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Microsoft really doesnt give a shit about pushing the medium forward. Their approach to winning the gen will reduce the quality of GAMES

Is Matt Damon right?


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I think you’re just too young to have any perspective if you believe that. Even back on the NES the two Batman games were one of the most common games everyone had.

There’s no way anyone can seriously say SpiderMan wasn’t a popular video game character before the 2018 game but that seems to be your claim so… ok.

I'm sure I'm as old as you or older...


Here's a wiki for you with the best selling NES games, take it for what its worth, but batman isn't there.

As someone who bought Maximum Carnage and Separation Anxiety, I'm very aware of Spider-Man and how popular or not popular he was in video gaming.
 

Banjo64

cumsessed
I think you’re just too young to have any perspective if you believe that. Even back on the NES the two Batman games were one of the most common games everyone had.

There’s no way anyone can seriously say SpiderMan wasn’t a popular video game character before the 2018 game but that seems to be your claim so… ok.
Batman Returns on the Game Gear my cousin gave us was one of my first gaming memories.
 
Kinda weird how gaming got more popular as time went on and a good Spiderman movie came out?

Is gaming more popular? Yeah it is, did games sell as well as Spider-Man when Spider-Man 1 and 2 came out on PS2? Also yes.

Again, even relative to the sales of other games Marvel's Spider-Man is massively more successful than Spider-Man 1 and Spider-Man 2 and those games were the height of Activision's sales performance.
 

TwiztidElf

Member
Giving access to day one blockbuster releases on a cheap subscription service in order to be a loss leader is not a sustainable strategy. It never was. A lot of us have been calling this out since day one.
When times were good sure, maybe. Now tough times have arrived, all of a sudden it's being squeezed and exposed.
 
Batman Returns on the Game Gear my cousin gave us was one of my first gaming memories.

I rented Batman The Animated Series as bought the terrible Batman Forever game. I also own the first three Arkham games.

Batman wasn't popular in gaming until Lego Batman and Arkham took it to another level.
 

azertydu91

Hard to Kill
Again, Marvel's Spider-Man sold 10x more copies than anyone of Activision's Spider-Man games and this was at the height of Activision's success with the brand. When Insomniac took over the character wasn't at all popular in gaming.

You fanboys are going hard to die on this hill.

That's why Microsoft foolishly said no, because it wasn't worth it at the time to dedicate a AAA studio to making a Spider-Man game, especially on the limited Xbox userbase. The percentage of revenue that is going to go to Marvel makes it even less worth it. Sony took a different view and gave it to the right studio and it's now one of the most popular gaming franchises on the planet...
Well that's going to be hard to classify me as an Xbox warrior when in this very thread I am also called a sony warrior ...Maybe I am just more honest in my approach and am capable of seeing the good and bad from both companies?
I'll just quote this again because I think it is a good answer to your post.
but gaming as a whole was way less popular back then, so I don't think it can be acurately compared without datas and estimation based of market growth.
Just like you can't compare cinemas entries of the previous century with nowadays entries.
I think circumstances can greatly diminish the validity of your point hence why some of us doubt about it, since we can't know to what extent it diminish your point then maybe that point was not a great point, don't get so defensive I just thought that this point was weak.
 
Giving access to day one blockbuster releases on a cheap subscription service in order to be a loss leader is not a sustainable strategy. It never was. A lot of us have been calling this out since day one.
When times were good sure, maybe. Now tough times have arrived, all of a sudden it's being squeezed and exposed.

The fanboys trying to gaslight that Spider-Man was always popular in gaming are going to tell us that they knew GamePass wasn't going to survive in the long run... I should start bookmarking threads.
 

azertydu91

Hard to Kill
I rented Batman The Animated Series as bought the terrible Batman Forever game. I also own the first three Arkham games.

Batman wasn't popular in gaming until Lego Batman and Arkham took it to another level.
I remember playing a horrendous batman game when I was younger (you could use the grapple to climb upstairs or descend in the levels, it was a 2d beat'em up, all the bad guys had different names.If this is the one you meant honestly anybody in their sane mind would've had a few years break from Batman.
 

Fredrik

Member
What I've said is that there is not 1 single new gameplay angle brought on by Sony. Racing is obviously racing. Spider Man combat is Batman.

You putting words in my mouth makes you look pathetic, and weakens your argument. Show me one single new gameplay mechanic, because right now the best I got is making your controller meow during Stray.
Is that exclusive to Sony? I’d say that you usually know exactly what you’re getting with any 1st party game.
If you include lower budget games then Sony was there at launch showing new ideas with Astro’s Playroom. Ratchet and Clank had the anomalies too, but that was essentially Lemmings I guess, there was the Glitch gameplay too which felt a bit fresh imo, and the rifts of course.
 
Well that's going to be hard to classify me as an Xbox warrior when in this very thread I am also called a sony warrior ...Maybe I am just more honest in my approach and am capable of seeing the good and bad from both companies?
I'll just quote this again because I think it is a good answer to your post.

I think circumstances can greatly diminish the validity of your point hence why some of us doubt about it, since we can't know to what extent it diminish your point then maybe that point was not a great point, don't get so defensive I just thought that this point was weak.

Your argument is trash.

Gaming is more popular now but that doesn't mean franchises are consistently selling more copies than they did at that time.

#1 Most franchises are selling less now than they did then or have just disappeared.
#2 Find me all these franchises that are selling 10x more copies now. Look at all the franchises that outsold Spider-Man on PS2, are they selling 20 million copies now?
#3 Where was Spider-Man's sales on PS3/360?

These arguments that Sony didn't make the game popular are just downright laughable.
 
I remember playing a horrendous batman game when I was younger (you could use the grapple to climb upstairs or descend in the levels, it was a 2d beat'em up, all the bad guys had different names.If this is the one you meant honestly anybody in their sane mind would've had a few years break from Batman.
 

azertydu91

Hard to Kill
Your argument is trash.

Gaming is more popular now but that doesn't mean franchises are consistently selling more copies than they did at that time.

#1 Most franchises are selling less now than they did then or have just disappeared.
#2 Find me all these franchises that are selling 10x more copies now. Look at all the franchises that outsold Spider-Man on PS2, are they selling 20 million copies now?
#3 Where was Spider-Man's sales on PS3/360?

These arguments that Sony didn't make the game popular are just downright laughable.
Yeah IP varies in sales that is common in every entertainment industries.Just like superheroes went downhil until their resurgency with the MCU.
 

GHG

Member
If anything Sony is doing more damage to the medium with how much it pushed the cinematic linear approach through the past decade.

What a clown take when Gears of War was the poster child for the 7th gen which then served as the basis for everything that's followed since.

Sorry that Microsoft now fails spectacularly every time they make an attempt at making games of that style.
 
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Dick Jones

Gold Member
game pass

GAME PASS

GGGGAAAMMMEEEE PASSSSSSSSS

Video Games Shrug GIF by Xbox
Why did I read this like when Snake dies in MGS?
 
Holy shit that's it ....Trully trully awful game...I think that if you don't do anything that they did for their 2d beat'em up you end up having a good game.

Imagine getting this game, excited to play as Batman and Robin and this is what you get... Yeah... Batman was a joke in gaming for many years.
 

azertydu91

Hard to Kill
20 million vs 2 million isn't a variance, especially when 2 million was the previous PEAK.
Different:
Market
Popularity
Games released in the same timeframe

We were talking about movies and no way home was the highest grossing in the franchise, making it more popular.
You see there's so much difference that it becomes really hard to compare.
 

Kagey K

Banned
Giving access to day one blockbuster releases on a cheap subscription service in order to be a loss leader is not a sustainable strategy. It never was. A lot of us have been calling this out since day one.
When times were good sure, maybe. Now tough times have arrived, all of a sudden it's being squeezed and exposed.
The fact that you can't still wrap the model around your head, shows just how indoctrinated you are to prefer the company over your wallet.

Ad long ad you believe company profit co.es first they will soak you for it.
 
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Giving access to day one blockbuster releases on a cheap subscription service in order to be a loss leader is not a sustainable strategy. It never was. A lot of us have been calling this out since day one.
When times were good sure, maybe. Now tough times have arrived, all of a sudden it's being squeezed and exposed.

Yeh I agree that is another factor. Gamepass has to compete with Disney+, Netflix, Amazon subs etc not just for your dollars but most importantly for your time.

Personally I have three streaming subs two for me and the wife, the other for the kids. No chance I pay even £5 a month on top for a bunch of games I neither don't want to play or have time to.
 
What a clown take when Gears of War was the poster child for the 7th gen which then served as the basis for everything that's followed since.

Sorry that Microsoft now fails spectacularly every time they make an attempt at making games of that style.

There is just too much pressure on each individual studio and that pressure results in poor performance.

You can't give God of War to just any studio within Sony and expect the quality and passion is going to be retained and that is what Microsoft did with not one but two of their biggest IP in Halo and Gears of War.

Meanwhile, they've completely failed to generate new successful IP.

Each of their studios is in a position where they might have to produce the one system-selling game for an entire calendar year... That's kind of bonkers when none of them aside from Bethesda are really capable of doing that or have a history of doing that.

I'd love to see how many games they've outright canceled or delayed because they were afraid of the reception because the drought has lasted so long. Halo Infinite and Starfield were both delayed. Halo Infinite disappointed regardless of what you think about it, it disappointed. If Starfield isn't a GOTY candidate, it's really bad for Microsoft. That's a lot of pressure.
 

Kagey K

Banned
Is that exclusive to Sony? I’d say that you usually know exactly what you’re getting with any 1st party game.
If you include lower budget games then Sony was there at launch showing new ideas with Astro’s Playroom. Ratchet and Clank had the anomalies too, but that was essentially Lemmings I guess, there was the Glitch gameplay too which felt a bit fresh imo, and the rifts of course.
I never made that arguement at all, but I also don't pretend every game released is a 10/10.

If somebody wants to say a game is a 9 out of 10 or a 10 out of 10 it better be bringing something new to the table.
 
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Different:
Market
Popularity
Games released in the same timeframe

We were talking about movies and no way home was the highest grossing in the franchise, making it more popular.
You see there's so much difference that it becomes really hard to compare.

Spider-Man 3 outgrossed Spider-Man Homecoming which was the only Spider-Man movie out at the time the game released.

Far From Home, barely outgrossed Spider-Man 3.

 

bender

What time is it?
And popularized Marvel's Spider-Man

Has Microsoft even done anything to the level of Detroit Become Human, Bloodborne, hell even Knack sold 2 million copies.

People mocking Mibu no ookami Mibu no ookami for the "popularized Marvel's Spider-Man" have completely missed the plot and should be mocking him for comparing Bloodborne to a David Cage game and fucking Knack.

giphy.gif
 
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GHG

Member
Gears 5 was better than gow ragnarok prove me wrong...

Let's debate lol

Little Women S6 GIF by TrueReal

It's ok, I see what you're about don't worry. You're someone who prefers playing multiplatform games on your xbox despite claiming to have a 4090.

On that basis alone it's impossible to have a candid conversation with you regarding game quality when you'll gladly downgrade your own experiences for reasons I don't and will never understand.

If people want to live in some hurbis where franchises like gears and halo are still relevant enough to go toe to toe with titles like God of War then that's none of my business. The rest of the market speaks for itself however and will continue to do so.
 
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So maybe releasing around the most popular spiderman movie ever might've helped.

Marvel's Spider-Man came out in 2018, much earlier than No Way Home. So no, it didn't help.

Although I will say that the popularity of Marvel's Spider-Man probably helped No Way Home, but the reality is the combination of the three spider-men as a plot line is what really drove the success of the movie, but again has nothing to do with the sales of Marvel's Spider-Man.
 

Banjo64

cumsessed
If people want to live in some hurbis where franchises like gears and halo are still relevant enough to go toe to toe with titles like God of War then that's none of my business. The rest of the market speaks for itself however and will continue to do so.
Gears and Halo can’t even go toe to toe with games like Grounded and Sea of Thieves. Never mind Forza and whatever id Software and Bethesda Game Studios release. In 2022 they are very small franchises.
 

Three

Member
Like Dreams? Hohokum? Concrete Genie? Until Dawn? Erica and the rest of the Playlink games series?
Do all those "feel the same to me. I can't play more than one of them each year, I get bored."?
Don't tell him that the branching story crap in 2018's Detriot: Become human is like a higher budget Pentiment. Wouldn't want to spoil his narrative.
 
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phil_t98

#SonyToo
No major releases in all of 2022
Haven't made a new successful AAA IP in the last 10 years...

Meanwhile Sony made

The Last of Us
Ghost of Tsushima
Horizon
Day's Gone

And popularized Marvel's Spider-Man

Has Microsoft even done anything to the level of Detroit Become Human, Bloodborne, hell even Knack sold 2 million copies.

Instead Microsoft looked at the success of the 360 and said, what software sold on the 360?

Call of Duty and Elder Scrolls... Let's buy Activision and Bethesda.

Honestly as cringe as the OP was, they're absolutely right about Microsoft and the danger GamePass poses to the industry as we know it today.


its as if the films or comics never existed
 

GHG

Member
These forums are becoming unbearable. I get that people don't like Xbox and gamepas.... But the amount of pure hatred for them is really weird.

At some point people (and hopefully them as a business) will realise all people care about is games, and high quality ones at that.

Nobody spoke about them like this when the 360 existed and they were releasing banger after banger during its formative years.

The good news is all it takes is a couple of benchmark releases and the narrative surrounding the Xbox ecosystem changes. But the reality is that they need to start delivering sooner rather than later, goodwill can only carry you so far, especially in the face of competition that knows what it takes to deliver on a consistent basis.
 

azertydu91

Hard to Kill
Marvel's Spider-Man came out in 2018, much earlier than No Way Home. So no, it didn't help.

Although I will say that the popularity of Marvel's Spider-Man probably helped No Way Home, but the reality is the combination of the three spider-men as a plot line is what really drove the success of the movie, but again has nothing to do with the sales of Marvel's Spider-Man.
I admit I wasn't sure about the dates but I do think that spidey got more popular and that circumstances matters to the success of a game.
 
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