden box) and putting people in their place sometimes in a condescending way that ends up permanently derailing the thread itself in bickering.

If I see it - I will correct any Sony gamer (let's just state the obvious) that tries to put the PC/Xbox in a light that's not accurate. That's where the arguing ensues. I will also defend 3rd party developers who I can relate to when their work is put under the scrutiny microscope but no 1st party developer can do no wrong. This I will do to eternity. It's defending my work, my friends work and many other people who put in hard labor to make these games (including Indie developers).

My condescending tone comes from Sony warriors condescending tone. You notice I don't talk that way to any other platform lover (not Xbox, not Switch, not PC). That should tell you something about the dislike I have for the other warriors who have continued to intimidate these threads wtih their "armchair developer" claims and their elitist comments. It's all there man. Look at the last few games that have come out - Cyberpunk, AC:Valhalla, Spiderman MM and Watchdogs. All of what I complain about is in those threads. Then we have people like Resenge Resenge that likes to completely derail by trying to bring up previous bans and shit to place doubt on my credibility in the first place.

I always address the topic at hand. The derailing isn't done by me at all.
 
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Resenge

Member
If I see it - I will correct any Sony gamer (let's just state the obvious) that tries to put the PC in a light that's not accurate. That's where the arguing ensues. I will also defend 3rd party developers who I can relate to when their work is put under the scrutiny microscope but no 1st party developer can do no wrong. This I will do to eternity. It's defending my work, my friends work and many other people who put in hard labor to make these games (including Indie developers).

My condescending tone comes from Sony warriors condescending tone. You notice I don't talk that way to any other platform lover (not Xbox, not Switch, not PC). That should tell you something about the dislike I have for the other warriors who have continued to intimidate these threads wtih their "armchair developer" claims and their elitist comments. It's all there man. Look at the last few games that have come out - Cyberpunk, AC:Valhalla, Spiderman MM and Watchdogs. All of what I complain about is in those threads.
Thanks for proving my point. Appreciate it.

This is exactly the reason I cannot take you seriously.
 
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