Definitly wasn't fine at release, i played it, was a buggy and unoptimized mess and i'm not even talking about the gameplay here.Game is fine.
From the same people who thought Halo Infinite looked great and ready to launch just because it was in 4K.A reminder of just how bad game evaluation was under Phil Spencer and still is under Matt Booty. Took a matter of minutes in game to conclude that it was far from ready for release. It was a broken mess. And yet Phil Spencer blamed MS internal reviews saying they scored it 2 points higher than media review scores. The fact that Spencer and Booty couldn't see how bad things were for themselves was telling. How Matt Booty still has a job, much less still leading Microsoft studios is beyond me. Maybe part of Asha's "learning" should be looking back at failures like this and asking "why did that shit happen?"
I never doubted you.I can make a strong case of why its enjoyable.
I got to experience both. Concord is ridiculous trash, and Redfall is ridiculous trash and broken.I can't speak to Concord as I didn't personally try it, but I can speak to Redfall as I did. I tried it with an open mind too, really wanted to see if the hate was hyperbolic.
Rancid. Absolutely rancid. What a fucking pile of a game. Not one thing in it was well done....not one. That's impressive in and of itself in a way.
Game is fine.
Did you read the OP? Because TGA tweeted it and there might apparently be something next August related to it.Still havent played it lol.
Not really sure what the point of this thread is though, a lot of games 3 years old are forgotten, games better than this one.
Hey, we all have that one shitty game we like for whatever reason. I have over 50 hours and most achievements in Colonial Marines.![]()
Waiting for Redfall 2 over here....
thank you. who in their right mind has anything whatsoever to do with someone who calls themselves 'shpeshal nick'?...You lost me at "insider speshal nick"
I was somehow able to get a full group together for a co-op playthrough which probably puts me in an elite (??) minority, since I highly doubt most people who even played it were able to convince three others to do so. We were playing it "ironically" our of morbid curiosity, but the game's such a trainwreck that it ended up un-ironically endearing itself to us, enough so that I went back and grinded for the achievements later on (which are also horribly designed, since you can't replay missions, giving only a single chance per playthrough to get some of them). Game's terrible but I can't help but have some love in my heart for this piece of shit.I mean did anyone power thru and find some goodness in it?
What sucks is I love Arkane and I thought this looked so cool, absolutely loved what I seen with that atmosphere
Deathloop is such a great game. Closest thing I have played to NOLF 3First 10 minutes of deathloop is better than redfall entirely
Wasnt it Zenimax that were pushing for a GaaS game from a famously single player dev.To think MS burned down Arkane Austin for this crap....
y'know, you're not wrong. i've actually considered a replay of redfall the last few months, but deathloop's a game i can't imagine myself ever going back to...It's significantly better than Deathloop
Yes. Redfall and Suicide Squad were online only but later patched to make them work offline.Asking because I genuinely don't remember: Was this an always-online campaign game? Did they patch it at some point to let you play offline?
Also, is the Steam version functional? I kind of want to pick this up on super deep discount just to see how bad the train wreck is. But only if I can play it alone and offline.
Yep, this is exactly what he's saying. Nothing deeper to it.I agree that the tweet is confusing, but the context is Nick bitching about Geoff Keighley because of the perceived Xbox slam. He's saying he better see the same energy for Concords anniversary which would be in august.
Again it's a dumb ass tweet, but he's not teasing a redfall 2 or anything.
From what I understand The Redfall Team itself wanted the game cancelled while in development but were forced to go on with it. That's kind of mind blowing. If the dev team tells you the game sucks, where is the motivation going to come from to make a good game? Not a good look for Phil or Matt if this is what really went down.A reminder of just how bad game evaluation was under Phil Spencer and still is under Matt Booty. Took a matter of minutes in game to conclude that it was far from ready for release. It was a broken mess. And yet Phil Spencer blamed MS internal reviews saying they scored it 2 points higher than media review scores. The fact that Spencer and Booty couldn't see how bad things were for themselves was telling. How Matt Booty still has a job, much less still leading Microsoft studios is beyond me. Maybe part of Asha's "learning" should be looking back at failures like this and asking "why did that shit happen?"
From what I understand The Redfall Team itself wanted the game cancelled while in development but were forced to go on with it. That's kind of mind blowing. If the dev team tells you the game sucks, where is the motivation going to come from to make a good game? Not a good look for Phil or Matt if this is what really went down.
This. A thousand times. Consumers have to look at those names closer. Imagine buying the next album by Favorite Band XYZ after, for example, both the guitarist and vocalist. You already know to be cautious. No surprise when the next Led Zeppelin album sucks without Jimmy Page.Studio output quality largely depends on the director and designer.
Dishonored series, Prey were designed by Raphael Colantonio who is the co-founder of Arkane and later Dinga Bakaba ( D2, Deathloop ). Prey also has Chris Avellone as of the writers.
My guess is PS5 owners are about to get inflicted by the presence of this title as something they can buy.Did you read the OP? Because TGA tweeted it and there might apparently be something next August related to it.