WHOAguitarninja
Member
So I hate to ask the obvious question, but this is in 5 minutes. Where is the stream?
WHOAguitarninja said:So I hate to ask the obvious question, but this is in 5 minutes. Where is the stream?
I don't think there is one. :/WHOAguitarninja said:So I hate to ask the obvious question, but this is in 5 minutes. Where is the stream?
Well apparently they are doing interviews right after, so hopefully they'll be some footage there.agaru said:That's disappointing. Can we hope for a recorded video leak? :/
I loved that movie.Alucrid said:Why can't I hear the word Brink without thinking of that damn in-line skater movie from Disney channel. Damn you childhood.
gofreak said:For some reason this is my first time seeing this game. Those shots look really hot...nice style too!
#Brink looks amazing. Features SMART movement that helps make moving over objects easy. Kind of like a mirrors edge mode.
#Brink demo rocks! The S.M.A.R.T. movement system is amazingz
wow #brink
7 Player campaign coop mode, Awesome
Jason's Ultimatum said:So there's no SP?
They probably want to release a direct-feed video - I think they'd rather people's impressions were made from a nice source rather than some guy's camera.WHOAguitarninja said:According to quake-live tv, there is no recording during the brink demo.
Freaking bullshit. Public demo my ass.
dionysus said:Modified Id Tech 4 right?
eh. they already DID recapture that genius. it was called Quake Wars and it was great... just not enough players cause they aimed a bit too high with the tech specs.TouchMyBox said:I would like nothing more than to see Splash Damage recapture the genius that was Wolf:ET, but these screens just scream "generic" to me. :\
Spider_Jerusalem said:No gameplay at Quakecon? I'll see it at Cologne, but I hoped to see some gameplay from quakecon...
http://www.bluegamer.net/2009/08/14/quakecon-brink-presentation/QuakeCon: Brink Presentation
August 14, 2009 By: Adam Blue Category: Impressions
I wasnt really hyped about Brink before, but the presentation here at QuakeCon won me over. They asked for no video of the gameplay, but I did get some video about the leveling and customizing system that I will be uploading later today.
As for the gameplay, it looked like Halo to me, but in motion it may feel like Call of Duty. Youre put into the game with a bunch of A.I. squad mates, and you chose a role that has certain missions objectives. As you go, you can find terminals that let you change your load out for other objectives. It seems that outside terminals you can choose objectives that give you different amounts of experience points. These points are used to get cooler gear, which you edit your load outs with.
Another feature that makes the gameplay unique is a sort of contextual button. Using this and aiming in that direction, you can get to any point as long as your character allows of it. This consists of sliding under low objects, jumping and climbing over obstacles, etc. This adds another dept of movement that will sure set this game apart.
Also, from what it sounds like, single player and online play are interwoven, so any A.I. squad mates off line can be real players online. This will be great, as there seems to be class-specific gear and objectives that will really define the game as a co-op experience.
Graphics look great, as it wasnt too shiny like games looked to be heading, and it has a slight cartoony look to the characters themselves.
The presentation ended with the characters opening a contain and appear to have a surprised look on their faces with a green glow present. The screen goes black and the main character asks what was our objective again?. Could this be a Drakes Fortune/FarCry/Crisis surprise? I wouldnt mind a bit.
Release is scheduled for Spring 2010 on all major platforms.
hype hype hypeThunderbear said:I saw the 30 minute E3 demo shown to press only. The game looks beautiful. HEAVILY rips off Mirror's Edge with the movement, but the gameplay itself seem like a very upgraded version of Enemy Territory. Framerate was quite low when I saw it, but I am sure that's being rectified (maybe Quakecon build is a lot smoother).
But the Mirror's Edge ripoff in movements really caught me off guard. You can run to gain momentum to jump over fences quicker, slide after high falls, slide under objects. You see your arms when you climb up a ledge.
I'm very excited about this game. The weapons look beautiful, pretty much as good as Killzone 2's weapons.
Anyway I am sure there will be videos soon.
I like, ALOTFirewalkR said:Someone filmed the gameplay in can't-see-shit-vision. The slightly-out-of-focus-MSAA technique also seems to work pretty well: http://www.youtube.com/watch?v=hcQZH7mwdz4
Well, let's wait till they think it's ready for the internets.
FirewalkR said:
??AzureNightmareXE said:fairly impressive, but I can see that the character models still need some work.
Jarate said:Why are the arms so goddamm big
X26 said:Looks good
...but where's the ES6 info!?
On this week's instalment of No Plans Watch: Bethesda's Todd Howard, speaking at QuakeCon 09 on the future of the Elder Scrolls series now that his company is officially done with Fallout 3.
Answering fan questions on the subject, Howard said that there are "no current plans" for a fifth game in the Elder Scrolls series.
Character models are the only thing I'm not liking too much, I'm just not a fan of how the exaggerated thing looks. They are very detailed though.WHOAguitarninja said:??
Character models look absolutely rad to me. They have a really cool exaggerated style.
I like what I see, can't wait to see more of itFirewalkR said:Someone filmed the gameplay in can't-see-shit-vision. The slightly-out-of-focus-MSAA technique also seems to work pretty well: http://www.youtube.com/watch?v=hcQZH7mwdz4
Well, let's wait till they think it's ready for the internets.
AzureNightmareXE said:fairly impressive, but I can see that the character models still need some work.
FirewalkR said:Someone filmed the gameplay in can't-see-shit-vision. The slightly-out-of-focus-MSAA technique also seems to work pretty well: http://www.youtube.com/watch?v=hcQZH7mwdz4
Well, let's wait till they think it's ready for the internets.