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I think it's time we paid more for our hobby, this feels unsustainable.

Audiophile

Member
We need to price poor people out of gaming. Let the chosen few carry the industry
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How the fuck are we getting less? Some of you must be high.

AAA Games are 30 hours MINIMUM now.

Explain how we are getting less
Most are just corridor simulators with highly polished cinematic presentation and rarely have innovations these days. If that's all you want out of games, then feel free to pay more for them. Personally speaking I prefer games like Unicorn Overlord and Octopath Traveler @ $60. More game play and less flair without a ridiculous budget for prettier grass and more bugs on trees etc.
 

kyussman

Member
Perhaps devs should find ways of monetising their games beyond the initial selling price......oh wait.......OP has been living under a rock for the last 10 years,lol.
 

ProtoByte

Member
Nintendo looks like absolute geniuses right about now, with their decision to de-prioritize graphics/complexity/cutting edge technology decades ago.



Because of that philosophy, they've been able to keep development costs extremely low, all while outselling their competition. And they're the only major gaming corporation that's healthy right now.
In other words, Nintendo is profiteering off of low effort, low wages in their work force and Japanese exchange rates.

You must've loved Ubisoft's games back when they were flipping assets every year, yes?
 

reinking

Gold Member
I used to import a lot of consoles and games so I am familiar with spending more than $70-$80 a game. That being said, I am not going to spend more money just for the sake of spending more. I will continue to do what I have always done with my entertainment budget. I will pay what I believe something is worth. Most of today's games are not even getting me to spend $70.
 

Alexios

Cores, shaders and BIOS oh my!
The market is way bigger than in the SNES days (and wages haven't adjusted to inflation in most parts of the world, if they have in NZ then I'm fine with NZ paying more), if anything games that sell a lot should be cheaper so that there's more money left for the more niche less successful stuff. Sony didn't lay off folks because we didn't pay $100 per game, rather they laid off folks because all the kids buy crazy amounts of v bucks and shark cash cards instead of other games. Go ask Epic to make v bucks cheaper and add a purchase limit per account I guess, same for all the popular gachas. Anyway, if folks pay more per game then less games get bought so you are simply making whatever issue you perceive even bigger with the few being mega successes and the rest mega flops, people aren't going to cut other expenses over video games to continue buying the same amount.
 
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Gp1

Member
Those who wants to pay more... fell free to it.

Buy the dlc, the overly expensive cosmetics, the sucker's coins, the yearly ea ultimate team card game, etc.

And please buy it doubled, because i won't pay for it.
 
Here in Brazil we pay 350usd equivalent for a new game, so no pls...
And plus dlc, mtx, etc, etc...


Ps: Punished Miku banned ? What? What he did ? Im not taking parts, just curious to know what happened...
 

KXVXII9X

Member
Are you a Sony dev?

I don’t want any of that.

People just want high quality games with good writing and gameplay.
Not anywhere close. What would make you even think that? I also want and play high quality games with good writing and gameplay. Currently playing Like a Dragon Infinite Wealth. I'm not loyal to one console or the other. I've been a big advocate for mid-tier games with stylized art style and unique gameplay.
 
This is the same fallacy as in politicians raising your taxes for "education, social services, and healthcare (not USA, lol)".

With games like Suicide Squad taking nine years of development, it's clear to me that money is not the problem. Can you guys tell me what is Bend Studios doing? The Initiative? Media Molecule? How a game like Hellblade 2 has taken 5-6 years to make????!! In Iceland there aren't that many strip clubs. They've been burning money like spoilt brats.

If they don't hire the best people for the job (artists, developers, writers) games will go through development hell and execs will blame "global crisis" instead of sheer incompetence.
 

KXVXII9X

Member
Nintendo charges $60 for 7 years old games.
And yet the Switch is one of the most successful consoles of all time and Nintendo isn't going through the same number of layoffs as their competitors. Their first party games are highly polished and are usually well made. I would like more sales on their first party games though. Especially after a couple years.
 

Pop

Member
We just had 4 bangers release in the last month that have all been $40 or less.. All have sold millions. The core problem for these "Triple A Studios" is budgets are too damn high and outright delusional

Let me ask you or anyone else that agrees with you, How does these successful f2p games make it then? If you're so worried about the initial cost of a game
 

NinjaBoiX

Member
Not a chance lad.

I won’t even pay the £70 asking price, never mind bumping it up another £20+.

If I can’t buy it for £30-40, 6 months down the line, then I just won’t play it at all until you’re almost giving it away a year or so later.

You’ve lost your mind if you think I’m paying £100+ for a single video game.
 
, How does these successful f2p games make it then? If you're so worried about the initial cost of a game

The biggest actors in the gacha scene fund their games with money from ongoing or previous games. Shift-Up is funding Stellar Blade with Nikke's money otherwise it wouldn't be an AAA single-player action game. Same with Lies of Pi's developer. Mihoyo got bigger and bigger with each new release. These studios work fast while keeping a top-notch standard of quality, so Western studios have to rethink how they are doing business.

I'd love a breakdown of why Spiderman 2 cost 200 million dollars to make, I suspect a lot of it is exec pay, studio location and licensing rights. Making games shorter isn't going to fix any of these issues.

Licensing rights. Disney is eating a good portion of the cake.

Returnal is a good example of a great game with a reasonable budget.
 

Banjo64

cumsessed
Not anywhere close. What would make you even think that? I also want and play high quality games with good writing and gameplay. Currently playing Like a Dragon Infinite Wealth. I'm not loyal to one console or the other. I've been a big advocate for mid-tier games with stylized art style and unique gameplay.
Because Sony in particular seem to think everyone wants open world, 100 hour plus, live service games. Just been cheeky mate.

I'd love a breakdown of why Spiderman 2 cost 200 million dollars to make, I suspect a lot of it is exec pay, studio location and licensing rights. Making games shorter isn't going to fix any of these issues.
There was a breakdown in the Insomniac leak. Sony are contracted to make a certain amount of games by 2035 and each one requires a minimum spend of something like $160m plus $30m advertising and then Marvel take a cut of every sale or some such shit. It’s insanity.
 

ProtoByte

Member
Not a chance lad.

I won’t even pay the £70 asking price, never mind bumping it up another £20+.

If I can’t buy it for £30-40, 6 months down the line, then I just won’t play it at all until you’re almost giving it away a year or so later.

You’ve lost your mind if you think I’m paying £100+ for a single video game.
Why not?
 
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NinjaBoiX

Member
Let’s put it this way, Unicorn Overlord demo is longer and has more content than COD campaign but COD campaign cost more money to make……

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I’ll play CoD online for 60-70 hours at least, it will keep me entertained for months.

Paying £70 for a 15-20 hour game that I’ll finish in 5-6 sittings? It might only work out at around £5 an hour (which actually represents solid value really), I just can’t bring myself to do it.

I don’t need to play a game as soon as it comes out, I’ve got the patience to play it for a fraction of that price a few months later.

I’m not in school, feeling like I’d be left out of the schoolyard chat anymore, it’s no big deal to play it far later for far cheaper.
 

LimanimaPT

Member
What?! 70 euros for a game? That's a price for rich people. Games shouldn't be more expensive, games should cost less to make.
They could start by cutting fat. Things like cut scenes and useless gameplay sequences. That silly snow fight in The Last of Us 2 comes to mind.

I'm playing Demon's Souls and the cutscenes are minimal, just the way it should be.
 

Danjin44

The nicest person on this forum
I’ll play CoD online for 60-70 hours at least, it will keep me entertained for months.

Paying £70 for a 15-20 hour game that I’ll finish in 5-6 sittings? It might only work out at around £5 an hour (which actually represents solid value really), I just can’t bring myself to do it.

I don’t need to play a game as soon as it comes out, I’ve got the patience to play it for a fraction of that price a few months later.

I’m not in school, feeling like I’d be left out of the schoolyard chat anymore, it’s no big deal to play it far later for far cheaper.
First what makes you think Unicorn Overlord is 15-20 hours long? its open world SRPG with lots of things to do and this game also has multiplayer.

Second I was only talking about CoD's campaign which also costs lot of money to make that barely lasts, not to mention CoD has expensive marketing by hiring high profile celebrities to promote their game.
 

RoboCain

Member
I don't mind paying more, yet I hate being nickle and dimed with shitty DLC, Season Passes, and Microtransactions. Just give your game upfront and maybe one or two big expansion packs.
 

Bodom78

Member
Time for another video game crash I say. The majority of AAA games have been trash for a while and the libraries of past amazing games out there is enough to last you many lifetimes over.
 

Tajaz2426

Psychology PhD from Wikipedia University
Jesus christ. Don't complain about layoffs then.
Why the hell would anyone care about the layoffs? It happens in every industry, everyday. The little coal miners got told to learn to code. Go find a new job, or fall off a cliff, who really cares?

These people don’t know you, care about you, or even think about you or me. Are these people your family? They are a company and if you run your company like a 5th grade student does their homework, you have layoffs then studios close.

I don’t think it needs mentioning again, but they assumed with everyone at home during Covid that they would get them in their garden and they wouldn’t leave. Guess what? They left.

No one owes a company that wants your patronage, anything. It is their job to make you happy and think you may want said product. This is no one’s fault, but their own demise through greed. It happens everyday and I don’t see folks swooning over the layoffs everyday at a lot of companies.
 
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