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Marathon approaching 15k CCU low (sponsored by coachmcguirk91 - still having a blast)

Or, and thats way more realistic and probable scenario- each week marathon is up and those few hundo 6 and 7figures salaries bungie devs wasting time on that project company brings more and more losses.

Unless ofc each dev at bungie is willing to take cut to their salary at same %age the game is making less cash, aka 88k ccu at launch in march, now barely 10k so 80% cut in june vs every1s feb salary, that would make studio survive but obviously no dev gonna take responsibility for their terrible product :)

I say send there hermen so he can do what he does best- studio layoffs/clousure :P
Well, they can do us all a favor and cut all the DEI/Woke slop.

It would be nice to get a studio that just wants to build fun and engaging games. Stop bringing ideology into the workplace
 
The problem is the game is a casual extraction shooter
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You legit must not be a man… Do you not like Challenges? The reason why video games aren't movies is to be active and to challenge you. That's why gaming is typically a male dominated field when females started coming into the dev gaming spaces is when single player games actually started getting easy outside of the old school movie games most games didn't give you a map and tell you where to go you had to figure it out.


Challenging and losing time are two different things.

Been there for it all, every game that is considered "challenging" I guarantee I played it and or most likely finished it, I been at this all for 45 years
 
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I still think D3 or the IP will continue. With or without Bungie.

It's not a secret that Bungie's management sucks. Right now, they have Marathon. Before they even focus on a D3, which is a massive $$$ sink, they need to start bringing in money. If Sony can salvage the game, it can pay the bills. Business wise, Sony wants it to pay for itself instead of investing more money.

IMO Destiny needs a CoD type of game management. 3+ studios working on it and releasing major updates alternating years. Can't rely just on one mismanaged studio in Bungie. Maybe they' can be the 'main' guys moving forward but to support a game like this they need a lot of help. Activision did it for a bit with 2 other studios and it actually worked out pretty well. Call of Duty has 10+ studios working on it.

It all comes down to Sony and how they want to handle it. Right now, it's just my opinion.... They want to try and get Marathon to a point where it can pay for itself and also mitigate d3 costs. Is that possible? yes. Is it likely? Who knows at this point, but they're in a deep hole... . infusing Destiny type of PvE into Marathon- campaign, end game for casuals ( strikes/raids/dungeons) , more pve depth will go a long way in building a player base though imo. If Marathon fails, I still think the Destiny IP continues, with or without Bungie.

A FROMSoftware, Destiny prequel in the dark-age after the collapse... I'm there for it.
You're more likely to get Destiny: Hunters, tbh.
 
I'll break it down... Trials in Destiny, at one time one of the most challenging pvp modes going. It took some serious fucking balls to get to the lighthouse, but getting there led to the awesome loot and rewards and made the frustration and challenge worth it.

Flip to Marathon, you go thru the same back breaking challenge, frustrations... Get your gear BUT THEN you can in a swoop lose it all in the next match or seasonal wipe rolls in and takes it all away.

FUCK that noise... Ain't got time for that shit. When I am faced with a challenge I'm fine with that, I love it... But some arbitrary game mode where fuckers don't mind losing their shit is not something I need or want, that isn't challenge that's just stupid but that's just imo. Give me challenge, but I achieve said challenge nobody taking my shit away.
 
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I'll break it down... Trials in Destiny, at one time one of the most challenging pvp modes going. It took some serious fucking balls to get to the lighthouse, but getting there led to the awesome loot and rewards and made the frustration and challenge worth it.

Flip to Marathon, you go thru the same back breaking challenge, frustrations... Get your gear BUT THEN you can in a swoop lose it all in the next match or seasonal wipe rolls in and takes it all away.

FUCK that noise... Ain't got time for that shit. When I am faced with a challenge I'm fine with that, I love it... But some arbitrary game mode where fuckers don't mind losing their shit is not something I need or want, that isn't challenge that's just stupid but that's just imo. Give me challenge, but I achieve said challenge nobody taking my shit away.
Try Marathon during the Season 2 launch. You have too much chemistry with the game at this point.
 
It's now at 10.7k. Maybe it zooms up after dinner to 11-12k.
Looks like it reached 11k after all. Game was trending low in the morning, but a combo of 24/7 Cryo Ranked going forward and US Memorial Day tomorrow helped perk up the CCU instead of the historical Sunday tank. It was tracking to about 9.5k, but peak actually ended at 11k where USA peak was the final peak this time. In the past Euro 4 pm est would be peak CCU.

Also, Steam ratings still dropping like a rock. Dropped below 83%.


All time peak was launch day 88.3k. Today's peak at 11k is -77.3k or -88%

Today vs yesterday: 11k vs 11.4k (-0.4k or -3.5%)

Yesterday's low 4.6k. If the rate holds, low tonight will be 4.4k

Sun vs Sun: 11k vs 11k (flat). Trending lately is about -5 to -15% since early May

Ratio method to estimate peaks and valleys
Mon-Thur 3.3:1. For example, a peak of 12k will have a low of 3.6k. For Fri/Sat, gamers stay up playing so the ratio is 2.5:1

Steam Rankings
Daily Active Users: 163
Global Top Sellers: 189
Weekly Top Sellers: Unknown. Not on top 100
Top Rated Games: 6,576 (82.98%)
 
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I kept in yesterdays numbers to show how flat Marathon is, basically a handful of players difference between Saturday and Sunday, whereas D2 found further growth as it continues to track higher.

Marathon is clinging so hard on to that 100K DAU midpoint value right now.

Code:
| Game      | Date UTC       | Coverage h | Avg CCU | Peak CCU | Player-hours | DAU range       | DAU midpoint |
| Destiny 2 | Sat 2026-05-23 | 24.0       | 12,196  | 15,997   | 292,709      | 97,570-234,167  | 146,355      |
| Destiny 2 | Sun 2026-05-24 | 24.0       | 14,069  | 18,472   | 337,653      | 112,551-270,122 | 168,827      |
| Marathon  | Sat 2026-05-23 | 24.0       |  8,342  | 11,795   | 200,209      | 66,736-160,167  | 100,105      |
| Marathon  | Sun 2026-05-24 | 24.0       |  8,393  | 11,412   | 201,430      | 67,143-161,144  | 100,715      |
 
Americans being able to contribute to the Euro peak but Euros (usually) being unable to stay up to contribute to the US peak is what causes the normal Sunday pattern. Euro holidays allowed Euros to instead keep contributing to the US peak, like a Saturday.
 
Not to be that guy but man 100 hours in destiny is nothing man like that's tutorial level, you missed out on so much that I mean as much as I realize 100 hours in other games is a decent bit it is just not even a speck of sand in the world of Destiny, just sayin.

Marathon to me tho is the boring one, tried it couldn't uninstall fast enough
That is EXACTLY why I prefer Marathon

I don't want a forever game. 100 hours in a game is a LOT for me - I do not play MMO or service titles. Marathon was just fun and exciting out of the box while Destiny felt like a slog with lots of confusing systems I never cared for

I hope Bungie gets back to making action games instead of bullet sponge MMO
 
That is EXACTLY why I prefer Marathon

I don't want a forever game. 100 hours in a game is a LOT for me - I do not play MMO or service titles. Marathon was just fun and exciting out of the box while Destiny felt like a slog with lots of confusing systems I never cared for

I hope Bungie gets back to making action games instead of bullet sponge MMO
You and me can't be friends like that. (joking)

I don't care if a game is lengthy, what matters most for me with playing it the "intended" way makes feel like it overstays its welcome. If a game has mechanic depth to hold me for 100s of hours then it is okay. It is not okay if it tries to hold me for the exact same extent but with padding where hour 20 or something I've seen everything it has to offer. It is all about how to strike a good balance.
 
Americans being able to contribute to the Euro peak but Euros (usually) being unable to stay up to contribute to the US peak is what causes the normal Sunday pattern. Euro holidays allowed Euros to instead keep contributing to the US peak, like a Saturday.
As calico recapped last night, the current CCU is tracking really high all day due to lots of factors helping out. Also Cryo Ranked 24/7 till season 2. US holiday today too.

Tomorrow is back to work day, so it'll be interesting what the US peak ends up at.

But right now 4 pm completed hour:

Today 11.1k
Yesterday 10.8k, peaked at 11k
Fri 10.1k, peaked at 11.8k
Thu 9.6k, peaked at 12.1k
Last Mon 8.7k, peaked at 10.3k

On paper assuming the trend holds up, US peak might hit about 13k. We'll have to wait and see.
 
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Destiny 2 CCU gap over Marathon getting bigger and bigger.

And Sony is shutting down D2 future content to focus on the one which can barely hold above 10k. And this is just Steam data. D2 console split is much better than on PC too.

D2 top seller rank
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Marathon top seller rank
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So the new cope on social media where all of these Bungie shills are trying to guilt people into supporting Marathon so we can get Destiny 3. People are so pathetic, it's hilarious.
 
So the new cope on social media where all of these Bungie shills are trying to guilt people into supporting Marathon so we can get Destiny 3. People are so pathetic, it's hilarious.
My counter argument is that the sooner they kill Marathon, the sooner they can start working on Destiny 3.

And unless they severely change the monetary scheme, I won't be returning.
 
My counter argument is that the sooner they kill Marathon, the sooner they can start working on Destiny 3.

And unless they severely change the monetary scheme, I won't be returning.
sorry to say but I think Destiny 3 is not happening as soon as Marathon gets shut down Bungie is done
 
So there is no more content for Destiny 2. They weren't working on a Destiny 3. So with a company the size of Bungie they made a game that launched with just three maps with a tenth the content of Destiny 1. Whether you like Marathon or not, there is a definite scam here.
With 1400 staff bungie were struggling and usually failing to get 1 expansion out in 12 months for D2.

They were sitting around smelling each others farts. A studio like this corrupted with DEI is beyond saving.

Sony should either gut them and try rebuild or see is someone willing to buy for maybe a few hundred million.
 
We've hit UTC midnight now so can get the daily numbers in.

D2 has continued to scale up and Marathon has continued to fall. Getting close now for D2 to be double the numbers of Marathon. I'm still feeling like my bet to seeing D2 go back over 100K CCU could happen next month.

Code:
| Game      | Date UTC       | Coverage h | Avg CCU | Peak CCU | Player-hours | DAU range       | DAU midpoint |
| Destiny 2 | Mon 2026-05-25 | 24.0       | 14,218  | 18,940   | 341,229      | 113,743-272,983 | 170,615      |
| Marathon  | Mon 2026-05-25 | 24.0       |  7,930  | 10,965   | 190,314      | 63,438-152,251  |  95,157      |
 
We've hit UTC midnight now so can get the daily numbers in.

D2 has continued to scale up and Marathon has continued to fall. Getting close now for D2 to be double the numbers of Marathon. I'm still feeling like my bet to seeing D2 go back over 100K CCU could happen next month.

Code:
| Game      | Date UTC       | Coverage h | Avg CCU | Peak CCU | Player-hours | DAU range       | DAU midpoint |
| Destiny 2 | Mon 2026-05-25 | 24.0       | 14,218  | 18,940   | 341,229      | 113,743-272,983 | 170,615      |
| Marathon  | Mon 2026-05-25 | 24.0       |  7,930  | 10,965   | 190,314      | 63,438-152,251  |  95,157      |
What a time to be alive. Bungie gutting the game that even after end of support announcement has more players than their less than 3 months old game.

I give it 7 months for Bungie to be disbanded and shut down.
 
My counter argument is that the sooner they kill Marathon, the sooner they can start working on Destiny 3.

And unless they severely change the monetary scheme, I won't be returning.

Sad to say but unless Bungie can fix their bloat and development costs they have no future as a studio, especially not in this economic downturn. Not with Destiny 3, not with any other game. Destiny only skated by because it was a huge hit with a massive audience. The one shot they had imo was a Destiny 2 redemption arc and trimming the fat at the studio.
 
Peaked at 11.1k. Looks like those early projections earlier in the day blowing past same hour CCU died off at night as people are going back to work tomorrow

The second time in history week over week was a positive peaking at Euro 5 pm est hour. Today is a public holiday, Cryo Ranked 24/7, and has extra perks from last week's update till season 2


All time peak was launch day 88.3k. Today's peak at 11.1k is -77.2k or -88%

Today vs yesterday: 11.1k vs 11k (+0.1k or +1%)

Yesterday's low 3.9k. If the rate holds, low tonight will be 3.9k. but tomorrow is a work day so more like around 3.3k-ish

Mon vs Mon: 11.1k vs 10.3k (+0.8k or +8%). Trending lately is about -5 to -15% since early May

Ratio method to estimate peaks and valleys
Mon-Thur 3.3:1. For example, a peak of 12k will have a low of 3.6k. For Fri/Sat, gamers stay up playing so the ratio is 2.5:1

Steam Rankings
Daily Active Users: 163
Global Top Sellers: 186
Weekly Top Sellers: Unknown. Not on top 100
Top Rated Games: 6,656 (82.88%)
 
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Looks like the 24/7 Cryo and double XP has managed to stave off any further losses, but also hasn't attracted any new players. DAU has sat at 163 for almost a week now.
 
Remember i asked u back at/close after marathon launch what would be good enough number/realistic one that ccu should be at? U answered around 30k after first month, now not even 3 months in we are at 1/3rd of that.

U reckon all the devs at bungie, including numerouns parasites with 6 and 7figures salaries took a 66% cut to their earnings coz game not only had terrible debut but has godawful player retention or they keep on shamelessly sucking sony money as much as they possibly can? :P

Imagine constructicking company made some supposedly high mortgage state of the art building only for it to fall to 1/8th of its size 3 months after, do they deserve to be paid for that shit? :P
 
Remember i asked u back at/close after marathon launch what would be good enough number/realistic one that ccu should be at? U answered around 30k after first month, now not even 3 months in we are at 1/3rd of that.

U reckon all the devs at bungie, including numerouns parasites with 6 and 7figures salaries took a 66% cut to their earnings coz game not only had terrible debut but has godawful player retention or they keep on shamelessly sucking sony money as much as they possibly can? :P

Imagine constructicking company made some supposedly high mortgage state of the art building only for it to fall to 1/8th of its size 3 months after, do they deserve to be paid for that shit? :P

This post only makes sense if you fundamentally don't understand what a Live Service game is.

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