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Final Fantasy XVI Previews are Dropping

64bitmodels

Reverse groomer.
his honestly looks like a massive step back from the battle system of FF7 Remake that actually felt like a game that used RPG concepts to enhance an action game.
FF7 Remake was poor at being an action game as the combos and responsive attacks felt nonexistent. Enemies hardly ever retaliated or attacked you and there weren't very many of them to overwhelm you so what you're left with is a system where you mash X/A to win
it was poor at being a turn based game as it's only sprinkled in amongst all the action and lacks the sort of strategy and planning that goes into coordinating attacks in a turn based game
Kingdom Hearts did a far better job of merging the 2 gameplay styles together and this game seems like it'll be following KH's book on how to make excellent RPG gameplay.
 
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Brigandier

Member
Dude....

toy story cup GIF

cushion GIF
Animated GIF
Donald Duck Feels Good Man GIF

face people GIF
 

cireza

Member
I don't necessarily think it's westernized.
The combat is clearly inspired by games like DMC which are distinctively Japanese, and JRPG's have a long history of taking inspiration from medieval Europe (more so than ancient Japan).

For example Tactics Ogre characters would fit in perfectly in this world (with slightly less baggy pants):
wIlzH3C.png
Can't say I am a fan of Tactics Ogre design to be honest.
 

adamsapple

Or is it just one of Phil's balls in my throat?
Based on the Skill Up video, this looked more like a character action game than an action RPG.

The DMC combat directors influence is heavy.
 
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ANDS

King of Gaslighting
Doesn't even look like Final Fantasy anymore. Just give me the most ridiculous looking turn. Based JRPG with pre rendered backgrounds ever.

If this were a AAA spin-off, I'd be less bearish on this title. It's not even that it's not turn based for me, it's that it just given up on the strategic layer altogether in favor of a twitchy combo system which can be fun, but isn't in the DNA of a mainline FF game.

. . .if they deliver an actually decent story then that'll ease the sting of SE not investing any effort into making or evolving on the turn-based formula for a big budget modern AAA title, but not holding my breath (despite folks desperately trying to draw comparisons to solid narrative efforts from SE in the past with FF: Tactics and Vagrant Story).
 

Kacho

Member
Listened to some of the previews on my way home. If they nail the story, as in it’s something coherent and engaging, on top of having that distinct Final Fantasy flavor (I can’t quantify that but I know it when I see it), this has a shot a being a genuine GotY candidate. This could be the mainstream breakout for the series like Capcom had with Monster Hunter World.
 
I am not Jrpg and turn based combat fan.
FF 7 Crisis Core on psp is the only FF i finished.
This looks fun to play to me. Except the QTE lol.
 
Gameplay looks as if it might possibly good, in a very unfinal fantasy kind of way

I'm afeared of highly produced cringe melodrama story cutscenes in a modern final fantasy kind of way but I guess I'll have to play and find out
 
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If this were a AAA spin-off, I'd be less bearish on this title. It's not even that it's not turn based for me, it's that it just given up on the strategic layer altogether in favor of a twitchy combo system which can be fun, but isn't in the DNA of a mainline FF game.

. . .if they deliver an actually decent story then that'll ease the sting of SE not investing any effort into making or evolving on the turn-based formula for a big budget modern AAA title, but not holding my breath (despite folks desperately trying to draw comparisons to solid narrative efforts from SE in the past with FF: Tactics and Vagrant Story).

Well said if there's no strategic element this will be disappointing as a final fantasy game
 

Jinzo Prime

Member
The DMC combat directors influence is heavy.

True, but the boss battles are definitely from the FFXIV devs. Stagger system form FFVII Remake and FFXIII. Also getting some Vagrant Story vibes from the story and atmosphere. I just hope it all comes together to make a great game.
 

MagiusNecros

Gilgamesh Fan Annoyance
Octopath Traveler sold more than 3.5 million units(and was not frontloaded) and was a pure old school JRPG, and zero brand awareness.What's the excuse for OT for doing well?
It was reminiscent of older Final Fantasies with high quality pixel art and a banger soundtrack. Name brand ironically still had a factor in it's sales since it looked so similar. OT's only failing is to a degree lackluster story due to lack of character interaction. Presentation, music, and battle system are very engaging.

However I think comparing Fire Emblem and Octo and to an extent Final Fantasy are two different beasts.
 
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People that won’t buy FF16: “This is not the classic FF game that we used to love and care”

People that will buy FF16: “Yeah, that looks like fun”
 
so the combat looks amazing but like in the previews is said , there is very little option when it comes to exploration although they hope it was only in the area of the demo so they dont reveal to much

i really hope that is the case , as good as the combat is i dont want to just traverse a corridor from one boss to another
They said it’s “semi-open world”, so I’m assuming this is just a dungeon.
 

Lethal01

Member
as the combos and responsive attacks felt nonexistent. Enemies hardly ever retaliated or attacked you and there weren't very many of them to overwhelm you so what you're left with is a system where you mash X/A to win
All this is just objectively untrue, especially on hard mode.
 
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sandbood

Banned
This is super hype, the game looks fantastic on top of all the positive praise.

It's great that FF is doing something different, turn based is boring now and most people don't care for it.

Also, all FF games have a ton of cinematics, why are people acting like that's a surprise lol

Can't wait to plat it :)
Pokemon Scarlet and Violet sold 20.61 million units in 6 weeks at full price.
 
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Bernardougf

Gold Member
Someone please find previews of FFXV saying at the time it was "great" because I truly dont want to get hyped once again for a FF game ... and them get something like FFXV (worst game I played on ps4 by a mile)
 

Rykan

Member
Terrible writing, over the top cutscenes, and generic gameplay. Yep, it is a FF game.
Quite possibly the dumbest take in this thread. There's no franchise with more variation in its gameplay across the entire series than Final Fantasy.

Complaining about "Terrible Writing" and "Generic Gameplay" is rich coming from someone who praises Gears, Halo and WoW.
 
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Still not sure how I feel about it. Have gotten less hype over the last year or so. Was hoping for something very different than just traditional fantasy. Aside from the summons themselves, the game is rather color bland, greys, browns, muddy greens. I understand they took inspiration from Witcher or Game of Thrones or whatever, but some of the settings just look very “been there, done that”. And character designs look like they could be right out of an expansion for FF14. For some people this is a great thing, for me, it just looks like the same style they’ve been using for the MMO for years and years.

I’ll still likely get it at some point, and the action looks solid, but it feels grounded in these fantasy tropes we’ve done a million times. Oh ya, and fighting the summons has become such a staple in nearly all FF games now that it’s also a “been there, done that” feeling. I guess that just most of that these trailers have made me feel. Been there. Done that.
 
Quite possibly the dumbest take in this thread. There's no franchise with more variation in its gameplay across the entire series than Final Fantasy.

Complaining about "Terrible Writing" and "Generic Gameplay" is rich coming from someone who praises Gears, Halo and WoW.
What is wrong with Gears, Halo and WoW writing and gameplay? The writing in those games are normal and not annoying like FF games. FF gameplay is a generic rip off of other games. Where as Gears, Halo, and WoW basically invented so many new game play mechanics that are used in games today.
 
Still not sure how I feel about it. Have gotten less hype over the last year or so. Was hoping for something very different than just traditional fantasy. Aside from the summons themselves, the game is rather color bland, greys, browns, muddy greens. I understand they took inspiration from Witcher or Game of Thrones or whatever, but some of the settings just look very “been there, done that”. And character designs look like they could be right out of an expansion for FF14. For some people this is a great thing, for me, it just looks like the same style they’ve been using for the MMO for years and years.

I’ll still likely get it at some point, and the action looks solid, but it feels grounded in these fantasy tropes we’ve done a million times. Oh ya, and fighting the summons has become such a staple in nearly all FF games now that it’s also a “been there, done that” feeling. I guess that just most of that these trailers have made me feel. Been there. Done that.
Glad I'm not the only one who missed colours. Much dark much shadow much moody flames. This is the Dark Souls era. We're a long way from Spira.
 

Rykan

Member
What is wrong with Gears, Halo and WoW writing and gameplay? The writing in those games are normal and not annoying like FF games. FF gameplay is a generic rip off of other games. Where as Gears, Halo, and WoW basically invented so many new game play mechanics that are used in games today.
The writing in modern Final Fantasy games, most notably in FFXIV, is miles better than anything found in your Bro shooters or World of Warcraft, which even fans don't take seriously anymore.

The only contribution Halo made is its regeneration and two weapon Limit. Gears has made exactly zero innovations. Every single game in both of those series plays nearly identical to one another.

Even Final Fantasy 7: Remake plays less similar to the original Final Fantasy 7 than Gears 5 does to Gears 1.
 
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Day 1. Love that its a new take on FF with vii remake part 2 being the legacy FF.
Also, will probably play xv for real now with royal edition + dlc.
Now we need Starfield to somehow also be June.
 

Rea

Member
This is not a FF, for fuck sake. They just destroy the essence of FF. Where's the Party system? Where's the character development between your members. Fuck this game. I don't understand why they obsessed with lame western action combats. FF is FF they should stick to why FF is being called FF. Now this game is just a DMC or Dark Souls wannabe.
 

JimmyRustler

Gold Member
This is not a FF, for fuck sake. They just destroy the essence of FF. Where's the Party system? Where's the character development between your members. Fuck this game. I don't understand why they obsessed with lame western action combats. FF is FF they should stick to why FF is being called FF. Now this game is just a DMC or Dark Souls wannabe.
I figure that FF just needs to be for the big audience and hence they will not get around the action combat. The audience for old school turn based FF is just too small. Wasn't too big of a fan of it either as at some point it became just about grinding your characters up. Rather get some sort of skill in there to offset the grinding for most of the people.
 

BennyBlanco

aka IMurRIVAL69
This is not a FF, for fuck sake. They just destroy the essence of FF. Where's the Party system? Where's the character development between your members. Fuck this game. I don't understand why they obsessed with lame western action combats. FF is FF they should stick to why FF is being called FF. Now this game is just a DMC or Dark Souls wannabe.

at least theres still dragon quest
 
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