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Jez Corden: I can say there are very, very big discussions going on regarding exclusivity internally at Xbox

y'all were calling out Jizz as a know-nothing shill throwing shit at the wall just a few weeks ago, but now that his garbage fits in your anti-xbox worldview, you are all in that he is Nostradamus.

your hypocrisy is so transparent.
 
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Pretty sure Sony is doing this with their backtracking on PC ports. They can and should do it…
Sony makes like %3 of its revenue on PC, far easier to mask this small deficit to shareholders if a game overperforms than for Microsoft to suddenly explain why they are turning their back on what could be %30-40 of their paying userbase.

It's funny how this guy gets three threads on the first page despite his horrible track record.
It's mostly to mock him, but he's connected enough to be regularly in the game leaks rotation.
 
I think a lot of assumptions that have been made about new Xbox hardware and repeated ad nauseum will prove incorrect.

The console business depends on people getting into an ecosystem and buying games and subscriptions. It's why the most commonly repeated descriptions of new Xbox hardware will all not come to pass, because they go against that principal.

The amount of money earned by publishing previously exclusive games on Playstation and Nintendo platforms has not and will not replace the money Microsoft has lost and stands to lose by having their console business lose customers.

The hyperbole runs insanely strongly in these threads, but Microsoft just fired the top two executives in their gaming division with zero warning. You can assume that the plan is to change direction and to undo at least some of what was happening.
 
April, May, June is Jez and Jeff greaser season, every year we are blessed with there knowledge 💪.
 
Like why are people still using him as source for anything? Hes gonna flip flop when after next showcase new games will be announced for ps5 too
 
Super Nintendo vs Genesis and PlayStation 3 vs Xbox 360 were the last awesome console wars. It's all the same shit now.
 
"Do you want to be an ecosystem company first or do you want to be a publisher company first?"


That's definitely the question to be decided, and by now they could already know where it's best for them to continue after several years of testing the effects, cost and pros of bringing their games to other console platforms.

I remember that Microsoft's goal with the massive acquisition of studios and publishers was "to become the highest-grossing video game company in the world"... and that's not possible without revenue from hardware and what it's users generate.

The thing is, many people here are only focused on the money they're losing by not bringing their games to PS5, but they're forgetting the money they've lost from users who have left the Xbox ecosystem because they have more incentive to switch to another platform where they would have "the same" and more.
Along the way, Microsoft has lost approximately 20 million users compared to Xbox One (approximately 45 million compared to Xbox 360), and 30% royalities of all those users from the thousands of third-party games released on Xbox, many of them bestsellers (not to mention what GTA 6 will be). That amount is far greater than the 70% of their games (3-4-5 per year) on PS5, which also depend on their success and critical reception.

Therefore, it's simple: If attracting people to your ecosystem is key for you, you need to incentivize it, and that requires making it unique, and some kind of exclusivity is always necessary. This is not only for the benefit of your hardware but also for the entire ecosystem (PC Store, xCloud, Game Pass, etc.).

For your games, your user base used to be Xbox and PC. Together, they have more users than the PS5, for example.

The key is to make great games that have an impact and attract your ecosystem, and to implement much better and more extensive global marketing than the current strategy to reverse the damage to your image.

Not all of your games necessarily have to be exclusive. This could be Sony's strategy of differentiating between high-octane games and large single-player games that are guaranteed success with PS5 users and require a PlayStation to play them.

Then, this would definitely require changing the Game Pass policy for first-party games on day one. They could either eliminate the idea altogether, reduce it to only non-exclusive titles, or limit it to a more expensive GPU Ultimate than even the current one.

Ultimately, this is an issue they need to address, and they may already have a basis for determining the best path for them: being a company with a competitive gaming ecosystem versus being one of the largest game publishers with niche hardware and ecosystem.
The steps we see in the first few years after the launch of Project Helix will tell us a lot about the path they have chosen.
 
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Sure thing Jez.
I really don't understand why we still bring attention to this guy over here.
Well, xbox + pc is better than making some games exclusive to xbox.
So... like what they had been doing up until 2024 or so? Before they started releasing their games on PS? How did that work for them?
I would prefer if it were available everywhere. More choice for me.

But players need to ensure no monopoly. Let them compete. There needs to be a chance to succeed for other stores.
It's like people don't get what no monopoly really means in this case.

What no monopoly really means when it comes to gaming is that everyone, Sony, Nintendo, Xbox, and PC, has their own stores and games and stays out of each other's stores. The industry is best when they are all fighting each other. It would mean you have to buy into 4 platforms to get the best experience, but yh, that's what proper competition looks like. That's what real choice looks like... gamers just want everything in one place and are claiming that's more choice for everyone. That's not true, because whoever holds the keys to that one place, well.....

______________________________________________________________________________________________

Anyway, back OT, I don't see how MS goes back to the previous model. They tried it before, it didn't work, but what's worked the best for them is what they are doing now. Unless by exclusives, what they really mean is no more day one releases on GP.

Anyways I dont know, its like the world has had its memory zapped or something... cause if even on here people seem to forget or not rememeber gow MS got into their current position and all the different things they have already tried to do to save Xbox... then I guess its only fair to say that the execs over there at xbox are bound to go back and make the same mistakjes again.
 
The hyperbole runs insanely strongly in these threads, but Microsoft just fired the top two executives in their gaming division with zero warning. You can assume that the plan is to change direction and to undo at least some of what was happening.
But why did those changes happen in the first place? Cause everything seems like it came from ms execs that are still there.

Find it odd that those same execs just decided to change course.

Phil seems like he would have gone the exclusive route if he had the choice, even Sarah aswell. None of them seemed thrilled in the big Xbox update where Phil said the infamous quote "only 4 games.
 
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That's definitely the question to be decided, and by now they could already know where it's best for them to continue after several years of testing the effects, cost and pros of bringing their games to other console platforms.

I remember that Microsoft's goal with the massive acquisition of studios and publishers was "to become the highest-grossing video game company in the world"... and that's not possible without revenue from hardware and what it's users generate.
So... who do you think is the actual highest-grossing video game company in the world... with regards to profits?

I can give you a hint.... It's not PlayStation. They do generate the most revenue, though. But they are only second in profits.

It's mostly to mock him, but he's connected enough to be regularly in the game leaks rotation.
A broken clock is right twice a day.
 
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Honestly I think Microsoft's PR and things they say alongside their feverish and sometimes annoying internet Representatives like this guy, they really hurt the perception and ability to swallow a lot of this Microsoft news.

Just imagine the arrogance of Microsoft was in a leadership position. These people are kind of annoying where they are at now and I'm not saying there's nothing good to say about Microsoft but it's not sugar coated and continue to acknowledge that they are not in a good position and they put themselves there and this is in their main house on Windows and the console that they thought they bought success by purchasing a bunch of companies they didn't really know what to do with.

I'm just as excited for all the platforms because I love technology but inherently you have this false positive in whatever Microsoft is doing mainly because we know it will be a PC at heart but if that's the direction they are going then whether they want to put a coat of pain of some kind of console with it as well it's still diluting their purpose and that is something that Sony and Nintendo have no issue with and are actually doubling down on exclusivity and things that make a platform. I don't even think Microsoft should be given the credit if they don't have some kind of sovereignty and for me I buy a lot and support them on PC and certainly not through there terrible storefronts. But they still get my money as long as they are smart enough to put it on Stein.
 
Isn't selling overpriced boxes the core business model of Sony, though? And they seem to be making bank.
Sony / Nintendo go hardcore in trying to sell their hardware. Anyone that can potentially buy one, they try to get to them. Same cannot be said about xbox. That limits them to 60-80 million if all goes perfectly for them.

Best compromise would be to keep everything on xbox / pc. Then limit some niche, must play titles to these two.

People will live if they don't get to play Psychonauts 3, for example.

Getting multiple boxes these days, doesn't work for me. They just collect dust.
 
All of this shit about saving Xbox is so pointless and stupid. 3rd party is their only viable option.

The brand is dead. I am sorry but it's true. Microsoft spent the last 6 years poorly managing studios, pivoting, backtracking, raising prices, etc.

So many have moved on and the gaming world is different. Stores have largely abandoned Xbox (not outright, but so little shelf space is dedicated to it).

To me, the best thing MS could do and you can even call it Xbox is to release a version of Windows that is 100% gaming focused. No bloat. No telemetry. No FUCKING AI. Give it an interface similar to SteamOS that can be 100% managed by a controller and can run in a desktop mode if needed. Make it compatible with all Windows 11 drivers.

Honestly, MS has done a fairly decent job with games as of late. I don't feel that they have put out any all time greats, but some have been quite good. You put out good games, I will buy. On Steam, though.
 
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Xbox + Microsoft Store could work. I would extend that to Nintendo and maybe PS, but Steam is the big elephant in the room that the console manufacturers cannot ignore.

Epic Games are making profit by keeping their games to their storefront on PC and releasing on console.
Congratulations. What you said right here is 100% wrong. Epic Games Store has cost Epic soooo much money.

 
This would only make sense if their games raise the bar in quality or mass appeal. Being exclusive means nothing if you mostly produce "okish" kind of games. In their current portfolio, only COD would add great value as exclusive.
 
Yeah as people have discussed in the past. if Xbox can't win against Sony, they have no hope of winning against Steam.

Releasing stuff on Sony is step too far but they have to release stuff on MSStore and Steam. They went publisher route because they had no choice and nothing has changed.
 
This would only make sense if their games raise the bar in quality or mass appeal. Being exclusive means nothing if you mostly produce "okish" kind of games. In their current portfolio, only COD would add great value as exclusive.
With exclusives, they will also get reviewers to say good things about them.

Or make award bait stuff.

Isn't too hard.
 
By the by, I own every system and pc so I don't care if they go back to exclusivity. I want what's best for gaming as a whole and I think Sony shines brighter when they have good competition.
 
My topic on Sony and Microsoft dropping Steam is about to age like fine wine. We don't need monopolies
If MS could actually sell hardware and had a userbase even slightly close to what PS and Nintendo have, you would say the complete opposite.

MS NEED other platforms like Steam, PS, and Nintendo, but those platforms do NOT need MS.

That's the brutal truth here.
 
The only thing MS are considering is what is the sweet spot in terms of day and date versus delay for release on PS. That is up for debate. Not full exclusivity.
 
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The only discussion that there is, is that they are never going back to exclusives because the math doesn't work with having a 600+$ console as the only option.

If you want to make exclusive games, you need to sell a ton of consoles. And this requires a business model like Nintendo, where selling a console makes a profit, and where it is possible to manufacture a ton of them.

This is also why Sony are most certainly looking into a way to lower the price of entry for the next generation of PS.
 
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Sadly, while I would love for every game to be available on every major storefront and console, players have shown that they will always choose the established ecosystem. In this case, it's Steam for PC and PlayStation for console. Nintendo and Xbox to an extent had to compete using blue ocean strategies - handheld hybrids, exclusive Nintendo games, and for Xbox's case, Game Pass.
The more I think about it, the less convinced I am about the positive impact of Game Pass for Xbox.

Xbox 360 sold well without Game Pass. Xbox One sold well during its first year without Game Pass. Xbox Series X|S has Game Pass since its launch, but it doesn't sell well and I'm not sure many Xbox Series X|S owners wouldn't have bought it without Game Pass.

On the other hand, Game Pass affect sales of games on Xbox consoles, so it encourages Microsoft to release their games elsewhere, affecting the sales potential of Xbox consoles.

LOL... no one was buying their console when they had exclusives.

They cannot magically wave a wand and make all of the ABK games exclusive unless they want to end up dragged into yet another anti-trust suit. Not only that, but they'd be destroying themselves because the vast majority of ABK game sales are on PlayStation platforms.

Xbox fucked themselves with $80bn in M&A and now they need to show a profit from it. They won't do that by limiting the audience to the lowest console install base and PC Bros.
That's not true. Which (good) exclusive has been released during the first year of the Xbox Series X|S?

Switch had so much success because they had the best first year ever for a console, then at least one major exclusive by year. In the other hand, Microsoft postponed their biggest exclusive (Halo Infinite) by one year and when it finally launched, it wasn't really good.
 
If MS could actually sell hardware and had a userbase even slightly close to what PS and Nintendo have, you would say the complete opposite.

MS NEED other platforms like Steam, PS, and Nintendo, but those platforms do NOT need MS.

That's the brutal truth here.
Yet, Xbox faithful are dumb enought argue that Sony should put their exclusives on Xbox "as a fair trade"

That is comedy gold in dumbassery
 
The only thing MS are considering is what is the sweet spot in terms of day and date versus delay for release on PS. That is up for debate. Not full exclusivity.
This is the way to go for them. Make games available first on Xbox / Xbox app then roll out to PS5. If I were them I'd even go cheaper on Xbox. Make it the affordable place for people to play, what have they got to lose.
 
Pretty sure Sony is doing this with their backtracking on PC ports. They can and should do it…
They are not backtracking on what's actually selling on PC though, only on games which they themselves have sent to die there.
Also fully expect them to backtrack on that backtrack at some point in the future; hence the lack of official communication.
 
I personally really don't give a shit about this. If they decide to have exclusives again and step away from these day and date releases on PS5 it's fine with me, but if they don't it's fine too. Whatever works for them. And I say this as someone who prefers playing on Xbox. Why would I be against other players getting access to the games?
 
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Wasn't there also initially legal concerns when they first purchased all these publishers and developers that they would remove these titles from other platforms?

Meaning Call of Duty, Overwatch, Starfield, etc. from Playstation and PC?

Is it even legal from now at this point to put all these franchises exclusively on one console or storefront?

It seems like they've chosen to go down the publisher route.
 
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Be pretty funny if MS held back stuff like COD, etc for PC and Nintendo only.

I mean, Playstation fans are telling us how wonderful it is that Sony's first party stuff is no longer coming to PC and is PS exclusive now.
 
Wasn't there also initially legal concerns when they first purchased all these publishers and developers that they would remove these titles from other platforms?

Meaning Call of Duty, Overwatch, Starfield, etc. from Playstation and PC?

Is it even legal from now at this point to put all these franchises exclusively on one console or storefront?

It seems like they've chosen to go down the publisher route.
CoD is the only franchise they are legally obligated to bring over, but even then they probably have some wiggle room with this because it still isn't on Nintendo.
 
The best thing Microsoft could do is abandon multiplatform gaming and return to a traditional console like the Xbox 360.

The problem is that the people currently running the gaming division are unreliable, constantly changing direction, and lack talent. No matter what they do, they're going to do it badly.

The problem was never the Xbox brand itself, because that brand has brought a lot of joy to the industry. The problem is the people who have been entrenched in that division for years, people with zero interest in video games.
 
So... who do you think is the actual highest-grossing video game company in the world... with regards to profits?

I can give you a hint.... It's not PlayStation. They do generate the most revenue, though. But they are only second in profits.

Nintendo probably has a better profit margin now; previously to MS adquisition, Activision had a solid advantage.

That said, I don't understand why you asked about the company with the best profit margin, because I was simply referring to Microsoft's statements during the acquisition of Activision. They stated their desire to become the highest-revenue video game company, identifying Tencent as 1fst and Sony 2nd as its target. They never mentioned profit (otherwise, they would have mentioned Activision as the target achieved upon acquisition).

As I said, to become the highest-revenue company in the industry, Microsoft needs a strong ecosystem and hardware that generate revenue through third-party game publishing and users buying hardware, games and suscription. Otherwise, they could become the publisher with the best profit margin, which is something different.
 
Be pretty funny if MS held back stuff like COD, etc for PC and Nintendo only.

I mean, Playstation fans are telling us how wonderful it is that Sony's first party stuff is no longer coming to PC and is PS exclusive now.
There's a signed agreement with Sony for Call of Duty on PlayStation for 10 years, and a legal commitment to the competition authorities... In other words, it could happen with other games, but not with Call of Duty.

That said, exclusivity for multiplayer and GAAS games makes no sense in the industry. Even less so for multiplatform MP games and IPs.

The best thing Microsoft could do with these games (Call of Duty aside, as an exception due to legal requirements) is to leverage their ownership to tie their marketing to their hardware and the Xbox brand with bundles, exclusive content, etc. Inexplicably, this is one of the things Microsoft hasn't done, even though it would have benefited their hardware.
 
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