- Avowed made 'excellent use' of UE5 last year, now out on PS5.
Series X recap:
- Shipped with 3 different modes, 30/40/60.
- IQ was pretty good and still better than most recent UE5 shipped titles
- The game did use Hardware Lumen on Xbox but the geometric detail was far simpler than PC
- Performance was overall good on each mode and it played well on console.
- All console versions seem to use FSR2, not TSR.
Base PS5:
- Base PS5 is mostly the same as SX
- 30fps Quality is slightly lower in DRS compared to SX (eg 1440p on SX is 1224p in one place), some places are identical.
- 30fps mode also shows frame pacing issues on PS5 which were not there, or lesser so on SX
- Performance mode:
- Base PS5 shadow draw distance is lower and distant foliage is simplified compared to SX
- Similar to Quality, DRS is a bit lower on PS5
- Comparatively, PS5 sticks to 60 a bit better than SX
- Balanced Mode
- Both hit a stable 40 in all tests
- All consoles have 'unlocked' FPS mode which tears and breaks VRR on SX
- The VRR works fine on PS5 but the performance up-tick is negligible
- Overall 'roughly the same' some ares are 'notable worse looking on PS5 due to cut-back shadows, but other areas can look identical.
PS5 Pro:
- Native Pro support present but 'not very many'
- Broadly matches Series X in resolution in all tested modes
- IQ is very similar too, still uses FSR instead of PSSR, which DF thinks is better cause of PSSR and Lumen not working well together
- In performance mode, PS5 Pro also shows shadow coverage issues noted on base PS5, but to a lesser extent where it lacks behind SX
- Quality mode shows 30fps frame pacing but less so than base PS5
- Performance and Balanced mode generally tends to stick to its respective performance targets
- DF thinks the PS5 Pro enhancements are bare but sensible compared to how some other UE5 games have shown poor Pro upgrades (eg Silent Hill f)
Verdict:
- Compared to a lot of UE5 titles seen, this one fares a lot better. No issues with low rendering resolutions like 720p etc, in any mode.
- DF hopes the base PS5 and SX would be a little bit more closer for parity as Oliver thinks it 'fares a little bit worse than usual' on base PS5.
- Overall, DF are happy the game is good on all platforms.