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Do You Like The New Look Of Star Fox?

Do you like the art style of Star Fox 2026?!

  • Yes! Realistic animals for the win!

    Votes: 146 55.3%
  • No! Realistic animals are creatively bankrupt!

    Votes: 32 12.1%
  • I like the machines and environments but hate the characters!

    Votes: 40 15.2%
  • I like the characters but not the machines and environments!

    Votes: 2 0.8%
  • Who gives a fox?!

    Votes: 64 24.2%

  • Total voters
    264
From Takaya Imamura - Original designer of Fox and crew.
The new work is exactly the video I imagined in my head when I was making Star Fox 64! Super realistic character expression is also my favorite. However, the movie version of Fox is too cute
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I saw this a few days ago but it was reported a little differently. Like isn't Genki saying the opposite of Imamura?
Didn't realize until today this realistic Star Fox is what he always envisioned. Makes sense considering the puppets.

I know many of you prefer this.
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But it's time we've gone back to this.
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Star Fox is the Groundhog Day of game franchises. Star Fox 64 was basically a reboot of the SNES game as well as the cancelled Star Fox 2 for the SNES. It was like a combination of the two games, as Star Fox 2 introduced Star Wolf and 3D roaming stages as well as other vehicles besides the R-Wing.

The 3DS game was generally just am enhanced port of the original game. It fit the 3D concept well. I have never played Star Fox Zero, but it is a remix of Star Fox 64. And then we come to 'Star Fox'.... which is Star Fox 64 with a new paint job.

It does seem like an experiment from Nintendo to test and see how other designs for the characters could work. When I first played Star Fox 64 back in the day (I owned a copy), I remember being turned off by the Saturday morning cartoon voices and soundtrack. I generally preferred the score in the original SNES game, and the jibberish voices. But I did grow on the Star Fox 64 quirks. The game itself is great.

But here, they have completely remade each stage from N64 and updated them with Switch II hardware features. Dressed it up with these new mission briefing cut scenes, as well as extended and apparently more dramatic story sequences. The game is just getting a visual presentation overhaul.

But they are selling this as a budget N64 game. Maybe if it sells well, this is the direction that they will go on for Star Fox, if they actually do fall out of Groundhog's Day and make a real sequel?
 
with hpw this game looks and Metroid Prime 4, i wish Nintendo will visual Remake Eternal Darkness.
plssssss

There were these odd rumors in the past that Retro was working on a Metroid x Star Fox crossover game. I am thinking with these current Star Fox designs, could they attempt such a game?
 
Pre-ordered it because I got many many hours out of the original... and they bundled in a free pin badge set and a velcro patch. Love me a pin badge.
 
I have to sincerely doubt you played it at release if you were complaining about fucking game length in 1993.
Star Fox 64 released in '97.

I was 14 yo, so yea, we did pay for our own games and they were expensive af. Especially N64 games.

I was interested in the game, but saw a friend finish it in 1 sitting. So I rather spend that money on another title.
 
I never liked the look of ANY Starfox, so if nothing else I find remarkable consistency in their artistic choices over the years.
 
Star Fox 64 released in '97.

I was 14 yo, so yea, we did pay for our own games and they were expensive af. Especially N64 games.

I was interested in the game, but saw a friend finish it in 1 sitting. So I rather spend that money on another title.
You said "the original", wasnt clear if the original Star Fox or 64. My bad.
 
The style itself is good, but I don't like the design of the SF team except for Peppy. Meh.

Yet, the thumbnail of James McCloud wearing the sunglasses is one of the coolest things I've ever seen.

Mixed bag.
 
I love the new redseigns, but seeing some of the complaints I can see valid as I don't how they look, but what really doesn't sit right with me are the theories and feelings that the old models are better and they should not change them. It's 2026 not 1997, not 2002, and not 2016. I love those old designs but I am always open to new looks and redesigns. I feel this is a good thing for them to experiment with storytelling and flex those animation muscles they have probably learned from their movie and story telling endeavors recently. I really intrigued by these designs and really like how much more gritty and effects driven they are. I mean we are only seeing these guys in cut scenes besides in game play through their video communicators in their arwings. Which looks to really give me a feel for what I believe that with the cutscenes; that they are going to add a more immersive level of being inside these characters heads and being able to be to tag along with them as a player. I really have a feeling we are going to get an immersive star fox experience, then what we had on the 64. That is not to discredit the 64 version. Tech limitations at the time got in the way of the artists skill and so for them to swing this hard with the tech they have now feels like a bold statement from Nintendo. I'm curious what studio made this game. I don't recall them still having a Star Fox team going internally, but who knows what they are up to.
 
It's a clear break with what they had before, but that's about all the new designs have going for them. It certainly doesn't stop the characters being furry bait, the only way to do that would be to make them human.
 
Starfox SNES has been remade so much you can actually point to descriptions of Original, Reimagining, Remake and Remaster lol


That being said, I like it
 
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I truly love the new looks. I'm so confused by the reactions so far, especially with the reactions to Slippy, who looks so similar across all the games that I can't wrap my head around the folks online saying he looks "gross" now.
 
I'm fine with it, fine with anime style, as long as the characters are cool... well it's like my fave MCU character, rocket racoon ( and i wish rocket had his own game)
 
I truly love the new looks. I'm so confused by the reactions so far, especially with the reactions to Slippy, who looks so similar across all the games that I can't wrap my head around the folks online saying he looks "gross" now.
Yeah… but maybe you don't understand… see, the animals legs look like animal legs. So the internet is like, off put or something.
 

Kat and Falco used to belong to a space gang. Who knows what they did in that gang but I'm guessing for whatever reason Nintendo looked at OG Kat and thought "we need to make her a rough and tumble biker chick!" The only reason why I think they would even be thinking so much about it is to ensure a particular narrative going forward. It looks like they are setting up these characters to be fleshed out far more in future games or media. So making her less cutesy could fit in better with future story lines and flashbacks.

Kat goes to being rough and tumble while Fei and Myu are introduced with a more softer or feminine style for contrast. ¯\_(ツ)_/¯
 
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Walmart is doing a secret sale on StarFox. They got the cart for $50. Just snagged it.

I tried to find it by searching Starfox and found everything BUT this game. Starfox Zero, Starfox shirts, actual Starfox64 cart.

You have to search "Star Fox" with a space to find this game there lol.
 
I'm in for the expanded multiplayer. The original game was very rushed in that area.
The multiplayer could be cool! I also like the challenge mode as it seems to push people not familiar to the game on important objectives.

Now the 2 player coop mode could be the surprise winner if it can be played solo with two joycons, one for the ship and one for aiming, and is well balanced difficulty wise. It would make the game a bit like Sin & Punishment!
 
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