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CCU is rapidly dropping, can't seem so sustain past 50% of its peak in the last 48 hours. Are people already bored with it?
Are you retarded ?CCU is rapidly dropping, can't seem so sustain past 50% of its peak in the last 48 hours. Are people already bored with it?
A lot of people online are unhappy and use anything they can to rationalize that unhappiness, blaming it in something or someone. It's not a left vs right thing.Still trying to wrap my head around why this game is even remotely controversial outside of (arguably) being overhyped.
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A lot of people online are unhappy and use anything they can to rationalize that unhappiness, blaming it in something or someone. It's not a left vs right thing.
Is it for this game, though? It's getting a lot of hate here, where people are definitely not extreme left. I think it started with wanting woke games to fail and now they just enjoy it. It was Marathon, but now very few care about it, and many have moved to hating on this one.Some seem to be trying to force that though and it makes no sense.
Is it for this game, though? It's getting a lot of hate here, where people are definitely not extreme left. I think it started with wanting woke games to fail and now they just enjoy it. It was Marathon, but now very few care about it, and many have moved to hating on this one.
Is it for this game, though? It's getting a lot of hate here, where people are definitely not extreme left. I think it started with wanting woke games to fail and now they just enjoy it. It was Marathon, but now very few care about it, and many have moved to hating on this one.
CCU is rapidly dropping, can't seem so sustain past 50% of its peak in the last 48 hours. Are people already bored with it?
after this patch and word of mouth i can totally see going over 250K next weekend, but that is the last window to get there.It's already hit it's peak like most SP games do over their launch weekend. It's not going to go over 250k now, but if it has strong legs, it'll maintain a healthy CCU over the next few months.
That is not happening. This peak was it, unless the game has free weekend in the future.after this patch and word of mouth i can totally see going over 250K next weekend, but that is the last window to get there.
I somewhat agree with this. There seems to be a concerted effort to say that this literally cannot be fun like Breath of the Wild/Tears of the Kingdom/RDR2/Elden Ring - despite having systems that are literally the same.Legit QoL criticism is not hating. Review bombing and spewing FUD nonstop is.
Though there are a variety of reasons for the mob attack on this one, the main I have noticed is having a korean dev with low karma among normies creating an open world that goes against every open world convention and with a superior tech. This is unacceptable for some fans of other IPs. I mean, Crimson Desert is everything Bethesda promised and failed to deliver with Starfield.
Also, FOMO is a doble-edged sword. You have guys falling for the hype while others become haters just because they don't want to think they are missing something great. The VR hate bandwagon was 100% this.
well, it peaked at 238 and than peaked at 248, its just 2K more for 250... its pretty doable imo.That is not happening. This peak was it, unless the game has free weekend in the future.
"Decent numbers for a AA game", you guys are funny reaching this hardMy prediction was way off. Still decent numbers for a AA game.
I have talked about this before on here. There are a lot of console gamers that really dont understand how it works on Steam. They see the CCU for things like Elder Ring and Cyberpunk and think thats pretty normal for a big SP release, when in reality we get maybe 1 game even couple of years that do those kind of numbers, especially SP games."Decent numbers for a AA game", you guys are funny reaching this hard
The only single player AAA game that surpassed Crimson Desert ins CCU this year is RE9. In 2025 the only triple AAA game that surpassed CD was Elden Ring DLC ( there is Silksong and KCD but those are not AAA games )
now i ask you what is a good number for a AA game if even AAA cant push these numbers.
Neogaf when a MP game doesn't hit more than 100k CCU: HA FAILED GAME"Decent numbers for a AA game", you guys are funny reaching this hard
The only single player AAA game that surpassed Crimson Desert in CCU this year is RE9. In 2025 the only triple AAA game that surpassed CD was Elden Ring DLC ( there is Silksong, KCD and WW but those are not AAA games )
now i ask you what is a good number for a AA game if even AAA cant push these numbers ?
Exactly. Pearl Abyss has literally bragged about the sales numbers for this game and it's barely been over a week. It's a commercial success, end of discussion.I have talked about this before on here. There are a lot of console gamers that really dont understand how it works on Steam. They see the CCU for things like Elder Ring and Cyberpunk and think thats pretty normal for a big SP release, when in reality we get maybe 1 game even couple of years that do those kind of numbers, especially SP games.
The game has tons of small stuff like "you can cook food by reflecting the sunlight!" that places like IGN can generate tons of videos from.Peak 244k. Almost hit the all time 248k. Doesnt look like the game is trending down. It's holding week over week.
262k
It's already hit it's peak like most SP games do over their launch weekend. It's not going to go over 250k now, but if it has strong legs, it'll maintain a healthy CCU over the next few months.
Some people will need this
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Let's for a second talk about dynamics here and I'll make a few uncomfortable points about GAFs holy cow
First of all, it clearly peaked on the PR hype on the first day and never recovered during best time slot for SP game meaning that the word-of-mouth is mixed at best
I double checked, thinking no one could have said something so idiotic - But it's actually realYou mean this really isn't.....checks notes....."GAF's Veilguard"?
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aged like milkCCU is rapidly dropping, can't seem so sustain past 50% of its peak in the last 48 hours. Are people already bored with it?
Gamers won, media lost.
That's pretty crazy. Wonder what some of the reviewers who trashed the game are thinking.
4 hours of gametime and more is almost at 90% which is "Overwhelmingly Positive"
It's already hit it's peak like most SP games do over their launch weekend. It's not going to go over 250k now, but if it has strong legs, it'll maintain a healthy CCU over the next few months.