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Sony has acquired Bluepoint

All these Sony acquisitions, and Hulst saying they are not done, sound to me like a preemptive defensive move. Sony has always worked closely with 3rd party studios but only now are they acquiring them. With MS buying Bethesda and rumored to be buying another publisher or two it must have sent Sony in an aggressive move. That's smart on Sony's part and Vinciquerra's word on the gaming industry consolidating is foreshadowing on what's happening now.
 

Kimahri

Banned
Demon's Souls remake is chock full of new art and effects. What do you define as an artist? Or am I misunderstanding?
But it's just building on something else, ain't it? I mean, I'm dabbling in tons of crative arts and I can't imagine anything less fulfilling than doing what they do. That's just me, but they mainly just take something others made, and reinterprit and build around it.

But the art side of things wasn't really what I was thinking of. Can they build a story from scracth, a visual identity from scratch, entertaining gameplay from scratch? Those are the things I care about. They might ace it, who knows? But those are the things that I value in a studio, and so far they've done none of it. Don't get me wrong, I'm sure I sound like sour grapes hating on them. I don't. I just don't get the hype for them, is all.
 

ArcaneNLSC

Member
about time GIF
 

IntentionalPun

Ask me about my wife's perfect butthole
I wonder how these Sony acquisitions sort of come to be.. or rather the initial relationship where a studio largely dedicates themselves to making Playstation games ahead of time.

Sony obviously is a good partner to work with, but I wonder if these past acquisitions are sort of a temptation for studio owners.. knowing if they impress Sony and do a few exclusives they may get a payday.

Anyways, expected, but doesn't really change much.. this studio seemed to basically be setup as a Playstation game pipeline lol
 

Dr.Morris79

Member
If Microsoft bought them it'd be news, this is like saying 'man needs air, he breathed to get some'

Am I missing something here? :messenger_tears_of_joy:

Company makes Sony games now owned by Sony? 'HOT TOPIC'
 

SlimySnake

Flashless at the Golden Globes
But it's just building on something else, ain't it? I mean, I'm dabbling in tons of crative arts and I can't imagine anything less fulfilling than doing what they do. That's just me, but they mainly just take something others made, and reinterprit and build around it.

But the art side of things wasn't really what I was thinking of. Can they build a story from scracth, a visual identity from scratch, entertaining gameplay from scratch? Those are the things I care about. They might ace it, who knows? But those are the things that I value in a studio, and so far they've done none of it. Don't get me wrong, I'm sure I sound like sour grapes hating on them. I don't. I just don't get the hype for them, is all.
They did redo the art for both SOTC and Demon Souls.

But yes, they dont have any experience in game design or storytelling. It will be interesting to see if they get help from outside or use their somewhat limited experience from doing remakes and remasters. Id suspect they might have learned a thing or two just porting incredible games like Uncharted, MGS, SOTC and Demon Souls.
 

Represent.

Represent(ative) of bad opinions
Sony buys the most obvious studios lool.

Good news though. Their first party studios are absolutely undeniable.

Hope their New IP is amazing and looks even better than Demons Souls
 

sublimit

Banned
No on the contrary i preffered them to be independent

I want them to remake other old game i want on nintendo

But it already happened and im still ok with this decision
Do you seriously believe Nintendo would have let a third party studio (one that had never worked with them before) to touch their legacy IPs?
 

MrFunSocks

Banned
Good buy, they're a quality remaster/port studio so will no doubt make some great remastwrs of their old games. Hopefully it results in a large portion of their PS3 first party games being ported so they're not stuck on only PS3 for eternity.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
All these Sony acquisitions, and Hulst saying they are not done, sound to me like a preemptive defensive move. Sony has always worked closely with 3rd party studios but only now are they acquiring them. With MS buying Bethesda and rumored to be buying another publisher or two it must have sent Sony in an aggressive move. That's smart on Sony's part and Vinciquerra's word on the gaming industry consolidating is foreshadowing on what's happening now.

When did they "NOT" acquire studios though?
 

skit_data

Member
But, they never did nothing for Nintendo, are they?

They don't charge for cheap money BTW. Not a tipical Nintendo way.
Fun fact:
Bluepoint is partly made up by old Retro Studios members, which brought Metroid Prime to life, one of the most successful installments of Metroid IMO.
 

Rudius

Member
I'd like to see them remastering the abandoned PS4 exclusives, like Driveclub, The Order, The Last Guardian and Bloodborne. Not remaking, just improving performance, resolution and loading.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
I wonder how these Sony acquisitions sort of come to be.. or rather the initial relationship where a studio largely dedicates themselves to making Playstation games ahead of time.

Sony obviously is a good partner to work with, but I wonder if these past acquisitions are sort of a temptation for studio owners.. knowing if they impress Sony and do a few exclusives they may get a payday.

Anyways, expected, but doesn't really change much.. this studio seemed to basically be setup as a Playstation game pipeline lol

This is a perfect question to bring up. I'm starting to believe that's EXACTLY what 3 of those "3rd party partners" that they signed this year are thinking. That maybe within 5 years they can be acquired too! It makes perfect sense. This is Jade Raymonds perfect oppurtunity! It's all setup for her. If she does a great job with her studio, they'll be set by 2030.
 
And Square decided to shift to UE. Yes I know that there is alot of custom stuff/modules that you can bring to UE

Knowing Square they probably did some extensive customizations of their own to the engine to fit their project.

I dont neccessarily disagree. I think fostering studios and then acquiring them like Sony did with housemarquee and BP, and MS with playground games and Obsidian is the best way to go about doing this. Sony buying SE or MS buying Zenimax is probably more monopolistic, but at the end of the day these kind of big acquisitions happen all the time in the industry. Watching Ford vs Ferrari, I found out that Ferrari was bought out by Fiat in the 60s. Ferrari. It is what is.

I'd rather Sony and MS grow their studios organically by hiring more devs, creating more internal teams, but as a fan of BP and PS collaborations, Id like to see them continue to work on PS IPs and remakes. And I wont lie, Playground Games' Fable reboot is probably my most anticipated MS first party game. I know MS has 343 and Coalition but I dont trust either team to do a Fable game justice. At the very least, PG will give us a gorgeous looking open world. If MS had allowed them to go third party like Bungie, who knows what kind of GaaS game a third party publisher might force them to make.

You only have to look at how third parties have treated talented devs recently. Bungie forced to slave away on Destiny DLC for years by Activision. Every single one of the 15 or so studios at Acitivion are now forced to work on CoD games. Every single one. It was announced by Activision as if thats a good thing. CD was forced to make a soulless Avengers game after the fantastic Rise of Tomb Raider. Sony let Kojima finally make something other than MGS sequels Konami forced him to make for 30 years.

First party publishers can definitely help studios raise the bar. There is a reason why 7 out of the last 10 GOTY winners are first party titles.

The thing here tho is that Sony acquiring SE would not be monopolistic either in terms of IP ownership, or being a forced thing (Sony has worked with Square on multiple projects over the years). The same thing applies to Microsoft and Bethesda; there's a false narrative that Microsoft's not invested into Bethesda over the years, when in fact they have going as far back as Morrowind if not earlier.

I personally would like to see more collaborations wherein these third-party entities remain their own entities, but like you said I understand the market reality of things as they are. I'm never going to argue against an acquisition once it's been made official, but I don't think we need to enable the mentality with gamers actively speculating and hoping for them out of thin air, either, because it's just going to degrade general gaming discussion.


I mean it's gonna happen anyway, right? That's what EDMIX EDMIX has been telling me. So why not be curious if you know it's going to happen? Doesn't mean I'm cheerleading or hoping/praying for something specific, but I'm not gonna be blindsided if an acquisition happens, at least.

Making original content, what a bummer.

You don't want original IP? At one point every franchise you love now was an original IP, they just got a chance to grow. I welcome more new IP, personally.

Competition is good, consolidation not so much. And consolidation is the proposition MS and the big sharks have brought to the table.

If Sony doesn't buy their trusted partners it would be a problem.

MS did not bring consolidation to the table. If you want to be technical and look at it from a perspective of market relativity, Sony brought consolidation to the industry decades ago.

When the vast majority of 3P games were going to PlayStation systems like PS1 and PS2, many of them basically as exclusives, that was a form of industry consolidation, in the form of content consolidation, aggregated to a single platform ecosystem. And last I checked, PS1 and PS2 are for many the best consoles of all time.

For where the industry was at back then and its size, that was essentially market consolidation that Sony helped foster with their financial power and resources, and that seemed to work out just fine for games and gamers. So while you don't have to personally favor consolidation, the reality has shown that it's produced no net negative for the industry as a whole.

So it is what it is.
 

IntentionalPun

Ask me about my wife's perfect butthole
This is a perfect question to bring up. I'm starting to believe that's EXACTLY what 3 of those "3rd party partners" that they signed this year are thinking. That maybe within 5 years they can be acquired too! It makes perfect sense. This is Jade Raymonds perfect oppurtunity! It's all setup for her. If she does a great job with her studio, they'll be set by 2030.
Sony owning a lot of the IPs these studios work on makes the purchase price lower for them too.

It's all.. quite interesting.. lol
 
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Papacheeks

Banned
Reading the tweet by Nibel sounds like New original content is stuff made from scratch aka a remake, which has them re-imagining and creating their version from scratch of said titles like MGS.
 

Kokoloko85

Member
Nice. Now buy Kojima studios.

Also now that MS is buying IP’s and publishers again ( like Rare and bethesda ), maybe Sony should do the same even though they go to the more organic route and buy studios they have a working relationship with
 

mejin

Member
MS did not bring consolidation to the table. If you want to be technical and look at it from a perspective of market relativity, Sony brought consolidation to the industry decades ago.

When the vast majority of 3P games were going to PlayStation systems like PS1 and PS2, many of them basically as exclusives, that was a form of industry consolidation, in the form of content consolidation, aggregated to a single platform ecosystem. And last I checked, PS1 and PS2 are for many the best consoles of all time.

For where the industry was at back then and its size, that was essentially market consolidation that Sony helped foster with their financial power and resources, and that seemed to work out just fine for games and gamers. So while you don't have to personally favor consolidation, the reality has shown that it's produced no net negative for the industry as a whole.

So it is what it is.

But you do know the options for 3rd party at that time were limited.

In the PS1 era, they had Sega Saturn (a dead platform) and N64 (with its high costs thanks to cartridge). It was easy to jump on Sony wagon, even more when they were the only who really cared about 3rd party.

In the PS2 era, Sony continued to be the best option for partnership but this didn't stop MS and Nintendo to get some nice deals with 3rd party. That's what competition really means.

So, no. It is not the same thing. MS started a trend where they are locking devs and publishers to their ecosystem. Sony never did that before, but they'll have to now cause they can lose some important partners if not.
 

mckmas8808

Mckmaster uses MasterCard to buy Slave drives
Sony owning a lot of the IPs these studios work on makes the purchase price lower for them too.

It's all.. quite interesting.. lol

Oh snap! Totally forgot about that part. Oh heck yeah that's a HUGE part of it too. The risk is low for the newly created dev teams since it's funded by Sony. Plus if the game is a hit, there's history to show that Sony will pay for another game or at a minimum keep you around.
 

sublimit

Banned
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