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The Elder Scrolls V: Skyrim is now playable at 60 FPS on Switch 2

*cough*

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Son of a bitch, he's like a Terminator
 
ps4 pro is running the game full 4k you think they can't lower resolution and get 60fps then you really have no clue to what you're talking about. basically every port that we can compare to switch 2 runs higher resolution then switch 2 on ps4 pro but keep spreading fud.
I trust Bethesda more than you when it comes to expertise in porting games on both consoles. Skyrim is too demanding for PS4 Pro, and they didn't think PS4 Pro had whatever it takes to run at 60 fps at compromised visuals despite the Switch 2 port itself being just a cheap, lazy port from Bethesda.

FF7 Rebirth, Star Wars Outlaws, AC Shadows, CP2077 Phantom Liberty, Pragmata, and RE9 are not possible on PS4 Pro-level hardware. Those companies would certainly love to port those games to PS4 and PS4 Pro from a business perspective, but it's not worth the trade-off since those ancient systems aren't capable enough to run those games.
 
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FYI: assassins creed got a big update as well. Add set reflections in water in docked , performance increase and some other things.

Just shows that devs just threw things out and didn't have dev kits long enough.
 
FYI: assassins creed got a big update as well. Add set reflections in water in docked , performance increase and some other things.

Just shows that devs just threw things out and didn't have dev kits long enough.
Many failed to contemplate the idea of a rush and cheap port at the early life of Switch 2, as many companies weren't willing to throw significant amounts of resources for a Switch 2 rush port because of the small user base and inability to maximize Switch 2 potential because of the reason you stated above. Even Nintendo themselves aren't using Switch 2 at its full potential yet.
 
I mean, I don't know, I'm usually a sour grape and all, but... is Skyrim running at 60fps on Switch 2 in 2026 considered news? Is it good news at that?! Do we want to highlight that and pretend that it doesn't call into question the state of gaming if this is the crap we are reporting on?

Skyrim released in 2011. Not only should it run at 60fps by default on the toaster, it should run at 60fps on the Pop Tart that comes out of the toaster. And if you wanted to add that it should run at 60fps on the icing on the Pop Tart... I'll allow it.

"Nintendo's latest hardware lets a 14-year-old game run at 60fps!" isn't exactly unusual for a Nintendo news day, and that's not a compliment. Nintendo fans like to dogpile on Game Freak, but here Nintendo is selling a freaking VIRTUAL BOY again and people are excited about it. Nintendo math never adds up, but then they hit you in the feels with a Mario or Zelda and everyone is happy and turns a blind eye to their bullshit again because whimsy and nostalgia.

As for Bethesda... Just lol at Bethesda. I used to love them but they haven't had the magic in a long time, and I don't see it suddenly coming back unless the suits and purples stay out of it. I guess they're mostly done milking Fallout to death for the last decade, though, maybe. TES VI should be my most anticipated game ever, but I am only dreading what it will be. Maybe they'll prove me wrong...lol

*Let the record reflect that The Elder Scrolls V: Skyrim is my favorite video game ever in 40+ years of gaming, and gaming is my main and favorite form of entertainment. I am also a console plebian, so my opinion means less than Mud Crab poop to the ranks of the PC Mustard Race. These are jokes, and we should all laugh about them together. Cool? Cool.

Go Stormcloaks!

Will Ferrell Lol GIF
 
I trust Bethesda more than you when it comes to expertise in porting games on both consoles. Skyrim is too demanding for PS4 Pro, and they didn't think PS4 Pro had whatever it takes to run at 60 fps at compromised visuals despite the Switch 2 port itself being just a cheap, lazy port from Bethesda.

FF7 Rebirth, Star Wars Outlaws, AC Shadows, CP2077 Phantom Liberty, Pragmata, and RE9 are not possible on PS4 Pro-level hardware. Those companies would certainly love to port those games to PS4 and PS4 Pro from a business perspective, but it's not worth the trade-off since those ancient systems aren't capable enough to run those games.
Lmao all those games run well on steam deck, You think steamdeck is more powerful then a ps4 pro? Mk0, sparkling 0, split fiction, and dragon quest remake also skipped ps4 doesn't mean they can't run. What about all the other games running better on pro then switch 2. You really think this can't run on pro when ps4 pro ran hitman a way more technically demanding game at 60fps while switch 2 couldn't. Hogwarts technically way more demanding runs much higher resolution and higher fps. The game runs 4k on ps4 pro and is not cpu heavy as you can see turning down resolution and every other settings gets 60fps while 1440p and higher settings could not.
 
nice might as well grab it next sale

Oblivion next pls

They announced Oblivion Remastered for the Switch 2 at the last Partner Showcase, so your wish should be granted later this year.

Lmao all those games run well on steam deck, You think steamdeck is more powerful then a ps4 pro? Mk0, sparkling 0, split fiction, and dragon quest remake also skipped ps4 doesn't mean they can't run. What about all the other games running better on pro then switch 2. You really think this can't run on pro when ps4 pro ran hitman a way more technically demanding game at 60fps while switch 2 couldn't. Hogwarts technically way more demanding runs much higher resolution and higher fps. The game runs 4k on ps4 pro and is not cpu heavy as you can see turning down resolution and every other settings gets 60fps while 1440p and higher settings could not.

Sometimes my curiosity gets the better of me and I click the "show ignored posts" button and every single time it's like:


 
Lmao all those games run well on steam deck, You think steamdeck is more powerful then a ps4 pro? Mk0, sparkling 0, split fiction, and dragon quest remake also skipped ps4 doesn't mean they can't run. What about all the other games running better on pro then switch 2. You really think this can't run on pro when ps4 pro ran hitman a way more technically demanding game at 60fps while switch 2 couldn't. Hogwarts technically way more demanding runs much higher resolution and higher fps. The game runs 4k on ps4 pro and is not cpu heavy as you can see turning down resolution and every other settings gets 60fps while 1440p and higher settings could not.
Hitman and Hogwarts Legacy are two of many examples of lazy-ass/rushed ports of many early games on Switch 2, aka we didn't even bother to optimize the port. Even a few lazy-ass ports managed to run at 60 fps by brute-forcing the Switch 2 system, like Divinity OS2, Sonic Racing Crossworld, and Persona 3 Reloaded, while being unable to do the same despite being carefully optimized for PS4 Pro.

Those games are certainly not running well on Steam Deck with similar Switch 2 visual fidelity.

Runs well on Steam Deck = with visual fidelity similar to Nintendo Switch (WIIU level), thanks to low internal input resolution with FSR upscaling, framegen on with high input latency, and ghosting.
Steam Deck visuals are too compromised to be called a modern video game with good graphics despite managing to get the game running.
 
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The PS4 cannot run open world games at 60, that's the biggest difference with the Switch 2.
Not only that, games like WWE2k25 run like crap on PS4 and PS4 Pro, hovering around 20-35 fps during the Royal Rumble and Hell in a Cell matches, while Switch 2 maintains 60 fps during those matches.
 
Key thing seems to be that the input lag (which was previously 'partially' resolved, but not really) now seems to be fixed.
 
The PS4 cannot run open world games at 60, that's the biggest difference with the Switch 2.
Skyrim VR is 60fps on PS4, it definitely could handle 60fps Skyrim, they just prioritised visual effects and full 1080p instead of frame rate in the standard game.

Looking at modern open worlds titles on Switch 2 it doesn't do a great job of 60 either. Cyberpunk, SW Outlaws, AC Shadows, MHS 3.

Most open world titles won't be 60 on Switch 2. Heck most titles in general won't.
 
Dropping in the 50s or below in the first tiny village is certainly not a very good sign. Especially for a Bethesda game where performance tends to degrade as you play. It'd be interesting to see how a savefile with 50+ hours on a larger area/city looks like.
 
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Skyrim VR is 60fps on PS4, it definitely could handle 60fps Skyrim, they just prioritised visual effects and full 1080p instead of frame rate in the standard game.

Looking at modern open worlds titles on Switch 2 it doesn't do a great job of 60 either. Cyberpunk, SW Outlaws, AC Shadows, MHS 3.

Most open world titles won't be 60 on Switch 2. Heck most titles in general won't.
Sorry I meant PS3-gen open world games. Of course it won't run Outlaws with RT at 60.

But no open-world game runs at 60 on PS4. The closest I found to 60 was Saint Row 3, running at 40-45

 
Can't believe they cheaped out by not updating the non-Anniversary edition. I'm not paying 20€ for the upgrade when I already paid for the Diablo 2 new class.
 
Hitman and Hogwarts Legacy are two of many examples of lazy-ass/rushed ports of many early games on Switch 2, aka we didn't even bother to optimize the port. Even a few lazy-ass ports managed to run at 60 fps by brute-forcing the Switch 2 system, like Divinity OS2, Sonic Racing Crossworld, and Persona 3 Reloaded, while being unable to do the same despite being carefully optimized for PS4 Pro.

Those games are certainly not running well on Steam Deck with similar Switch 2 visual fidelity.

Runs well on Steam Deck = with visual fidelity similar to Nintendo Switch (WIIU level), thanks to low internal input resolution with FSR upscaling, framegen on with high input latency, and ghosting.
Steam Deck visuals are too compromised to be called a modern video game with good graphics despite managing to get the game running.
oh boy. persona 3 and sonic racing worlds are 60fps on SD these games are not cpu intensive, so explain why can't they run 60fps on pro when the gpu on pro is way more powerful . you are also comparing games with totally different settings. DF said they using sonic worlds on switch 2 is the switch 1 version and persona 3 quality mode is same settings as pro but pro runs it at 1440p-1600p vs 1080p on switch 2. it seems like any port where it favors pro means lazy and any port that favors switch 2 is good when you are comparing totally different settings.
 
Sorry I meant PS3-gen open world games. Of course it won't run Outlaws with RT at 60.

But no open-world game runs at 60 on PS4. The closest I found to 60 was Saint Row 3, running at 40-45


Its because they would not downgrade visuals enough not because they can't. battlefront, doom and cod are away more demanding then those games you mentioned and run 60fps. RE6 ran 20-30fps on 360/ps3 and run 60fps on ps4, uncharted franchise one the most demanding on cpu on ps3 runs 60fps on ps4. RE6 btw on switch 2. it's funny you focus on 20 year old games when you have much better comparisons.

 
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oh boy. persona 3 and sonic racing worlds are 60fps on SD these games are not cpu intensive, so explain why can't they run 60fps on pro when the gpu on pro is way more powerful . you are also comparing games with totally different settings. DF said they using sonic worlds on switch 2 is the switch 1 version and persona 3 quality mode is same settings as pro but pro runs it at 1440p-1600p vs 1080p on switch 2. it seems like any port where it favors pro means lazy and any port that favors switch 2 is good when you are comparing totally different settings.
I don't know why you kept using the same old "But Steam Deck can run it at 60 fps" in discussion to justify the PS4 Pro's shortcomings when I had already stated that SD has to run at ultra-low resolution with high latency and blurry IQ in order to achieve that.

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Just because SD runs at the 3DS level of resolution at 60 fps doesn't mean it's valid to be compared with other versions.
 
I don't know why you kept using the same old "But Steam Deck can run it at 60 fps" in discussion to justify the PS4 Pro's shortcomings when I had already stated that SD has to run at ultra-low resolution with high latency and blurry IQ in order to achieve that.

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Just because SD runs at the 3DS level of resolution at 60 fps doesn't mean it's valid to be compared with other versions.

I don't know why you kept using the same old "But Steam Deck can run it at 60 fps" in discussion to justify the PS4 Pro's shortcomings when I had already stated that SD has to run at ultra-low resolution with high latency and blurry IQ in order to achieve that.

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Just because SD runs at the 3DS level of resolution at 60 fps doesn't mean it's valid to be compared with other versions.
you really have no clue to what your talking about do you? keep in mind that the switch 2 version is running the switch 1 version, ssr is missing and post processing according to DF. also there is no short coming compared to the ps4 pro because the game you mention as wins are running much lower settings and when they run at the same settings they run lower resolution same fps.

 
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you really have no clue to what your talking about do you? keep in mind that the switch 2 version is running the switch 1 version, ssr is missing and post processing according to DF. also there is no short coming compared to the ps4 pro because the game you mention as wins are running much lower settings and when they run at the same settings they run lower resolution same fps.


You're comparing the Switch 1 version running on Switch 2 vs. the Steam Deck version there, dude.
 
You're comparing the Switch 1 version running on Switch 2 vs. the Steam Deck version there, dude.
Does it matter you can run SD highest settings at 800p while the switch 2 version is running the switch 1 version in higher resolution according to DF. we have have games like hitman, fortnite, hogwarts, and grid legends showing clear advantage on ps4 pro at the same setting as switch but higher resolution, or fps on pro.
 
Does it matter you can run SD highest settings at 800p while the switch 2 version is running the switch 1 version in higher resolution according to DF. we have have games like hitman, fortnite, hogwarts, and grid legends showing clear advantage on ps4 pro at the same setting as switch but higher resolution, or fps on pro.
You have to blind to believe Pro version is running different setting than Switch 2 in graphics
PS4 Pro with SSD (30fps with drops) vs Switch 2 (60fps)

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You have to blind to believe Pro version is running different setting than Switch 2 in graphics
PS4 Pro with SSD (30fps with drops) vs Switch 2 (60fps)

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You have to blind to believe Pro version is running different setting than Switch 2 in graphics
PS4 Pro with SSD (30fps with drops) vs Switch 2 (60fps)

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Use some common sense man. we have seen many ports and thinking the switch 2 can run a ps4 pro game at the same setting with double the fps is stupid. you are focusing on one game with much lower settings, especially on game that's not cpu limited. not one game of any port has higher resolution then the pro not one and you expect same settings at double the fps, what are you smoking man. you are basically arguing that switch 2 gpu is much stronger then ps4 pro and no one in their right mind believes that. another reason why it's a stupid comparison cause the game runs on a damn switch 1 at 30fps, taking the switch 1 version the pro should have 0 problems doing 1440/60fps on a game that's GPU bound.
 
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Use some common sense man. we have seen many ports and thinking the switch 2 can run a ps4 pro game at the same setting with double the fps is stupid. you are focusing on one game with much lower settings, especially on game that's not cpu limited. not one game of any port has higher resolution then the pro not one and you expect same settings at double the fps, what are you smoking man. you are basically arguing that switch 2 gpu is much stronger then ps4 pro and no one in their right mind believes that. another reason why it's a stupid comparison cause the game runs on a damn switch 1 at 30fps, taking the switch 1 version the pro should have 0 problems doing 1440/60fps on a game that's GPU bound.

I think it's just you for being very oblivious to the fact that Switch 2 is stronger than PS4 pro and is still in denial mode that Switch 2 somehow managed to outperform PS4 and PS4 pro in terms of specs and sales.
 
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